ZOMGBuffs
All in one buffing mod for all classes, overview of important raid buffs and instant access rebuff on right click.
Main Mod
- Responsible for loading class specific modules.
- Has FuBar/Minimap icon for options menu (Sorry, I just don't like Waterfall at all), and info tooltip.
- Single click minimap icon to quickly enable/disable auto-buffing.
- Raid popup list with complete buff overview (just mouseover the floating ZOMG icon).
- Highlights missing buffs for whole raid at a glance.
- Shows time remaining on your buffs on whole raid.
- Allows instant rebuff with Right-Click as assigned by seperately loaded modules, without having to muck around finding the player in the raid frames.
- Shows in-combat reminder (swirly thing around icon) if someone needs a rebuff mid-fight.
- Auto Buy reagents to defined levels.
Self Buffs
- Handles all self buffing needs including temporary weapon enchants and poisons.
- Can remind you in-combat when something needs rebuffing.
- Special cases to auto buff Crusader Aura for paladins when mounted, and aspect of cheetah for hunters in cities.
Buff Teh Raid
- Group class buffing module for raid buffs (Mana, Kings, Stamina etc).
- Allows you to define which groups you're responsible for.
- Enable or Disable buffs by clicking on the minimap tooltip for that buff.
- Selective buffing for single target raid buffs such as Thorns or Amplify/Dampen Magic.
- Unique Buff Tracking icon for Earth Shield, Fear Ward, Hand of Freedom and Hand of Sacrifice, which allows you to keep close watch on these buffs and easily recast with a click.
Common Behaviour for Buffing modules
- Manually casting a buff will be remembered (with a few exceptions which shouldn't) as the new required auto buff.
- Click the tooltip sectoin for that mod will cycle through buffs.
- Shift Clicking the tooltip section for that mod will remove it's entry from the template.
- Template save/load/conditionals.
- Simple mousewheel rebuffing in one common interface.
- Simple Right-Click rebuffing of your defined buffs for whichever module you have loaded.
- Definable pre-expiry rebuff setting.
- Options to not buff when:
- Not everyone in raid is present (definable to a % of people present).
- Not everyone in a party is present.
- You are resting.
- You are low on mana.
- You have the Spirit Tap buff (geiv mana regen!).
Thanks
As always, many thanks to our tireless raid leader for ignoring me going AFK at various points to fix some problem. And to our Paladins, without whom this mod would not have been possible without their constant downloading and re-downloading of early alphas.
Donations
While donations are not ever expected they do help, and recent donations by a kind few are one of the reasons I have returned at this time to resume work on this and other mods. Please do consider how worthwhile ZOMGBuffs is to you and help to continue it's support into the future.
PayPal: [email protected]
While I'm not getting the framerate issues some people are getting (regardless of how many pallies are in the raid) People running PallyPower are unable to change what they want me buffing. They can see me on the list but aren't able to do anything other than remove what I'm buffing.
I feel that zomg buffs is superior to PP, but my fellow guild paladins don't feel the same way - and insist on sticking with PP.
This, in turn, ends up with me getting pepper for not checking the free assignmens in PP.
Would like to atleast hear a yay or nay on this matter.
1) it would be nice if the Beacon of Light window would show the intendid target's name without mousing over it. Could be added to be very small either under or over the window, or even inside it similar to how grid shows names.
2) When a paladin is forced to beacon someone new on the fly, due to the MT dying or whatever: would be very handy if the original Beacon of Light window stayed the same, but became grayed out, and a new window opened up to the right of it with the new person's name. Basically so if at any point I need to rebeacon the 1st target, all I have to do is click on the original greyed out window. This would allow holy pallys to switch beacons much faster with less guesswork during "oh *(#$" moments when people tend to panic and misclick a few times.
3) I agree with the below statement, would be nice to see a more solid UI for zomgbuff's buff windows so its not as chaotic when one window pops up under my grid or something similar that is a pain.
BUT AGAIN I LOVE YOUR ADDON I WOULD LITERALLY QUIT THE GAME IF IT WAS DISCONTINUED!!!!!
Learn how to create a UI for it
This is actually one of the best designed WoW addons, extremely feature rich and in the same time elegant and non-intrusive. It's there when needed, never gets in the way, and the UI packs all the information it needs in incredibly little space.
Keep up the great work, Zeksie!
Also, for party buffs, can ZOMGBuffs help with Soulstones? I only see Unending Breath and Detect Invisibility in BuffTehRaid.
I know there are warlock addons for these buffs, but I'd like to maintain ZOMGBuffs as my buff addon for all my toons.
Thank you for updating, the latest one seems to have fixed all the problems!!!
Edit: Well it appears I was wrong, the raid I was in after I downloaded new version must have been short on pallies because the next 25 man I did we had 2 of us using zomg and 3 pallies using PP and although my memory problems were fixed my frame rate was going from 60 down to 10 as was the other pally using zomg...so last night I was having the same problem with 5 pallies in the raid so I logged out disabled the PP communication and problem fixed again! I will keep using with that disabled it doesn't really make much difference but definitely still seems to be an issue there somewhere.
Error occured in: Global
Count: 2
Message: ...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua line 2502:
table index is nil
Debug:
[C]: ?
...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:2502: AssignAurasToPaladins()
...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:1767: func()
...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:2771:
...uffs_BlessingsManager\ZOMGBuffs_BlessingsManager.lua:2770
Not working anymore.
On Load
Message: ...dOns\ZOMGBuffs_BuffTehRaid\ZOMGBuffs_BuffTehRaid.lua line 2774:
bad argument #1 to 'pairs' (table expected, got string)
On MiniMap Button Clic
Message: ..\AddOns\ZOMGBuffs\ZOMGBuffs.lua line 4694:
attempt to index field 'icon' (a nil value)
@Purple18 Disable ZOMGBuffs [PallyPower Comms]
edit Get some kind of Addon Control Panel, since it's LoD you can enable/disable it via such with just a reload of your UI.
"Since 3.3 released there is a performance downgrade in 25-man raids. Problem seems to be in communication with PP. When there are 4+ pallies in a raid gameplay looks more like a slideshow. If I disable module of communication with PP everything works fine. In 10-mans no lags have seen so far.
Can you check it and possibly fix?"
This is the exact problem I have been having and when I read this I realised it must be the same...last night we had an awful lot of pallies in the 25man and it was pretty much unplayable, how do you disable communication with PP for a novice like me :)
I have been having memory problems ever since patch 3.3 and if this is what the answer is I am glad to have found it!