Restores access to hidden interface options and provides a way to browse every CVar setting in the game!
General
Player Titles
Guild Names
Guild Titles
Stop Auto Attack
Attack on Assist
Cast action keybinds on key down
Fade Map when Moving
Secure Ability Toggle
Display Lua Errors
No Debuff Filter on Target
Reverse Cleanup Bags
Quest sorting mode (top vs proximity)
Select Action Cam mode
Chat
Remove Chat Hover Delay
Enable Mouse Wheel Scrolling
Floating Combat Text
Float mode (up/down/arc)
Energy Gains
Auras
Honor Gains
Reputation
Combo Points
Combat State (Entering/Leaving Combat)
Spell Mechanics
Healing
Absorb (Self and Target)
Directional Scale (brings back the classic, only upwards moving text)
Low HP/Mana
Plus many other options available through the built-in CVar browser, including some that have never been exposed by Blizzard, such as "violence level" and "nameplate distance"!
Type /aio for the main menu or /cvar to open the CVar browser directly
I'm not really sure why enabling reverb is disabling your sounds, but if that's what you're after, there's a hotkey to toggle sound effects (I think it's ctrl+S by default).
No, that's not what I want. I enjoy sounds. I just like it when some annoying sound gets a temporary turn off, leaving other new sounds to behave as normal. I guess you should try it before you give me a different solution. It's like selectively getting to choose which sounds get played, whereas turning sound off is not at all what I want. Another example... in my garrison random pets spawn around me. They can be very annoying, especially since they don't move away from me until I turn around and look at them. If I use the trick above, the pet sound disappears but all other dialog boxes work and sound as normal. Another example. I enjoy the benefit from the mount that lets me pick up herbs without dismounting. But that machine can be very noisy. So using this trick the mount goes quiet while I'm flying leaving all other sounds active just as I want.
This CVAR has an amazing side effect when I change it via the Interface panel. That is, it turns off all existing sounds.
It looks like it's using this API Sound_GameSystem_RestartSoundSystem() but there is afaik no way to know when some in-game sounds are playing so it wouldn't be very effective for an addon
Thanks so much. I appreciate that. I'll see if I can call that API myself. You have been helpful and kind, thanks. I really do like being able to temporarily turn off annoying sounds. I might even bind that macro to my mouse wheel so I can turn it off with a gentle turn of the wheel.
I don't know I may be doing this wrong but I have titles, guild names, guild titles all checked and am seeing only the person's name. Am I broken? .. Help!
1x [ADDON_ACTION_BLOCKED] AddOn 'AdvancedInterfaceOptions' tried to call the protected function 'PartyMemberFrame1:Hide()'. !BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573> [C]: in function `Hide' FrameXML\PartyMemberFrame.lua:133: in function `PartyMemberFrame_UpdateMember' FrameXML\PartyMemberFrame.lua:336: in function `PartyMemberFrame_OnEvent' [string "*:OnEvent"]:1: in function `OnEvent' FrameXML\UnitFrame.lua:921: in function <FrameXML\UnitFrame.lua:919>
Locals:
Seems like it happens when I enter combat while in a party. Not always, but frequently.
It's not possible to figure out what's actually causing this from the error, aside from a tainted execution path from the addon.
I've had more than one person report this here, but can't reproduce it myself, and nobody appears to bother responding when I ask for more information about what they were doing when it started.
My best guess is that it's a conflict with another addon that's somehow messing with the addon panel, or a protected cvar is getting modified in combat somehow, which shouldn't be possible since the addon locks itself down in combat.
If you can reliably reproduce this, I need you to try causing it to happen with no other addons enabled, and describe the steps you took to cause it.
That could indeed be from the status text settings. Can you also try testing the "Load Defaults" button to see if that prevents the taint errors after it happens again?
For status text, I have "Status Text" checked with "Both" as the option and then "Target" checked. I have everything else disabled in that section.
I am also not logging in or reloading while in combat. I went ahead and loaded all defaults as Ketho suggested. If that doesn't fix it, then I will start enabling addons one by one to try and find the conflict.
EDIT: I just noticed that even with most of the status text options disabled they were still appearing on the bars. I had to enable them and then disable them again to get them to actually stop showing. I wonder if this was the issue? So far so good.
