This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
UnderHood is the most configurable HUD addon that enables you to build optimal interface in game.
FAQ contains growing list of answers to most common questions.
Use Post a ticket form to submit bugs or request enhancements.
I want to put all of the player frames on one side and all of the target frames on the opposite side. How do you unanchor the frames to move them independently?
Is there a quick way to reposition all the Player bars to one side and all the Target bars to the opposite side? If not, how do you unlock bars to move them separately instead of a group?
Can I create a bar to display main tanks and main tanks's target? Really like that function as a healer when using other mods, but I couldnt recreate it with UnderHood :(
Hello!!!!
Anadale I have a little problem :(
I have two cast's frames, one of the player and one of the target.
Both have only "casting" ups 1 and the rest options downs 0 in "alpha seting".
Both have only activate "Enable casting" in the conditionals.
The problem arises if I activate the background in target's cast bar. When I select a target, show the background of the cast bar ever, being he casting or not.
If I don't show the target's background, the frame spell is not so good for me.
¿ How I can to solve this ?
Thanks
First of all, I must say, I love this addon. It is a HUGE upgrade over Pitbull.
Found a problem though. Apparently it does not display the proper unit for the Party Leader and Master Looter Icons. I haven't actually tested with the other ones, but even when I am the Master Looter and Leader of my group, the icons show for the other members too.
Yeah, I just tested it out. Party member Leader and Master Looter icons are definitely using the Player unit instead. A fix would be greatly appreciated. =)
Right, this might be a really silly question to ask but. Is there a guide to this somewhere? Im so confused and cant seem to get my bars to function for my party.
Huge add ons, huge possibilities. Good job to whoever did this. One question, for the moment. I can't find out how to set as my focus any NPC. To be more clear : One of my bar is my Target bar, when i'm targetting any real player, i can right click on the bar and set it as my focus, but when i'm targeting an NPC, i just can't right click on it to set it as my focus. I hope someone can help, or at least partially.
Thanks for making Cast alpha priority higher than combat one. Its great for making player's castbar. But for target's castbar it doesnt work because alpha settings check only player, no matter who bar's provider is. I.e. if i set target's castbar casting alpha to 1 it appears only if i am casting and doesnt appear when target is casting. Is there a way to link alpha settings with frame provider?
@ievil: That's because your Alpha options are set to make the frame transparent when you're OOC. Check Alpha settings for the frame and override them if you need.
Well, I personally hide a few ui elements when I am in combat, but now with the reordering of priorities for spellcasting I have been having a problem with those things I hide showing up when in combat and casting since the latest change
I am thinking a proper enhancement that would please those who prefer the new way while still allowing those who like the old to do so and allow other possibilities.
Just a simple option of ui transparency ordering, to place a priority order for which events override other events.
~ticket is posted~
Rollback Post to RevisionRollBack
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Im just to stupid to setup my own :(
this is great addon and i'd like to use it but i have an error:
Date: 2009-04-01 17:09:25
ID: 1
Error occured in: Global
Count: 1
Message: AceLocale-3.0: UnderHood: Missing entry for 'ClassControlAura_WARRIOR'
Debug:
...nterface\AddOns\Ace3\AceLocale-3.0\AceLocale-3.0.lua:23:
...nterface\AddOns\Ace3\AceLocale-3.0\AceLocale-3.0.lua:21
UnderHood\DefaultLayout.lua:6: in main chunk
what should i do with that ?
Hello!!!! Anadale I have a little problem :( I have two cast's frames, one of the player and one of the target. Both have only "casting" ups 1 and the rest options downs 0 in "alpha seting". Both have only activate "Enable casting" in the conditionals. The problem arises if I activate the background in target's cast bar. When I select a target, show the background of the cast bar ever, being he casting or not. If I don't show the target's background, the frame spell is not so good for me. ¿ How I can to solve this ? Thanks
Player casting and not the target. Background show in target's cast bar http://yfrog.com/b7wowscrnshot032209020048j
Player casting and target casting. Background hide in target's cast bar.... Is not so good :( http://yfrog.com/05wowscrnshot032209015845j
what you see: Underhood +dominos+lbf pHish+inline aura+omnicc+acherus runes
http://www.sunofwisdom.ovh.org/uicrop.jpg
Found a problem though. Apparently it does not display the proper unit for the Party Leader and Master Looter Icons. I haven't actually tested with the other ones, but even when I am the Master Looter and Leader of my group, the icons show for the other members too.
Yeah, I just tested it out. Party member Leader and Master Looter icons are definitely using the Player unit instead. A fix would be greatly appreciated. =)
@Crazy_Anus & Alexlost: Well, I've got your point. I'll try to figure something out by next Thursday. Sorry, but I'm living for vacation, finally.
Right, this might be a really silly question to ask but. Is there a guide to this somewhere? Im so confused and cant seem to get my bars to function for my party.
Thanks again ;)
Thanks in advance and again, good job !
Thanks for making Cast alpha priority higher than combat one. Its great for making player's castbar. But for target's castbar it doesnt work because alpha settings check only player, no matter who bar's provider is. I.e. if i set target's castbar casting alpha to 1 it appears only if i am casting and doesnt appear when target is casting. Is there a way to link alpha settings with frame provider?
I am thinking a proper enhancement that would please those who prefer the new way while still allowing those who like the old to do so and allow other possibilities.
Just a simple option of ui transparency ordering, to place a priority order for which events override other events.
~ticket is posted~