Restores access to hidden interface options and provides a way to browse every CVar setting in the game!
General
Player Titles
Guild Names
Guild Titles
Stop Auto Attack
Attack on Assist
Cast action keybinds on key down
Fade Map when Moving
Secure Ability Toggle
Display Lua Errors
No Debuff Filter on Target
Reverse Cleanup Bags
Quest sorting mode (top vs proximity)
Select Action Cam mode
Chat
Remove Chat Hover Delay
Enable Mouse Wheel Scrolling
Floating Combat Text
Float mode (up/down/arc)
Energy Gains
Auras
Honor Gains
Reputation
Combo Points
Combat State (Entering/Leaving Combat)
Spell Mechanics
Healing
Absorb (Self and Target)
Directional Scale (brings back the classic, only upwards moving text)
Low HP/Mana
Plus many other options available through the built-in CVar browser, including some that have never been exposed by Blizzard, such as "violence level" and "nameplate distance"!
Type /aio for the main menu or /cvar to open the CVar browser directly
Yeah, it's definitely something weird about that function. When I comment the 3 lines out, everything seems to be working and I can set the CVars from the dialog again. As soon as I put the lines back in, I can't set anything again. I'm not seeing any errors though.
Alright, put the function I told you to delete back in the browser.lua file and save it.
Open up basicOptions.lua, there's another SetCVar function that starts on line 5 that looks like this:
local SetCVar = function(...) -- Suppress errors trying to set read-only cvars
-- Not ideal, but the api doesn't give us this information
local status, err = pcall(function(...) return _SetCVar(...) end, ...)
return status
end
Delete this function, save the file and reload the interface.
This will almost certainly make it throw errors about not being able to set read-only cvars. Ignore these and open the cvar browser again.
See if you can toggle guildMemberNotify now or if it's back to failing.
I get the same results as with the other SetCVar function in browser.lua. When I remove the function, everything works fine. When I include it again, it stops working. I still see no errors.
I just checked with "/dump..." that the value is being set when I remove the function, so I'm not sure what these SetCVar functions actually do :)
Did you try /dumping the value of the cvars when it wasn't updating them in the cvar browser to confirm that it truly wasn't changing them, and not just failing to update the display with the new value?
And just to cover my bases, you're using the latest version of the addon?
Do you know if you're using the 32 or 64 bit version of the game?
What OS are you using?
Try pasting this function into the chat and seeing if it toggles the cvar (it should return true):
I appreciate you helping me debug this since I can't reproduce the problem. The reason for all of these questions is that your testing indicates that pcall isn't working, which seems fairly unlikely, so I suspect the root cause is somewhere else.
So sorry :( I was absolutely sure I had the latest version, but just to make sure, I re-downloaded it. And now it works, so that seems to have been the problem /slapsself
Can you please update the mod just to show new people it is still active? Also, can you add a tickable box to set the constant status text from the optional reputation bar to on mouse over only?
Installing this addon not only CORRECTED AND SOLVED an issue cause by another addon I have installed. You may know the issue regarding Miks Scrolling Text; if not, don't worry about it. Secondly, I just tried out the Action Cam, and I AM IN LOVE WITH WOW AGAIN. Totally dynamic point of view even pans to a selected target and really magnifies my Feral Kitty S/KILLLLS! Many, Many Kudos to the Developer!!
The error occurs when player unmounts from vehicle while player is in combat situation.
ex) Finishing WQ "Cry More Thunder!" with mobs who throw gaff and attack Vethir. (WQ in Stormheim)
After this error message, ToT frame is dismissed and player portrait remains at position of pet frame in default unit frame.
Although reloading UI can solves problem, it is uncomfortable.
