ZOMGBuffs
All in one buffing mod for all classes, overview of important raid buffs and instant access rebuff on right click.
Main Mod
- Responsible for loading class specific modules.
- Has FuBar/Minimap icon for options menu (Sorry, I just don't like Waterfall at all), and info tooltip.
- Single click minimap icon to quickly enable/disable auto-buffing.
- Raid popup list with complete buff overview (just mouseover the floating ZOMG icon).
- Highlights missing buffs for whole raid at a glance.
- Shows time remaining on your buffs on whole raid.
- Allows instant rebuff with Right-Click as assigned by seperately loaded modules, without having to muck around finding the player in the raid frames.
- Shows in-combat reminder (swirly thing around icon) if someone needs a rebuff mid-fight.
- Auto Buy reagents to defined levels.
Self Buffs
- Handles all self buffing needs including temporary weapon enchants and poisons.
- Can remind you in-combat when something needs rebuffing.
- Special cases to auto buff Crusader Aura for paladins when mounted, and aspect of cheetah for hunters in cities.
Buff Teh Raid
- Group class buffing module for raid buffs (Mana, Kings, Stamina etc).
- Allows you to define which groups you're responsible for.
- Enable or Disable buffs by clicking on the minimap tooltip for that buff.
- Selective buffing for single target raid buffs such as Thorns or Amplify/Dampen Magic.
- Unique Buff Tracking icon for Earth Shield, Fear Ward, Hand of Freedom and Hand of Sacrifice, which allows you to keep close watch on these buffs and easily recast with a click.
Common Behaviour for Buffing modules
- Manually casting a buff will be remembered (with a few exceptions which shouldn't) as the new required auto buff.
- Click the tooltip sectoin for that mod will cycle through buffs.
- Shift Clicking the tooltip section for that mod will remove it's entry from the template.
- Template save/load/conditionals.
- Simple mousewheel rebuffing in one common interface.
- Simple Right-Click rebuffing of your defined buffs for whichever module you have loaded.
- Definable pre-expiry rebuff setting.
- Options to not buff when:
- Not everyone in raid is present (definable to a % of people present).
- Not everyone in a party is present.
- You are resting.
- You are low on mana.
- You have the Spirit Tap buff (geiv mana regen!).
Thanks
As always, many thanks to our tireless raid leader for ignoring me going AFK at various points to fix some problem. And to our Paladins, without whom this mod would not have been possible without their constant downloading and re-downloading of early alphas.
Donations
While donations are not ever expected they do help, and recent donations by a kind few are one of the reasons I have returned at this time to resume work on this and other mods. Please do consider how worthwhile ZOMGBuffs is to you and help to continue it's support into the future.
PayPal: [email protected]
I was wondering if this mod can work with x-perl for clicking buffs. I use clique for beacon of light. And that is it. Can I get rid of Clique?
Since 3.3 released there is a performance downgrade in 25-man raids.
Problem seems to be in communication with PP.
When there are 4+ pallies in a raid gameplay looks more like a slideshow.
If I disable module of communication with PP everything works fine.
In 10-mans no lags have seen so far.
Can you check it and possibly fix?
Zomgbuffs has been causing me immense freeze-ups and addon spam whenever joining a raid. I hate switching to pallypower, please fix! :(
1x ZOMGBuffs_SelfBuffs-$Revision: 141 $\ZOMGBuffs_SelfBuffs.lua:566: attempt to call global 'tinsret' (a nil value)
AceAddon-2.0-91096 (Ace2):552: in function <Ace2\AceAddon-2.0\AceAddon-2.0.lua:545>
AceAddon-2.0-91096 (Ace2):674: in function `InitializeAddon'
AceAddon-2.0-91096 (Ace2):541: in function <Ace2\AceAddon-2.0\AceAddon-2.0.lua:518>
<in C code>: ?
AceEvent-2.0-91097 (Ace2):298: in function `TriggerEvent'
AceEvent-2.0-91097 (Ace2):910: in function <Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
<in C code>: in function `LoadAddOn'
ZOMGBuffs--16612\ZOMGBuffs.lua:5537: in function `OnEnableOnce'
ZOMGBuffs--16612\ZOMGBuffs.lua:5701: in function <ZOMGBuffs\ZOMGBuffs.lua:5688>
<in C code>: in function `pcall'
AceAddon-2.0-91096 (Ace2):24: in function <Ace2\AceAddon-2.0\AceAddon-2.0.lua:23>
AceAddon-2.0-91096 (Ace2):1055: in function `ManualEnable'
AceAddon-2.0-91096 (Ace2):983: in function <Ace2\AceAddon-2.0\AceAddon-2.0.lua:976>
<in C code>: ?
AceEvent-2.0-91097 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-91097 (Ace2):910: in function <Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
It's a typo, edit the file and change 'tinsret' to 'tinsert'.
Go to line 566 (I think it was, just do a search for tinsret if not) of ../ZOMGBuffs_SelfBuffs/ZOMGBuffs_SelfBuffs.lua and correct a typo. Change tinsret to tinsert and the addon will work perfectly for you.
You got a lot of errors to fix, and I really hope this can be continued and all those errors fixed.