Vex Power
Vex Power
Vex Power shows every powertype as an energybar. It also shows ComboPoints or similar important and trackable class/spec specific alternative-power and buffs. Currently supported are:
- Paladin: Holy Power
- Druid: ComboPoints
- Rogue: ComboPoints
- Monk: Chi
- Hunter (Beast Master): 'Frenzy'-Stacks
- Warrior (Fury): 'Raging Blow'-Stacks
- Shaman (Enhancer): 'Maelstrom Weapon'-Stacks
- Priest (Shadow): Shadow Orbs
- Priest (Discipline): 'Evangelism'-Stacks
- Warlock (Affliction): Soul Shards
- Warlock (Demonology): Demonic Fury (get an additional bar instead of combopoints)
- Warlock (Destruction): Burning Embers (get additional bars instead of combopoints)
- Mage (Arcane): 'Arcane Charge'-Stacks
The PowerBar
'Used'-effect
In Addition to the common settings (position, size, colors, etc) the powerbar has a 'used'-effect (can be turned off). This effect colors the power you just spent and then fades it out.
'Recolor'-effect
The Powerbar has 6 states in which the color can be changed (fully customizable). 3 states for each 'in combat' and 'out of combat' representing: 'power empty', 'power full' and 'power neither full nor empty'. The thresholds-% for 'power empty' and 'power full' can be set by the user. Changeable fo all 6 states are the color and the opacity of the bar. With this feature you can color the bar when the power is empty as a visual alarm or you can change the opacity of the powerbar to an adjustable amount whenever you are out of combat.
The ComboPoints
Colors
The colors are fully customizable for every single ComboPoint.
Position and Size
You have the choice between two modes to set the positon and the size. Intelligent-CP-Mode This mode only needs 3 numbers to automatically adjust the ComboPoint position and size to your PowerBar. Manual-Mode Deactivating the intelligent-cp-mode lets you set all combopoint positions and sizes by yourself.
'Fadeout'-effect
This effect is similar to the 'used'-effect for the powerbar. ComboPoints that have just been spent change their color and then fade out. You can toggle this effect
'Color ComboPoints on X'-effect
This effect overwrites the colors you chose for the combopoints when you have X combopoints gained. The amount X is selectable. You can choose whether all combopoints or only the first X combopoints should be colored when the amount is reached.
'Sound'
Whenever you gained Y combopoints a sound is played (deactivated by default)
The Textfields
The number of textfields is not static, meaning you can create/delete textfields at your wish. Textfields contain information that can be parsed with tags.
Tags:
(alternative power is currently working only for demonology and destruction warlocks and represents the amount of ember shards or the amount of demonic fury.)
- Current Power:
- [PowerCurrent]: Shows '19218' (current power)
- [PowerAltCurrent]: Shows '19218' (current alternative power)
- [PowerCurrentShort]: Shows '19' instead of '19218' (current power)
- [PowerCurrentSmart]: Shows '19.2' instead of '19218' (current power)
- Maximum Power:
- [PowerMax]|r: Shows '19218' (maximum power)
- [PowerAltMax]|r: Shows '19218' (maximum alternative power)
- [PowerMaxShort]|r: Shows '19' instead of '19218' (maximum power)
- [PowerMaxSmart]|r: Shows '19.2' instead of '19218' (maximum power)
- Missing Power:
- [PowerMissing]: Shows '19218' (missing power)
- [PowerMissingShort]: Shows '19' instead of '19218' (missing power)
- [PowerMissingSmart]: Shows '19.2' instead of '19218' (missing power)
- Percentage Power:
- [PowerPerc]: Shows '18' for 18.3%
- [PowerPercSmart]: Shows '18.3' for 18.3%
- ComboPoints:
- [CPsCurrent]: Shows your current ComboPoints/HolyPower/etc
- [CPsMax]: Shows your maximum ComboPoints/HolyPower/etc
- [CPsMissing]: Shows your missing ComboPoints/HolyPower/etc
- Buffs: (only parse information when buffs are tracked as ComboPoints)
- [BuffDurationLeft]: Shows the time left
- [BuffDurationTotal]: Shows the total duration
The position of the textfields is on the powerbar by default. But you can reposition them and put them on your combopoints to show the buffduration via [BuffDurationLeft] or the amount of demonic fury you gained as a demonology warlock via [PowerAltCurrent]
The Markers:
Markers are marks at specific places on your energybar. They can be placed at absolute positions(e.g. 1217) and at relative positions (e.g. 40%). Again they are fully customizable. You can set them for both specs or only for a specific single spec and you can choose in which combination to a powertype they are shown. That way a druid could set sepperat markers for his mana (no form, moonkin, tree), his energy (cat), his rage (baer) and set a universal marker that is shown with more than one or even all powertypes. The purpose of these marks is to give you a visual assisstance so you get to know better when you have enough power to use an ability or when you can use a mana-gain-spell without wasting mana.
