X-Perl UnitFrames
Patch 6.0.3 compatibility and future of X-Perl
Use latest alpha from WoWAce for using in Patch 6.0.3
http://www.wowace.com/addons/xperl/files/
May still has problems but for most cases it should be working(at least was tested on beta), if not, clearing old setting by killing(and backup) XPerlxxxxxxx.lua in the WTF directory of your WoW installlation and try again with fresh new default setting, thanks your patience.
If still someone want to help Zeksie for he earns his donates from X-Perl then that's fine for Zek and X-Perl, but seems like it's time to cut him out as no one want to help X-Perl anymore (as many of users already heard about the mess of this poor addon), I guess.
I don't know X-Perl will still be continue or not(it's highly possible it won't be, as the new maintainer Resike continued the developing and forked to Z-Perl, and he said he won't abandon his addons), I won't force everyone should must to use Resike's one at this point, as his Z-Perl isn't stable yet, and for some reasons, I don't think he want to port his fixes back to X-Perl as he knows about how Zek did about his addons and everyone who helped Zek to maintaining this poor addon...and, of course...X-Perl may broken again when next time Blizzard's patches released..... /sigh
(At this point, I won't force everyone who used X-Perl to go Z-Perl until it's more stable than now, feel free to use Z-Perl or other Unitframe addons if you want, and do NOT hold your breathe about X-Perl too much, too. I already lost my hope on X-Perl, at least I can trust Resike and Z-Perl now...)
Sincerely,
PlayerLin - Maintainer of X-Perl but not a proper skilled coder, just a locale translator and do some shitty PRs. :(
Bug Reporting
Please use the Ticketing System on WoWAce Here and avoid posting bugs using comments on Curse because they're difficult to track and they will probably get lost.
Use a good error catcher (like BugSack from files.wowace.com) and provide the full error text, and give as much information as possible to recreate the problem. Don't assume We know what you're talking about with some three word report.
Introduction
Perl, with Extra stuff. Much enchanced from Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with little remaining of the original Nymbia code.
- Range Finder (combined with optional health check and/or debuff check) for all frames based on spell or item range test.
- HoT Monitor will highlight units clearly that have ''your own'' active Heal over Time spells. Regardless of how many other heal over time buffs are on the raid members, you can keep track of your own ones and when they expire.
- Debuff Highlighting in standard debuff colours on all friendly frames. Priority given to show debuffs that ''you'' can cure first.
- Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.
- Raid Target icon support for Target, Target's Target, MT Targets.
- Raid Tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.
- In-combat indicators for all units.
- 3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.
- Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.
- Added '''time left''' on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.
- Totally new options window including all X-Perl options and access via minimap icon and the /xperl splash command.
- Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.
Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.
MT Targets
Replaces CTRA MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.
Casting Monitor
(WORK IN PROGRESS)
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have. You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.
All bars can be re-sized in X-Perl main options (Monitor section).
Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.
Raid Admin
(WORK IN PROGRESS)
Save/Load raid roster setups Only does direct save and load for the moment, but more to come (templates and such).
Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.
Grim Reaper
Removed from X-Perl, but continues as it's own standalone Ace mod.
[http://www.wowace.com/projects/grim-reaper/]
More Buffing Features
Can be found in my new universal buffing mod, ZOMGBuffs
Please for the love of Silvermoon don't leave and please update it's stil broken and I have lost the love of the game I hate the normal frames! T_T
Try the latest xperl from wowace. If that doesnt work try http://www.curse.com/addons/wow/zperl
Please update.
Please don't go! I love this mod. It's been my favorite and can't live without mod since as long as I can remember! I don't know how to function without it. I LOVE YOU DON'T LEAVE ME!!
Z Perl is up and is just like X Perl :) Here is the link:
http://www.curse.com/addons/wow/zperl
Is there a way to adjust how many buffs appear in a row? I like big self applied buffs/debuffs so they end up taking up space but i dont want them running across my screen. If anyone knows how to restrict the buffs per row that would be great.
Anyone knows how to add buffs to the stealable buffs option?Predator swiftness is not displayed as stealable but it is...
getting this everytime i move in the battleground.
Message: Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1525: attempt to compare number with boolean
Time: 11/25/14 17:21:39
Count: 25
Stack: Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1431: in function `ev'
Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1308: in function `?'
Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1286: in function <Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1285>
Locals: self = XPerl_Highlight {
0 = <userdata>
HasEffect = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:232
ShowHotBar = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:619
PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1699
TotalShield = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:512
SparkleAreaOnUpdate = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1203
GetMyPomEndTime = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:719
TriggerMendingAnimation = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:857
list = <table> {
}
CreateHotBar = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:564
OnUpdate = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:247
Damage = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1519
COMBAT_LOG_EVENT_UNFILTERED = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1305
ShowHotCount = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:692
RemoveAllFromGUID = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1610
StartMendingAnimation = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:885
CreateShine = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:554
RefreshAllAuras = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1706
CreateHotCount = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:652
ShowShieldBar = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:525
lastExpireCheck = 0.12700000964105
mendingIcons = <table> {
}
PLAYER_TARGET_CHANGED = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1691
UNIT_AURA = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1618
Add = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:144
SparkleAreasOnUpdate = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1222
OptionChange = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1714
FindMyPomPom = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1592
UNIT_HEAL_PREDICTION = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1549
ShowMending = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:732
HasMyShield = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1579
Print = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:139
checkEventFlags = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1293
GROUP_ROSTER_UPDATE = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1683
Remove = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:216
SparkleArea = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1020
CreateMendingIcon = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:790
ShowHotSparks = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1229
MendingAnimationOnUpdate = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:942
HasMyPomPom = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1566
TooltipInfo = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:194
clEvents = <table> {
}
Register = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1280
GetMyHotTime = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:600
SparkleAreaRemoveSpark = <function> defined @Interface\AddOns\ZPerl\ZPerl_Highlight.lua:1124
HasMyHOT = <function> defined @Interface\
Found a weird bug.
