This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
UnderHood is the most configurable HUD addon that enables you to build optimal interface in game.
FAQ contains growing list of answers to most common questions.
Use Post a ticket form to submit bugs or request enhancements.
@syntaxed2: You can't remove borders in Universal style. If you are able to trick with the code please look at Modules/Bars/UniversalStyle.lua to create your own style without borders. I recommend to put this style as a separate addon with dependency to UH and register your style from there. If you need detailed instructions - leave me PM.
Edit: At the end of UniversalStyle.lua you can find a table named "metaStyles". The only entry there is UnderHood. What you can do is to copy all this entry and paste it before or after UnderHood = { ... }. Name this new entry as you wish and remove everything related to borders from this meta style. The only problem is that you'll need to copy/paste this code through addon updates.
I'd like to get rid of the frame borders :/
Tried manually removing related code but had no luck, any chance you could point me in the right direction, or perhaps add a border color/opacity option?
Also to add to my comment below; i have a mirror frame (whenever i click it it selects me) to the right, where my target usually is. Its always a grey bar; and disapears as soon as i select someone. Weird stuffs happening :/
Using UH2, the frames don't sort themselves by anything other than name. UH1 had tabs for the various types (text, bars, portraits, etc) which made it far easier to navigate. Any plans to bring that back?
@ant1pathy: Yes, I'm getting rid of LibDruidMana now, thanks for the note.
@doe: UH 2.0 IS NOT COMPATIBLE with UH 1.x. The internal data structures are way too different. I've mentioned to save everything before trying 2.0. :-). And I'd thought that power texts are properly colorized by default... If not then please check DogTag syntax, and make sure that you've selected "custom" in dropdown.
I dont see any 'custom' option, under power at least i have: Difference; Smart; Percent; Mini; Absolute Short; and Absolute. I know pitbull and a couple other mods had that option, and it was the first thing i looked for. >.>
I know i'm probably going to get flamed for this but here goes...
With the most recent version i lost all of my saved settings, so i had to rebuild it from scratch... but i cant get the texts to change colors. I cant even edit them, they remain grey to me no matter what i do.
I'm trying to make the Power text yellow if its energy, blue if its mana, red if its rage, etc.
Disabling the outline bar would make them different sizes, and would look funny. You can assign it's provider to something else (threat being a fun one) if you want, or just leave it blank.
And you can type in numbers under the sliders for pixel by pixel placement (as well as the anchor feature), so there's really no limit to your control.
I really like the idea of this addon. Would it at all be possible to add the following options in later builds?
1. Option to disable the bar outline if it isn't going to display anything (e.g., I use one for a castbar around my mana, but don't really need one around my health, so it's just taking up space).
2. Drag and drop placement. The sliders just don't offer a fine enough level of control.
Actually, almost everything is ready. I plan to incorporate default configuration this weekend and post 2.0.0 early next week. GCD provider will be included, i hope :)
The module select has nothing in it, but seems to be working fine on my Rogue. Any plans to package it with a default profile that looks just like the original UnderHood :P?
And if you could add a GCD outline bar provider I would love you :D.
That's the nature of wow.curse.com and my fault, sorry. Alpha versions are available for download from www.wowace.com. You'll need to register (or login) there to be able to download. My apologies once again.
I might be missing something, but I'm not seeing where there is a updated download. Looks like the most recent file was put up on 11/4. I'm really liking Underhood and looking forward to the update.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
@syntaxed2: You can't remove borders in Universal style. If you are able to trick with the code please look at Modules/Bars/UniversalStyle.lua to create your own style without borders. I recommend to put this style as a separate addon with dependency to UH and register your style from there. If you need detailed instructions - leave me PM.
Edit: At the end of UniversalStyle.lua you can find a table named "metaStyles". The only entry there is UnderHood. What you can do is to copy all this entry and paste it before or after UnderHood = { ... }. Name this new entry as you wish and remove everything related to borders from this meta style. The only problem is that you'll need to copy/paste this code through addon updates.
I'd like to get rid of the frame borders :/ Tried manually removing related code but had no luck, any chance you could point me in the right direction, or perhaps add a border color/opacity option?
What version do you use? Version number is printed to your default chat frame when you enter the game or do /reloadui.
@doe: UH 2.0 IS NOT COMPATIBLE with UH 1.x. The internal data structures are way too different. I've mentioned to save everything before trying 2.0. :-). And I'd thought that power texts are properly colorized by default... If not then please check DogTag syntax, and make sure that you've selected "custom" in dropdown.
With the most recent version i lost all of my saved settings, so i had to rebuild it from scratch... but i cant get the texts to change colors. I cant even edit them, they remain grey to me no matter what i do.
I'm trying to make the Power text yellow if its energy, blue if its mana, red if its rage, etc.
And you can type in numbers under the sliders for pixel by pixel placement (as well as the anchor feature), so there's really no limit to your control.
Also, I hadn't noticed that the numbers under the slider were actually interactive fields. Thanks!
1. Option to disable the bar outline if it isn't going to display anything (e.g., I use one for a castbar around my mana, but don't really need one around my health, so it's just taking up space).
2. Drag and drop placement. The sliders just don't offer a fine enough level of control.
And if you could add a GCD outline bar provider I would love you :D.