sRaidFrames
sRaidFrames was originally designed to replace the raid frames provided by CT_RaidAssist. They share the same look and feel of the original frames, but are highly optimized and even include extra features such as aggro highlighting and display of PVE critical abilities.
Feel free to submit pull-requests on GitHub: https://github.com/tomsommer/sRaidFrames/pulls
Includes HealComm support
Just updtaed the categories to be more appropiate.
This feature is already implemented in the newest revision, 670.
Is there a way you can make raid icons show on your raid frames? I Kinda need this for some bosses. Where some boss mods sets icons on like 5 people and the healers have to heal those 5 targets. but not randomly. So i get "moon" to heal, is there a way to make them seen in my sraidframes?
The new release (r670) has about one week of testing behind it without showing any issues. It should have the stability you expect from this addon.
This includes a whole bunch of features, including a partial revamp of the options interface and displaying Raid Targets on the raid frames.
and thanks for the update stolen :)
Jetty: As seulaslitan said, you can adjust how Raid Targets are displayed on the frames using the Advanced -> Raid Icon: <icon> settings dialog.
Thus, I would recommend you install it.
Some 25man Trial of Grand Crusade fights highly requires those to be visible. For those important moments i'm looking at Grid2, where they show Blizzard like debufs.
Thanks
Please test your code, then commit.
Also, mark all files as Alpha, and not all as Beta later. Select which files you want as beta, as you feel they are more stable than the last beta
Do not make releases without proper testing.
Don't rush releases, and don't fuck with the stability of this addon by marking files as Release or even Beta without making 100% sure it works.
Thanks
r658 should be stable right now, I'll change 659-665 to Beta now so that you don't have problems if you auto-update with CC.
Yeah guys, the last few revs have been kinda unstable regarding options due to me revamping those. Working on it.