When using 3D display with target frame, some cloth simulation will begin to freak out when you have a target. If I turn off the 3D display, everything is fine.
The cloth simulation I noticed is the small piece of cloth that some NPC have, that fall between their legs. When if freaks out, its pretty weird, the piece of cloth rotates extremly fast in every direction.
Not sure how the unit frame can create a bug outside of it...
@hobotto
Since original author Zeksie just MIA like forever(login but do nothing doesn't counts), and the new maintainer Resike decided forking to Z-Perl so I guess that's it...
It would be best for everyone who loves X-Perl...as no one wants to help Zeksie again I guess......:p
Got these two errors when I was hit with venomhide poison in Un'Goro Crater...
Message: ...rface\AddOns\XPerl_PlayerBuffs\XPerl_PlayerBuffs.lua:192: attempt to perform arithmetic on local 'expire' (a boolean value)
Time: 11/20/14 17:32:32
Count: 48
Stack: [C]: ?
...rface\AddOns\XPerl_PlayerBuffs\XPerl_PlayerBuffs.lua:192: in function <...rface\AddOns\XPerl_PlayerBuffs\XPerl_PlayerBuffs.lua:181>
...rface\AddOns\XPerl_PlayerBuffs\XPerl_PlayerBuffs.lua:288: in function `XPerl_PlayerBuffs_Update'
...rface\AddOns\XPerl_PlayerBuffs\XPerl_PlayerBuffs.lua:250: in function <...rface\AddOns\XPerl_PlayerBuffs\XPerl_PlayerBuffs.lua:248>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureGroupHeaders.lua:809: in function <Interface\FrameXML\SecureGroupHeaders.lua:729>
Interface\FrameXML\SecureGroupHeaders.lua:1048: in function `SecureAuraHeader_Update'
Interface\FrameXML\SecureGroupHeaders.lua:687: in function <Interface\FrameXML\SecureGroupHeaders.lua:683>
Locals:
Message: ...rface\AddOns\XPerl_PlayerBuffs\XPerl_PlayerBuffs.lua:192: attempt to perform arithmetic on local 'expire' (a boolean value)
Time: 11/20/14 17:38:04
Count: 148
Stack: [C]: ?
...rface\AddOns\XPerl_PlayerBuffs\XPerl_PlayerBuffs.lua:192: in function <...rface\AddOns\XPerl_PlayerBuffs\XPerl_PlayerBuffs.lua:181>
...rface\AddOns\XPerl_PlayerBuffs\XPerl_PlayerBuffs.lua:288: in function `XPerl_PlayerBuffs_Update'
...rface\AddOns\XPerl_PlayerBuffs\XPerl_PlayerBuffs.lua:243: in function <...rface\AddOns\XPerl_PlayerBuffs\XPerl_PlayerBuffs.lua:240>
Locals:
@hobotto
I can't confirm that X-perl is dead but I CAN confirm that Z-perl works just like X-perl - I switched and can't tell the difference, except that Z-perl actually works and has been stable for me.
Is this addon dead? I've been using the oct 14 release and while it works with WoD it is SUPER unstable. I see this PlayerLin guy advertising Z-Perl but I'm a little hesitant to swap off xperl as i'm super used to it and have it configured exactly how I need it.
Can anyone confirm if this is a dead addon?
ATTENTION X-PERL USERS!!!!!! X-perl is no more but Z-perl is up and running. It is just like X-perl. Here is the link:
http://www.curse.com/addons/wow/zperl
Is there any way to change the size of the text without changing the scale of the frame? If not is there a way to implement this?
This addon is dead the author gave up on it. Try ou Z-Perl it is just like X-perl BUT is being updated when it needs to be. Here is the link:
http://www.curse.com/addons/wow/zperl
ATTENTION X-PERL USERS!!!!!! X-perl is no more but Z-perl is up and running. It is just like X-perl. Here is the link:
http://www.curse.com/addons/wow/zperl
I will definitely check it out, as I agree with not supporting zek, if he has no inclination to hand the project over and is not going to stop taking donations for doing nothing.
Basically and correct me if I'm wrong PlayerLin, but Zek is the original author yet he hasn't played in years but he still receives all donations yet he doesn't maintain the addon at all anymore. Furthermore, he allows people to maintain the addon but won't pass the addon off so they could receive donations for their work.
I get it's his addon, but if he's unwilling to update it, he shouldn't be getting any donations.
From what I have read you would be correct sir.
I actually fine with this, but the bottom line is...at least he should shares his profits with every one who helps updating his addon...but I never heard(I personally don't care about profits but seem Zek never give a shit...) anything about that, and we don't know it's he or someone else.
From 3.3 to 5.4.8 then 6.0.2, I'm sure he got so many of donations, so I think it's enough...since he abandoned his all addons long time ago...