I think enabling the status text is the most likely candidate here because it's not technically a cvar and we had to modify the interface to support toggling the separate options.
However, as far as I know it never interfered with anything before, so I'm not sure what changed.
We may be able to rewrite it a different way when someone gets the chance.
I'm not really sure why enabling reverb is disabling your sounds, but if that's what you're after, there's a hotkey to toggle sound effects (I think it's ctrl+S by default).
No, that's not what I want. I enjoy sounds. I just like it when some annoying sound gets a temporary turn off, leaving other new sounds to behave as normal. I guess you should try it before you give me a different solution. It's like selectively getting to choose which sounds get played, whereas turning sound off is not at all what I want. Another example... in my garrison random pets spawn around me. They can be very annoying, especially since they don't move away from me until I turn around and look at them. If I use the trick above, the pet sound disappears but all other dialog boxes work and sound as normal. Another example. I enjoy the benefit from the mount that lets me pick up herbs without dismounting. But that machine can be very noisy. So using this trick the mount goes quiet while I'm flying leaving all other sounds active just as I want.
Thanks so much. I appreciate that. I'll see if I can call that API myself. You have been helpful and kind, thanks. I really do like being able to temporarily turn off annoying sounds. I might even bind that macro to my mouse wheel so I can turn it off with a gentle turn of the wheel.
I don't know I may be doing this wrong but I have titles, guild names, guild titles all checked and am seeing only the person's name. Am I broken? .. Help!
Did you try toggling the nameplates with Ctrl+V ?
Yes lol
Getting this error frequently:
1x [ADDON_ACTION_BLOCKED] AddOn 'AdvancedInterfaceOptions' tried to call the protected function 'PartyMemberFrame1:Hide()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `Hide'
FrameXML\PartyMemberFrame.lua:133: in function `PartyMemberFrame_UpdateMember'
FrameXML\PartyMemberFrame.lua:336: in function `PartyMemberFrame_OnEvent'
[string "*:OnEvent"]:1: in function `OnEvent'
FrameXML\UnitFrame.lua:921: in function <FrameXML\UnitFrame.lua:919>
Locals:
Seems like it happens when I enter combat while in a party. Not always, but frequently.
It's not possible to figure out what's actually causing this from the error, aside from a tainted execution path from the addon.
I've had more than one person report this here, but can't reproduce it myself, and nobody appears to bother responding when I ask for more information about what they were doing when it started.
My best guess is that it's a conflict with another addon that's somehow messing with the addon panel, or a protected cvar is getting modified in combat somehow, which shouldn't be possible since the addon locks itself down in combat.
If you can reliably reproduce this, I need you to try causing it to happen with no other addons enabled, and describe the steps you took to cause it.
I'll work on it a little later, It might take a while, but I'll report back with my findings.
Are you by chance using the status text settings to display health or power values on the bars?
And I want to make sure you aren't doing something like logging in or reloading your interface in combat.
That could indeed be from the status text settings. Can you also try testing the "Load Defaults" button to see if that prevents the taint errors after it happens again?
For status text, I have "Status Text" checked with "Both" as the option and then "Target" checked. I have everything else disabled in that section.
I am also not logging in or reloading while in combat. I went ahead and loaded all defaults as Ketho suggested. If that doesn't fix it, then I will start enabling addons one by one to try and find the conflict.
EDIT: I just noticed that even with most of the status text options disabled they were still appearing on the bars. I had to enable them and then disable them again to get them to actually stop showing. I wonder if this was the issue? So far so good.
I think enabling the status text is the most likely candidate here because it's not technically a cvar and we had to modify the interface to support toggling the separate options.
However, as far as I know it never interfered with anything before, so I'm not sure what changed.
We may be able to rewrite it a different way when someone gets the chance.
Hi, thank you for a nice addon. Is there any way to change the map transparency level? (i. e. how "much" transparent the map will be).
Thank you.
You mean when your character is moving? This can be controlled with mapAnimMinAlpha and then /reload or relogging
When not moving: there also is worldMapOpacity but it doesn't seem to do anything anymore, then you'd have to use an addon http://addon.bool.no/
Hi, thanks for the reply. MapAnimMinAlpha does the thing :). Exactly what i needed.
Superb addon!
hi, i have a question. is there a macro for changing from smaller nameplates to larger nameplates or larger to smaller?