SpeakinSpell
Funny and/or Useful, SpeakinSpell will use random speeches in chat to announce when you use spells and other abilities, as well as items, procced effects, other events, and user-defined macros. Works with all classes. Configurable for many different situations.
Possible Uses
- Entertain yourself, your guild, and your PuGs
- Roleplay
- Tell your raid that you got an important debuff
- Tell your arena team that you're CC'd
- Whisper your target about a short term buff
- Congratulate your guild members on achievements
- Randomize your battle cries
- More
Main Features
- Can detect over 5000 "Events" and automatically announce them in the chat using a random selection from a list of user-defined speeches, including:
- Spells you cast
- All other abilities for any class (a warrior's Heroic Strike is also technically considered a "spell")
- Anything you can equip in your action bar
- Items
- Procced effects (buffs that you receive from yourself)
- Combat events (enter/exit combat, scored a crit, killing blow, etc)
- Talking to NPCs and other game objects like mailboxes
- Achievements
- Other events (Login, Changed Zone, etc)
- whenever you type "/ss macro something" (create your own event)
- Records more event hooks as it discovers more spells, buffs, and debuffs, etc the longer you use it.
- Each spells' random speeches can be directed to any chat channel you choose
- Supports different channel options (or silent) in different scenarios: solo, party, party leader, raid, raid leader, raid officer, BG, arena, and Wintergrasp.
- Also supports built-in emotes and most other slash commands (/cheer, /script, etc)
- Fully configurable through the interface options panel. (type "/ss" to get started)
- Includes some default example speeches for at least a few spells for all classes.
- These are only meant to serve as examples. In general, very few default speeches are available for most classes, so you may not see it do anything for you right away. You should look at the list of possible event hooks under "/ss create" and write your own speeches.
F.A.Q.
How do I make a backup copy of my SpeakinSpell data?
I recommend making a backup of your SpeakinSpell data frequently. All of your speeches for all characters are stored here: C:\Users\Public\Games\World of Warcraft\WTF\Account\<your name>\SavedVariables\SpeakinSpell.lua
How do I erase all the defaults and start from a clean slate?
Type "/ss eraseall" to erase all your data. This includes any defaults as well as any custom speeches you've written.
How do I find the spell or other event that I want to change in this huge list?
Cast the spell, or trigger the event, then type "/ss recent" then use the click-able links in your chat frame to [Edit Speeches] or [Setup New Event].
How do I stop it from announcing this spell or other event?
Cast the spell, or trigger the event, then type "/ss recent" then use the click-able links in your chat frame to [Edit Speeches] for that event... then click the button that says "Delete this event"
OMG this is so complicated!
Hey! That's not a question! It's a common complaint though, and I'm open to specific suggestions about what you find is too complicated, or confusing, or could be made easier, more intuitive, or more user-friendly. With great power comes great complexity. Everything is labeled with detailed tooltips, and there's a detailed user manual built-in (/ss help) and online to help you out. I also usually answer questions within 24 hours.
Aetharan has also written some nice guides here: http://tinyurl.com/a64sst4
Usage Instructions
How to setup SpeakinSpell in a few easy steps:
- Login and play your toon for a few minutes.
- Activate any abilities, trigger any procced effects, and encounter any other detectable events that you would like SpeakinSpell to announce.
- Type "/ss" to access the interface options panel
- Click on "Create New..." or type "/ss create" to create settings for a new spell or other event
- Select the desired spell or event from the list and click the Create button. You will be taken to the settings page for that spell or event.
- Change the settings to your tastes and write as many speeches as you want. Now whenever you cast that spell or encounter that event, SpeakinSpell will say one of your random messages for that event, using the channels and other rules that you defined.
- Repeat until you run out of ideas for new announcements to write.
