This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
About TehTip
TehTip is a for tooltip improvement that just does what i need, it's simple, lightweight and just works.
There is no configuration screen, it just works out of the box, if you want a tooltip with easy customization then this is not for you.
No libraries or other crap.
I have only tried CowTip and TinyTip as tooltip AddOns. CowTip doesn't cause any problems because(on my system) it is loading before Prat and TinyTip doesn't cause problems because it only modifies the already existing lines in the tooltip and doesn't add more after them.
So I think I will just scan the tooltip for additional lines, extract them and add them to the tooltip after i cleared it and added my lines.
OK, but how is your Prat example a problem if no other tooltip mod needs to resort to the load-first tactic to "solve" it? Its better design to let other mods place their tooltip info wherever it happens to end up.
Reason why i changed the TOC to !Tehtip was because prat for example is hooking in the tooltip as well, adding the mains/alts of a player at the end of the tooltip. If i let TheTip hook in after Prat loaded it would add lines after the line of Prat.
I've been looking for a way to hook in the tooltip before any other AddOn does, haven't found any other way then adding a ! to the name.
EDIT: The other idea is to create a second, hidden tooltip then use :SetUnit() on that tooltip and then compare :NumLines() with the GameTooltip. When the GameTooltip has more lines then extract those additional lines and add them back in after i cleared the GameTooltip and added my lines.
A screenshot (or link to one) so we can see what changes this does to the default tooltip? Or a more detailed description?
Also, why the TOC change to !TehTip ? Its a problem if someone is running the Ace3 libraries disembedded. This will likely load before AceHook-3.0 does, causing errors and the mod to die (also, should really have a available a ZIP version that has libs its needs included, regardless of the TOC).
In addition, its normally totally unnecessary for a tooltip mod to load before others. The only other tooltip mod I've ever seen with "!" loading is a WoW pre-2.0/BC (circa 2006) version of TinyTip. Post-2.0 versions of TinyTip stopped doing that.
Loading after other mods should not create problems for tooltip mods in WoW 3.0. Unless you are doing something weird & wacky.
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I have only tried CowTip and TinyTip as tooltip AddOns. CowTip doesn't cause any problems because(on my system) it is loading before Prat and TinyTip doesn't cause problems because it only modifies the already existing lines in the tooltip and doesn't add more after them. So I think I will just scan the tooltip for additional lines, extract them and add them to the tooltip after i cleared it and added my lines.
OK, but how is your Prat example a problem if no other tooltip mod needs to resort to the load-first tactic to "solve" it? Its better design to let other mods place their tooltip info wherever it happens to end up.
Or...maybe rename it to "!!!Tip"? :D
There is a screenshot under Images.
Reason why i changed the TOC to !Tehtip was because prat for example is hooking in the tooltip as well, adding the mains/alts of a player at the end of the tooltip. If i let TheTip hook in after Prat loaded it would add lines after the line of Prat.
I've been looking for a way to hook in the tooltip before any other AddOn does, haven't found any other way then adding a ! to the name.
EDIT: The other idea is to create a second, hidden tooltip then use :SetUnit() on that tooltip and then compare :NumLines() with the GameTooltip. When the GameTooltip has more lines then extract those additional lines and add them back in after i cleared the GameTooltip and added my lines.
A screenshot (or link to one) so we can see what changes this does to the default tooltip? Or a more detailed description?
Also, why the TOC change to !TehTip ? Its a problem if someone is running the Ace3 libraries disembedded. This will likely load before AceHook-3.0 does, causing errors and the mod to die (also, should really have a available a ZIP version that has libs its needs included, regardless of the TOC).
In addition, its normally totally unnecessary for a tooltip mod to load before others. The only other tooltip mod I've ever seen with "!" loading is a WoW pre-2.0/BC (circa 2006) version of TinyTip. Post-2.0 versions of TinyTip stopped doing that.
Loading after other mods should not create problems for tooltip mods in WoW 3.0. Unless you are doing something weird & wacky.