SpellReminder
Features as follows:
* Automatic spell detection and duration tracking.
* Tertiary effect detection (frostbite, vulnerabilities, other talent effects, and more).
* Customisation of bars (size, colour, positions).
* EMPHASIS of expiring bars (moveable/hideable).
* Audio notification when spell is ending / has ended.
* Raid Announcing when spell has been cast / is ending / has ended.
* Customisable bar groups supporting filtering of buffs to specific groups (target/focus/custom/default).
If this is still checked by the author, I'm getting the following error
[2009/02/16 20:12:43-235-x1]: FuBar2Broker-1.0.3\FuBar2Broker.lua:284: Dewdrop-2.0: Bad argument #2 to `IsRegistered' (table or string expected, got nil)
AltClickToAddItem-1.2\libs\AceLibrary\AceLibrary.lua:122: in function <...Ons\AltClickToAddItem\libs\AceLibrary\AceLibrary.lua:75>
(tail call): ?:
Dewdrop-2.0-90320 (BigWigs):2902: in function `IsRegistered'
FuBar2Broker-1.0.3\FuBar2Broker.lua:284: in function `OpenMenu'
SpellReminder-2.0\core.lua:198: in function `func'
AceConsole-2.0-91094 (BigWigs):1854: in function <...ddOns\BigWigs\Libs\AceConsole-2.0\AceConsole-2.0.lua:1564>
AceConsole-2.0-91094 (BigWigs):2402: in function `?'
Interface\FrameXML\ChatFrame.lua:3210: in function <Interface\FrameXML\ChatFrame.lua:3163>:
<in C code>: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:2930: in function `ChatEdit_SendText':
Interface\FrameXML\ChatFrame.lua:2951: in function `ChatEdit_OnEnterPressed':
<string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>
I am therefore asking if it tracks that, since I cannot remember if it does or not.
You have a million thanks if it does :D
* MAJOR bug: *
Cooldowns (and only cooldowns) only appear in the bar where the TimerBars>Filters>Cooldowns option defaults to. Trying to override it does nothing. For example I made a bar entitled "Important" because as a Holy Paladin, I need to watch my Divine Plea cooldown. For Cooldowns>DivinePlea, I select "Allow Custom Bars" and select "Important Bar" as the custom bar. The result is nothing: the cooldown stays in the normal bar. This is not the case with non-cooldowns, which correctly go to the bar they've been told to go. =) This prevents me from using SpellReminder to keep track of some very important things. I checked in the lua SavedVars file... and everything checks out:
["cd:Divine Plea"] = {
["allowCustomSound"] = false,
["c"] = {
["r"] = 0,
["g"] = 1,
["b"] = 0.9921568627450981,
},
["active"] = true,
["customGroup"] = 3,
["displayName"] = "Divine Plea",
["installed"] = true,
["allowCustomGroup"] = true,
["d"] = 60,
["last_seen"] = 1232041401,
["r"] = 8,
["category"] = " Cooldowns",
["icon"] = "Interface\\Icons\\Spell_Holy_Aspiration",
["rank"] = "",
},
customGroup = 3, is I believe correct, yet it's appearing in the Normal bar/group
All other cooldowns have this problem.
The headers only show when the bars are unlocked to allow dragging.
Sacred Shield is a buff that gives a buff (if you put it on a tank the buff lasts for 30s, then the Paladin receives a 6s buff when the tank takes damage). It would be nice to be able to hide the short buff the Paladin gets, or at least be able to re-name it (I couldn't do either). I keep seeing it and thinking I need to re-do the (30s) buff when I do not. </quote>
I was wondering this same thing, its not needed for keeping track for rebuffing, and it doesnt show up in the buff/debuff list.
However, I'm having issues with Divine Plea and Sacred Shield. For Divine Plea, it measures its buff, but not the spell's cooldown (15s buff, 60s cooldown). I tried re-naming the spell in the cooldown tab, but that didn't work. Also, Sacred Shield is a buff that gives a buff (if you put it on a tank the buff lasts for 30s, then the Paladin receives a 6s buff when the tank takes damage). It would be nice to be able to hide the short buff the Paladin gets, or at least be able to re-name it (I couldn't do either). I keep seeing it and thinking I need to re-do the (30s) buff when I do not.
Also, is there any way to hide text warnings period? All I see for options are "Expired" "Expiring" "Both." For me, the bars do it all, and I'd prefer to not have the chat box spammed (especially with all the cooldowns/buffs/debuffs I manage now). Right now I'm using a separate chat tab, but I don't see things like rolls, guild members/friends coming online, achievements, etc. If there's a way to block the mod from using the chat interface I would, I just don't want to block all mods (like DBM warnings).
All in all though I love this mod, it's by far the best for managing everything I need to manage, and the customization rocks. This mod has definitely increased my healing numbers as well as uptime of important buffs and debuffs. I greatly appreciate it!
You can disable text warnings by going to Output->None in the menu.