Spammy Setup Guides Method
- Type "/ss guides" to enable Setup Guides (there's also a checkbox for it under "/ss options")
- Do stuff with your toon
- Observe that the spammy Setup Guides are reporting all 5k+ of every event that SpeakinSpell detects and could possibly announce
- Click on the clickable links in your chat frame to [Setup New Event] announcements (equivalent to using "/ss create") or [Edit Speeches] for event hooks you already configured (equivalent to using "/ss messages")
- Type "/ss guides" again to turn the Setup Guides back off
- At any time you wish you had the Setup Guides enabled to catch a special proc effect or something, type "/ss recent" to see Setup Guides for the last 5 events detected, and last 5 events announced.
Type "/ss help" for the in-game user's manual for complete, thorough instructions for how to make the most of every feature SpeakinSpell has to offer. It's designed for maximum flexibility.
Additional Features
- Supports over 50 substitutions in your speeches, such as <caster>, <target>, <zone>, <spellname>, <party2pettarget> and many more.
- <spelllink> will create a clickable link to the spell or achievement (for applicable events)
- All of these substitutions also support first person pronoun forms (to say "me" instead of my own name), gender forms, and possessive forms, to make your automated macros sound less like macros and more like natural speech
- Also includes random substitutions like <randomfaction> (like Mad Libs™) and you can create your own random substitution word lists.
- Up to 100 speeches can be entered per spell.
- Never says the same message for a given spell twice in a row (unless you only have 1 message defined for that spell)
- Can be configured to limit your chat spam in several ways
- based on a cooldown between automated speeches in chat
- based on a random chance to speak or not
- optionally limited to once per combat
- optionally limited to once per target name
- based on a global cooldown
- Can whisper messages to the target of your spell (This can be useful for resurrect style spells, innervate, power infusion, etc.)
- When you get compliments on your "macros" use "/ss ad" to tell your friends about SpeakinSpell. Some of the random ads are funny. Yes, it's an addon that spams random text in chat, and it has a feature to spam random text to advertise it's ability to spam random text. "/ss help" in game for more advanced options for using /ss ad.
- Detection of "other events" such as Login, entering combat, changed zone, and more. Type "/ss help" in game for the complete list.
- Custom Defined User Macros. Type "/ss macro something" to make SpeakinSpell detect a pseudo spell event called "When I type: /ss macro something" which you can setup to be announced with random speeches like a spell. This can be used for randomized battlecries (/ss macro battlecry), greetings (/ss macro hi), farewells (/ss macro bye), or anything you want to define (/ss macro _blank_).
- Share your speeches with your friends through the Data Sharing system
- type "/ss import" to browse the shared content you collected from others and add it to your settings (works for copying from your alts too)
- type "/ss network" for options
- type "/ss help" for help.
- Easter Egg ... there's a mildly amusing little story hidden away somewhere in an obvious place where you will never look for it ... yes, I do actually have a lot of time on my hands ...
More Information
SpeakinSpell has many more features than those listed above.
Click here for the Complete User's Manual, or type "/ss help" in-game for the same info. NOTE: If "/ss help" doesn't work, you may have an installation error, or you may have too many addons installed. Try right-clicking the minimap button, or hitting: Escape > Interface > Addons > SpeakinSpell.
Please submit a ticket for any problems, bug reports, or feature requests, or feel free to post in the comments below (but tickets are easier for me to remember to fix).
Submissions Welcome. To submit content including the witty random speeches you wrote, please read this. If you are a translator with better translations, please use this localization tool.
More Technical Information: If you're a programmer interested in understanding more about how SpeakinSpell works, read the SDD.doc in the SpeakinSpell addon folder. It's a software design document in the (compatible) MS Word 97 file format with details about the system architecture.
Aetharan's Tutorials for advanced tips and tricks: http://tinyurl.com/4ptc2xg
Petit tutoriel en Français http://abz.progp.net/wow/Tutoriel_SpeakinSpell.pdf
en Français a Youtube http://www.youtube.com/watch?v=f62eE6rzAFA
The official SpeakinSpell Forum http://www.rismisner.com/forum/viewforum.php?f=3 - Unfortunately, the SpeakinSpell forum is currently disabled because it received an excessive amount of spam advertisements (about 80 per day and only about 1 real post per month for 2 months). I will need help or time to learn how to adequately block advertisers before re-opening it.
