Skada Damage Meter
Skada is a modular damage meter with various viewing modes, segmented fights and customizable windows. It aims to be highly efficient with memory and CPU.
"Skada" is Swedish for "Damage".
Note: I took a tiny break from WoW (a decade), but recently started playing SoD. Be aware that this addon may not quite work yet.
Usage
When you first start using Skada, there will be a window created by default. This window can be extensively customized in Skada's configuration panel; click the little cog icon to access a menu, and then click Configure. Depending on your user interface, there may also be a minimap button allowing quick access to this menu.
Skada supports multiple windows. To create a new window, click Windows in the addon's configuration panel. There are three built-in types of windows - Bar, Inline, and Data text. Bar is the classic damage meter window, and is very customizable. Inline shows the meter in a horizontal line, which can be useful for integration in custom user interfaces. Data text shows just one item at a time, and can also be displayed by any LDB display addon, such as Titan Panel, ChocolateBar, or ElvUI.
In the normal Bar window, you can left click on specific items for more detailed information, and right click for less details. At the very "top" is the list of all saved fight segments. Some data modes have several detailed information views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.
You can also use window buttons for selecting fight segment and mode directly.
Scrolling in Skada is done with the mousewheel.
Plugins
Skada is easy to extend, and there were once many extra plugin addons out there that add functionality. However, there are unlikely to be any maintained ones currently.
There is a page with API information here.
Reporting issues
For now use comments.
In reply to Forge_User_13156176:
Mine was doing the same, it also keeps telling me i have out-dated addons when i try to use it. But I think it's cause it hasn't been updated since 08/18. I switched back to recount until they update it.
In reply to Reeseycups92:
Ah okay, thanks for letting me know!
I've just switched to tinydps which seems much better and easier to use anyway.
Hi all,
When report in skada, it shows the wrong order. anyone got an idea how to fix this ?
For example
4. Player
3. Player
Skada damge for total:
1. Player
2. Player
5. Player
1x Skada\modules\Damage-Урон.lua:548: attempt to index local 'set' (a nil value)
Skada\modules\Damage-Урон.lua:548: in function `Update'
Skada\Skada-1.7.5.lua:2442: in function `AddSubviewToTooltip'
Skada\Skada-1.7.5.lua:2491: in function `ShowTooltip'
Skada\BarDisplay.lua:179: in function <Skada\BarDisplay.lua:175>
Locals:
self = <table> {
SetDefaultModuleLibraries = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:398
Enable = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:325
NewModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:266
Update = <function> defined @Skada\modules\Damage.lua:544
EnableModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:363
modules = <table> {
}
GetModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:241
IterateEmbeds = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:473
IsModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:248
scanned = true
defaultModuleLibraries = <table> {
}
category = "Урон"
defaultModuleState = true
SetEnabledState = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:455
OnDisable = <function> defined @Skada\modules\Damage.lua:620
enabledState = true
OnEnable = <function> defined @Skada\modules\Damage.lua:616
GetSetSummary = <function> defined @Skada\modules\Damage.lua:540
moduleName = "УВС"
GetName = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:310
metadata = <table> {
}
Disable = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:345
IterateModules = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:468
name = "Skada_УВС"
SetDefaultModulePrototype = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:440
IsEnabled = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:482
orderedModules = <table> {
}
SetDefaultModuleState = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:418
DisableModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:381
}
win = <table> {
changed = false
metadata = <table> {
}
dataset = <table> {
}
usealt = true
history = <table> {
}
}
set = nil
max = 0
nr = 1
(*temporary) = <function> defined =[C]:-1
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'set' (a nil value)"
ipairs = <function> defined =[C]:-1
getDPS = <function> defined @Skada\modules\Damage.lua:13
Skada = <table> {
SetDefaultModuleLibraries = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:398
displays = <table> {
}
UpdateDisplay = <function> defined @Skada\Skada.lua:1978
ENCOUNTER_START = <function> defined @Skada\Skada.lua:1903
char = <table> {
}
EnableModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:363
modules = <table> {
}
CancelTimer = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:147
IterateEmbeds = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:473
OnEnable = <function> defined @Skada\Skada.lua:2889
baseName = "Skada"
windowdefaults = <table> {
}
SetNotifyStorage = <function> defined @Skada\lib\LibNotify-1.0\LibNotify-1.0.lua:400
getsetlabel_fs = <unnamed> {
}
ClearIndexes = <function> defined @Skada\Skada.lua:1632
ApplyBorder = <function> defined @Skada\Skada.lua:2551
options = <table> {
}
GetSetTime = <function> defined @Skada\Skada.lua:2285
versions = <table> {
}
SetDefaultModulePrototype = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:440
AddLoadableModuleCheckbox = <function> defined @Skada\Options.lua:160
EndSegment = <function> defined @Skada\Skada.lua:1370
AddColumnOptions = <function> defined @Skada\Options.lua:122
defaultModuleState = true
SegmentMenu = <function> defined @Skada\Menus.lua
This addon just needs a .toc update for 8.0.1 One of the authors, funkydude was last online Tue, Dec, 18 2018 so they are likely still active.
Can anyone who's tested the other damage/dps meter options offer some feedback on which damage meter addon has the highest accuracy/performance between Skada, Details!, and Recount?
In reply to coreypw7:
In reply to Wyr3d:
please update.
Will skada that was last updated Aug 9th work with 8.1 WoW BFA?
In reply to shadowmoto:
Oh, this is a stupid question, but I still want to ask
Is there any other API that can control the size and positioning of Skada? Thank you
Is there an update for WoW BFA Skada Damage Meter, or when is it projected to come out? Its one of the main addons I like to use.
How do I get Skada to show what realm people are on?
***Hunter Animal Companion Bug***
it is still not combining the damage of the animal companion pet talent. Merge pets is obviously not working as intended.
do u know how to slove like this?
while i post record to public, it's correct like:
boss name:
1.
2.
3.
4.
in right order.
but when i post it in guild, it's not in correct order. sometimes it's very chaotic. like:
4.
2.
1.
boss name.
3.
like this.
how to slove it?
many thanks.
the version is the newest!
Is there a fix coming for posting results to a channel... everytime I try to post it comes out in weird orders. Others in my guild have the same problem.
Could you please add an option to display spec icon, instead of role or class icon? I want to be able to see if people are Frost, Fire, Arcane etc.
Not sure if the problem is related to me only but i'm not able to swap window background color, doesn't matter if I go to an old version/add new window.
Also wtb spec icons like details, cba swapping to details, been using skada since icc.