ZOMGBuffs
All in one buffing mod for all classes, overview of important raid buffs and instant access rebuff on right click.
Main Mod
- Responsible for loading class specific modules.
- Has FuBar/Minimap icon for options menu (Sorry, I just don't like Waterfall at all), and info tooltip.
- Single click minimap icon to quickly enable/disable auto-buffing.
- Raid popup list with complete buff overview (just mouseover the floating ZOMG icon).
- Highlights missing buffs for whole raid at a glance.
- Shows time remaining on your buffs on whole raid.
- Allows instant rebuff with Right-Click as assigned by seperately loaded modules, without having to muck around finding the player in the raid frames.
- Shows in-combat reminder (swirly thing around icon) if someone needs a rebuff mid-fight.
- Auto Buy reagents to defined levels.
Self Buffs
- Handles all self buffing needs including temporary weapon enchants and poisons.
- Can remind you in-combat when something needs rebuffing.
- Special cases to auto buff Crusader Aura for paladins when mounted, and aspect of cheetah for hunters in cities.
Buff Teh Raid
- Group class buffing module for raid buffs (Mana, Kings, Stamina etc).
- Allows you to define which groups you're responsible for.
- Enable or Disable buffs by clicking on the minimap tooltip for that buff.
- Selective buffing for single target raid buffs such as Thorns or Amplify/Dampen Magic.
- Unique Buff Tracking icon for Earth Shield, Fear Ward, Hand of Freedom and Hand of Sacrifice, which allows you to keep close watch on these buffs and easily recast with a click.
Common Behaviour for Buffing modules
- Manually casting a buff will be remembered (with a few exceptions which shouldn't) as the new required auto buff.
- Click the tooltip sectoin for that mod will cycle through buffs.
- Shift Clicking the tooltip section for that mod will remove it's entry from the template.
- Template save/load/conditionals.
- Simple mousewheel rebuffing in one common interface.
- Simple Right-Click rebuffing of your defined buffs for whichever module you have loaded.
- Definable pre-expiry rebuff setting.
- Options to not buff when:
- Not everyone in raid is present (definable to a % of people present).
- Not everyone in a party is present.
- You are resting.
- You are low on mana.
- You have the Spirit Tap buff (geiv mana regen!).
Thanks
As always, many thanks to our tireless raid leader for ignoring me going AFK at various points to fix some problem. And to our Paladins, without whom this mod would not have been possible without their constant downloading and re-downloading of early alphas.
Donations
While donations are not ever expected they do help, and recent donations by a kind few are one of the reasons I have returned at this time to resume work on this and other mods. Please do consider how worthwhile ZOMGBuffs is to you and help to continue it's support into the future.
PayPal: [email protected]
buffing gets stuck on giving blessing of wisdom to person who has shaman mana totem. infuriating o.O, could something be changed so it would give another buff like kings if target is affected by mana totem?
also i'd love to ban people from being buffed my me. i meet other buffer classes who demand to be buffed yet dont give their buffs to the bg-raid.
also it gets stuck trying to buff a guy out of los. it says it put the guy on 10 second ban but it still keeps trying to rebuff it instead moving on. r140
Myself and another guildie recently found ZOMGbuffs started spamming our client with thousands of messages when we join a raid group and only in a raid group. We would continuously disconnect from the game until we disabled this addon. Any ideas what may be causing this? I love this addon and want to continue to use it. Thanks
If i use Release 7, everything is fine...
Perhaps this has something to do with the "comms fix" I read about in the changelog? I took a look at the code changes through SVN, but am not familiar with the Comms code or its implications for possibly disconnecting people.
Hope there will be a fix for this problem soon
I'm not complete sure why it does this, all i can comfirm is the slowdowns only tend to happen if alot of paladins in the raid are using Pallypower. So i've kind of deducted that it has to do with PP coms within ZOMGbuffs. Reason i say this is because the slowdowns do not happen in BG's since PP do not communicate with cross-server players. I haven't been in a pre-made recently so I cannot be sure of that either.