SkeletonKey
Introduction
SkeletonKey is an interface for managing ability hotkeys across a multiple characters. It handles categorized pet spells, talents, and professions on the fly.
Usage:
- Type /skb to open the binding interface.
- Use the header buttons to swap between global, character, and specialization level bindings.
- Drag the appropriate icon into a slot to add that ability to the profile.
- Left-click a slot to change the key binding.
- Right-click to remove that action from the profile.
Features
- Assign hotkeys to anything that can be dragged to or from the action bar:
- Spellbook abilities, Macros, and Talent ablities
- Pet Actions
- Collections Interface (battle pets, toys, mount)
- Inventory Items (by name)
- Spellbook abilities, Macros, and Talent ablities
- Propagates global, character, and specialization-specific keybinds.
- Manages keybindings intended for categorized abilities, including:
- Professions
When a profession-related ability is bound, that binding will be matched up with character profession data and updated according when you change professions or log onto a different character.
- Talents
Detected talent spells are allowed to have overlapping bindings, unless the conflicting spell is currently castable.
- Categorized pet abilities
Pet abilities that share the same spell book subtext will be lumped together in a macro that is automatically updated as new abilities appear.
- Professions
- Hotkey text that is compatible with Dominos, Bartender4, and other mods that make use of registered action slots.
When trying to drag a equipment set to SKB I get the following:
2x SkeletonKey\ActionTemplates.lua:109: Missing actionType handler for `equipmentset`
[C]: in function `assert'
SkeletonKey\ActionTemplates.lua:109: in function `RegisterAction'
SkeletonKey\KeyButton.lua:240: in function `DropToSlot'
SkeletonKey\KeyButton.lua:177: in function <SkeletonKey\KeyButton.lua:176>
Locals:
(*temporary) = nil
(*temporary) = "Missing actionType handler for `equipmentset`"
Also, can you add support to show key binds with ElvUI?
Is there any option to hide spell bindings on Dominos action bars? Half my spells show the bindings and half do not.