Credits
SpeakinSpell was created by...
- Stonarius of Antonidas
Additional coding by...
- Duerma
Primary Beta Testing, Arena Team Pwnage, Key Grip...
- Meneldill
Translators...
- German: leXin (inactive)
- Korean: troth75 (inactive)
- French: contrebasse, An_Braz
Many of the default speeches were blatantly stolen from...
- Cryolysis2
- Necrosis
- LunarSphere
- Ultimate Warcraft Battlecry Generator
- RPHelper2
Thanks for the open license guys! I hope you like what I did with it.
Additional Content Packs Written by...
- Stonarius
- Meneldill
- leXin
- troth75
- Folji
- Dire Lemming
- Duerma
Special thanks to the authors of these addons that I used for copy-paste... *Ahem* I mean example code...
- Titan
- Omen
- Recount
- Healbot
- Mountiful
- WinterTime
- the WowAce libs
- RPHelper2
Additional thanks to...
- Blizzard Entertainment for this great game! ... hire me??
- The community on the wowace forums
- curse.com
- Microsoft Visual Studio, SubVersioN, and TortoiseSVN
- Texas Instruments for enabling E.T. to phone home
- The Order of the Stick
- Mom and Dad
- YOU!!
SpeakinSpell is made from 83% Recycled Materials.
No animals were harmed in the making of this addon.
... Well, the hunter popped a sheep with his aoe, but I resheeped with my /cast [target=focus] macro, and automatically said "Baaah! sheeped again <target>?!" and it was all good...
Following up on the Windfury topic below, I believe that the current version of SpeakinSpell 3.1.2.11 should detect Windfury as a buff cast on you by someone else (the totem). I don't have a high level shaman of my own to test so someone will have to let me know (until I get into a fight with a windfury totem dropped and it procs on me, then hopefully I'll see SpeakinSpell detect it...)
Still getting errors with the new version.
Date: 2009-05-25 16:56:46
ID: -1
Error occured in: Global
Count: 4
Message: ..\AddOns\SpeakinSpell\SpeakinSpell.lua line 394:
attempt to index field 'EventTable' (a nil value)
Debug:
(tail call): ?
SpeakinSpell\SpeakinSpell.lua:394: CreateDetectedEvent()
SpeakinSpell\SpeakinSpell.lua:2002: OnEventDetected()
SpeakinSpell\SpeakinSpell.lua:1994: ?()
...3.1\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
...3.1\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[5]"]:4:
[string "safecall Dispatcher[5]"]:4
[C]: ?
[string "safecall Dispatcher[5]"]:13: ?()
...3.1\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
...ns\!Bang!Core-3.1\Libs\AceEvent-3.0\AceEvent-3.0.lua:73:
...ns\!Bang!Core-3.1\Libs\AceEvent-3.0\AceEvent-3.0.lua:72
[C]: CastSpellByName()
..\FrameXML\ChatFrame.lua:909: ?()
..\FrameXML\ChatFrame.lua:3314:
..\FrameXML\ChatFrame.lua:3285
[C]: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:3052:
..\FrameXML\ChatFrame.lua:3051
[C]: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:2188:
..\FrameXML\ChatFrame.lua:2181
[C]: UseAction()
..\FrameXML\SecureTemplates.lua:258: handler()
..\FrameXML\SecureTemplates.lua:460:
..\FrameXML\SecureTemplates.lua:417
Date: 2009-05-25 16:59:33
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\SpeakinSpell\SpeakinSpell.lua line 1692:
attempt to index field 'EventTable' (a nil value)
Debug:
(tail call): ?
SpeakinSpell\SpeakinSpell.lua:1692: FixOld_31205_CreateEventTableEntry()
SpeakinSpell\SpeakinSpell.lua:1753: FixOld_31205_ImportSpellTable()
SpeakinSpell\SpeakinSpell.lua:1834: func()
SpeakinSpell\SpeakinSpell.lua:1854: FixOldSavedData()
SpeakinSpell\SpeakinSpell.lua:1882: ?()
...3.1\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
...3.1\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
...3.1\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
...ns\!Bang!Core-3.1\Libs\AceEvent-3.0\AceEvent-3.0.lua:73:
...ns\!Bang!Core-3.1\Libs\AceEvent-3.0\AceEvent-3.0.lua:72
Still checking.
