TooltipWealth
TooltipWealth (originally TinyTipWealth) is an Ace3 module that lets you sneakily inspect how much gold your mouseover target has made so far using the Achievement API.
Features
- Display most gold ever owned (default)
- Display total gold acquired - may be used to indicate the economic prowess of a character, but is usually wildly inflated for the wealth owned by auction house players as they tend to have very high income and expenditure.
- Display average gold earned by day
- Disable for opposite faction
- Disable when in combat
- Disable when not in major city
- Show wealth as coins or plain text (e.g. 1g 10s)
- Currently tested with: TinyTip, TipTac, TipTop, CowTip, normal game tooltip
It's not working?
Try mouseovering your target carefully. If you quickly move your cursor over a bunch of people, the addon can only query the first person you've mouseovered; due to the limitation of Blizzard's API and the server's generally slow response time, by the time we've got the wealth results back from the server your cursor is likely already on a different person, so ToolTipWealth will have to discard the data.
Warning
!!! Some might consider the use of this addon to be an intrusion of privacy, please do not abuse it for harassing or intimidating other players. !!!
Otherwise if you go to the general addon options, you should be able to change it to display Most Gold Ever Owned instead.
Basically 'Most Gold Ever Owned' means the highest record of gold the person ever had in their purse. Sometimes, if a player always saves up gold and doesn't spend much (like splurge 20k on a motorbike) this will be the exact amount of gold they have.
Then 'Total Gold Acquired' is how much money the person has ever looted, earned and spent since level 1, so for most level 80 players this should be a pretty high number (even above 100k).
Most of the time you won't care about how much gold they have, but how much gold they are *earning* and *spending*... check out some bank chars around the AH sometime. :)
Message: ...ns\Blizzard_AchievementUI\Blizzard_AchievementUI.lua:566: Usage: GetCategoryNumAchievements(categoryID)
Time: 09/07/09 10:54:35
Count: 6
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `GetCategoryNumAchievements'
...ns\Blizzard_AchievementUI\Blizzard_AchievementUI.lua:566: in function `AchievementFrameComparison_UpdateStatusBars'
...ns\Blizzard_AchievementUI\Blizzard_AchievementUI.lua:2374: in function <...ns\Blizzard_AchievementUI\Blizzard_AchievementUI.lua:2371>
Locals: (*temporary) = "summary"
Got out of a pretty darn long WoW hiatus, I think this project is stable enough for a final release now. (And a proper name, too!) :)
Just replied to you on WI. Like i said I apologize, but I really did start out writing this as a TinyTip module, only to learn a few hours later that it's really easy to have it working with other mods. (At r2 i was still using TinyTip's API, then at r3 I learnt i could use Ace3, then at r9 i learnt the mod actually already works with other addons :P)
But I do agree, I'm planning to deprecate the Wowace project once it gets approved here since I can't rename project slugs.
The name "TinyTipWealth" implies its either made or sanctioned by the TinyTip author (Thrae) or its maintainers. Which it is not.
Looks like you are trying to capitalize on the success/name of a known mod to promote your own. Not good. Would be OK if you took the "TinyTip" out of the name.