docs/Events
Tally.InitialiseLocalisation()
Set up ACE3 localisation
Tally.RegisterEvents(self)
Register the events associated with events above.
Parameters
- self
Tally.hide_tooltip()
Hides the tooltip frame
Tally.initialise_tooltip_frame()
Initialises the tooltip frame
Tally.store_data(unitId)
Stores data on a unitId to the database
Parameters
- unitId
Tally.update_tooltip(unitId)
Updates the tooltip frame
Parameters
- unitId
TallyEventHandler(self, event, ...)
An event has occurred and we registered an interest in it.
Call our event handler for that event.
Parameters
- self
- event
- ...
TallyLoadHandler(self)
The addon has loaded.
Deal with anything we need to cover at load time.
Parameters
- self
events:CHAT_MSG_MONSTER_EMOTE(msg, senderName, ...)
Called when there's an emote from an NPC
Parameters
- msg
- The message emoted by the NPC. Localised. Contains a %s for where to put the mob name.
- senderName
- The NAME (not the ID or similar useful item) of the NPC.
- ...
events:COMBAT_LOG_EVENT_UNFILTERED(timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, sourceFlags2, destGUID, destName, destFlags, destFlags2)
Called for each combat log event.
Parameters
- timestamp
- event
- hideCaster
- sourceGUID
- sourceName
- sourceFlags
- sourceFlags2
- destGUID
- destName
- destFlags
- destFlags2
events:LOOT_OPENED(...)
Called when the loot window opens
Parameters
- ...
events:UPDATE_MOUSEOVER_UNIT(...)
Called for each mouseover unit event
Parameters
- ...
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