Default Settings
Default Profile
You can set a saved profile to be a default profile. That way every char that has no config for this addon will load the default profile instead of the addon defaults.
Default Color Sets
You can save color sets that contain the colors of the ComboPoints. Those color sets can be set as a default color set for a specific class. That way the addon can this color set that is set as default for the class. Default color sets overwrite the colors from the loaded default profile.
In reply to fuda01:
I feel stupid. I can't figure out how to get to the options menu. Does this addon require some other addon.
is there a /slash command? I'm confused.
In reply to Leo_Hat:
It isn't appearing in my Interface>Addons list and isn't running, despite the WoW Addons list thinking it is.
In reply to Leo_Hat:
fixed in newest release
In reply to Leo_Hat:
Hey, have you considered implementing the following as combopoints.
Frost mage: Icicles
Protection Paladin: Shield of the righteous charges
Hi, great addon, use it for all my toons.
Just wanted to ask/mention that when creating a marker I found it a little confusing that it would only work for ALL of my exact talents, so rather than just selecting one talent that the marker is for, and thus only having it loaded IF I spec that talent.
For example, I just wanted a marker for Legacy of the Void at 65% Insanity on the bar, but I couldn't just selected that single talent I've had to select them ALL except the two others in that line of specs. Surely checking a single, or perhaps a couple, might be less intensive than checking every one to see if they're on or off?
Hi. I apologize if this comes off as a very stupid question but, is there an option to have our powerbar fill vertically(bottom to top or top to bottom? There is a filling option for vex runes but I'd like this option for my powerbar, as it sort of fits in with my UI. I'm sure this isn't a top priority but, since we can make the powerbar tall and skinny (as I have right here: http://prntscr.com/cos51n ) I'd quite enjoy it. If this doesn't interest or does not come for a long time, that's okay. I'll just refer to my powercurrent tag. Again, sorry if this is a silly question.
Thanks for your work and time on a wonderful addon.
not a silly question at all. No, i haven't implemented that function, yet. It is on my to-do list though. But to be honest, it's been there for quite a while and I don't know when I'll get the time to code the function.
ok when i have the vex power bar and choose the option to "hide out of combat" this is all fine and the bar fades away when not in combat...but when i then check the option "still show the powerbar when targeting ANY unit" (not enemy unit, this works) the bar wont show up when i take myself or any other non-hostile unit into target.....
so in short: choosing the "still show the powerbar when targeting" dosent work....
it only works with enemy unity.....
for me no problem...just wanted to tell you about it. greetings
thx for reporting !
I jsut tested it in my class hall und couldn't reproduce it. I'll check it out in a few dungeons later today.
here i post you an image to show you exactly what i mean....i tested it out with different chars (DK, DH, Hunter and Rogue). i had this problem on all the chars. (PS: open the image in new frame to see it in normal size)
greetings and best wishes
that could happen if you target sth and then change the option. It should be resolved after changing the target again though, but I've got the feeling the problem persists?
Edit: In the screenshot you have "targeting an attackable unit" activated. That way the powerbar is only shown when you target an attackable unit, not when targeting a friendly unit. I'll clarify that in the tooltip within the next update.
hey there! great addon thank you very much! just wanted to inform you that it seems like when "hide powerbar when out of combat" is enabled; the function "still show the powerbar when targeting" dosent work. greetings and best wishes
Hey,
Is there way to make animations smoother, because at the moment filling bar animation looks like its stuttering in comparison to my heath bars for example.
Great addon by the way.