- New substitution variable <spelllink> links the spell in chat, if possible
- Now supports announcing Buffs cast on you by someone other than you (such as totems)
- Now supports announcing when you get a debuff
- Redesigned data structures to support more expansion along these lines
My apologies to the Germans. I have been adding lots of stuff lately without getting in touch with LeXiN to update the translation. We will try to update the German translation eventually, but it may be several weeks.
When I released it, I had a known bug in the system, which I intended to document here. Some of your spells will be duplicated under two event types because I didn't have a guaranteed way to determine whether each spell was intended to be something you cast, vs. a buff you received, which are now treated as two different event types under the new backend system I put into SpeakinSpell over the past few days. You'll want to delete the duplicates.
Thanks to the bug reports below, apparently I see I had another bug in the logic related to updating the data from the old format to the new format, and it destroyed your EventTable (the main object with all your settings) in the process of trying to update it. I think I found the error and it should be fixed in 3.1.2.08.
If it's still a problem, your saved settings might be destroyed, but in the worst case, you should be able to make it load without errors if you reset to default settings (/ss reset).
I am continuing to investigate possible remaining bugs in the new 3.1.2.08, particularly in the saved data format updating process.
Sorry for the inconveniences. I was inspired over the last few days (read: frantically coding) and had my mind more on the new features than on maintaining the validity of your saved settings... until the last minute when I remembered how important that is, and then I did make a big effort to make sure all saved data would be saved, but despite all my testing, apparently there were still problems and I'm sorry for the inconvenience.
On a happier note, the new data format is much more extensible, so this kind of problem shouldn't happen again.
Date: 2009-05-24 12:13:39
ID: -1
Error occured in: Global
Count: 1
Message: ..\AddOns\SpeakinSpell\SpeakinSpell.lua line 1799:
bad argument #1 to 'pairs' (table expected, got nil)
Debug:
(tail call): ?
[C]: pairs()
SpeakinSpell\SpeakinSpell.lua:1799: FixOld_31207_DoOneTable()
SpeakinSpell\SpeakinSpell.lua:1813: FixOld_31207_UpdateEventKeys()
SpeakinSpell\SpeakinSpell.lua:1846: func()
SpeakinSpell\SpeakinSpell.lua:1855: FixOldSavedData()
SpeakinSpell\SpeakinSpell.lua:1883: ?()
Atlas\Libs\CallbackHandler-1.0.lua:146:
Atlas\Libs\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
Atlas\Libs\CallbackHandler-1.0.lua:91: Fire()
...rface\AddOns\Omen\Libs\AceEvent-3.0\AceEvent-3.0.lua:119:
...rface\AddOns\Omen\Libs\AceEvent-3.0\AceEvent-3.0.lua:118
- interface/AddOns/SpeakinSpell/SpeakinSpell.lua: 1799: bad argument # to 'pairs' (table expected, got nil)
and this error when using some speaking spell:
- interface/AddOns/SpeakinSpell/SpeakinSpell.lua:394: attemp to index field 'EventTable' ( a nil value)
- new in-game user's manual in the interface options
- now supports custom macros
- beginning to support other events, starting with an easy one: Login
- More...
I tried all the commands listed in your notes.
There currently seems to be no other way as to disable the whole addon which requires an UI reload (which means to relog for most of the users) or reconfiguring ALL of the configured "spells" and set speach to none.
Would be nice if there was an option to simply disable all speaking until relog or something.
For the record, the bulk of options in SpeakinSpell are intended to prevent you from having to toggle the messages on/off globally like this, for example by allowing you to set up all your spells to be silent in raids.
However, I can see where someone might say "your macros are annoying me, do you mind turning them off?" and then yeah this new feature becomes nice.