5x [ADDON_ACTION_BLOCKED] 애드온 'AdvancedInterfaceOptions' 보호된 함수 호출 'ArenaEnemyFrames:ClearAllPoints()'. !BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573> [C]: in function `ClearAllPoints' FrameXML\UIParent.lua:2889: in function `UIParentManageFramePositions' FrameXML\UIParent.lua:2175: in function <FrameXML\UIParent.lua:2162> [C]: in function `SetAttribute' FrameXML\UIParent.lua:2927: in function `UIParent_ManageFramePositions' FrameXML\MainMenuBar.lua:398: in function `MainMenuBarVehicleLeaveButton_Update' FrameXML\MainMenuBar.lua:372: in function <FrameXML\MainMenuBar.lua:371>
Locals: InCombatSkipped
OR
1x [ADDON_ACTION_BLOCKED] 애드온 'AdvancedInterfaceOptions' 보호된 함수 호출 'PetFrame:SetAttribute()'. !BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573> [C]: in function `SetAttribute' FrameXML\UnitFrame.lua:169: in function `UnitFrame_SetUnit' FrameXML\PetFrame.lua:95: in function `OnEvent' FrameXML\UnitFrame.lua:921: in function <FrameXML\UnitFrame.lua:919>
Action Cam doesn't appear to work. I change the setting in the options to "basic" (have also tried this with "full" and "default", click OK. Nothing changes. I go back into the settings and it's reset itself to "off". I recall reading somewhere that Blizzard removed the ability to have action cam (even via addons) a while back. Can anyone confirm if this is the case? If so the detail should be removed from the addon description. Thanks in advance :)
Ahh ok would you be able to message/link me the macro? Since hearing about the action cam I've always wanted to try it, but this addon doesn't seem to do it. Thanks :)
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In reply to painstorm:
Delete those lines, save the file and /reload the interface. This function could potentially be hiding an error that's being thrown by your game.
After you've reloaded your game, try changing another cvar through the cvar browser.
Let me know whether it throws a lua error, successfully modifies the value, or continues to fail silently.
In reply to semlar99035:
When I comment the 3 lines out, everything seems to be working and I can set the CVars from the dialog again.
As soon as I put the lines back in, I can't set anything again.
I'm not seeing any errors though.
In reply to painstorm:
Delete this function, save the file and reload the interface.
This will almost certainly make it throw errors about not being able to set read-only cvars. Ignore these and open the cvar browser again.
See if you can toggle guildMemberNotify now or if it's back to failing.
In reply to semlar99035:
When I remove the function, everything works fine.
When I include it again, it stops working.
I still see no errors.
In reply to painstorm:
I appreciate you helping me debug this since I can't reproduce the problem. The reason for all of these questions is that your testing indicates that pcall isn't working, which seems fairly unlikely, so I suspect the root cause is somewhere else.
In reply to semlar99035:
I was absolutely sure I had the latest version, but just to make sure, I re-downloaded it.
And now it works, so that seems to have been the problem /slapsself
In reply to painstorm:
Can you please update the mod just to show new people it is still active? Also, can you add a tickable box to set the constant status text from the optional reputation bar to on mouse over only?
For some reason I can't set CVars.
Trying to set "guildMemberNotify" to 0, but every time I set it in the interface, it just pops right back to 1.
Anyone got an idea what could be wrong?
In reply to painstorm:
Action on keypress down doesn't seem to work... Any one else had this issue or know any info about it?
-deleted-
Installing this addon not only CORRECTED AND SOLVED an issue cause by another addon I have installed. You may know the issue regarding Miks Scrolling Text; if not, don't worry about it. Secondly, I just tried out the Action Cam, and I AM IN LOVE WITH WOW AGAIN. Totally dynamic point of view even pans to a selected target and really magnifies my Feral Kitty S/KILLLLS! Many, Many Kudos to the Developer!!
Is there any option to block all friends request through bnet? or is there anyway you can implement something to stop friend requests?
I got some lua error message with this addon.
The error occurs when player unmounts from vehicle while player is in combat situation.
ex) Finishing WQ "Cry More Thunder!" with mobs who throw gaff and attack Vethir. (WQ in Stormheim)
After this error message, ToT frame is dismissed and player portrait remains at position of pet frame in default unit frame.
Although reloading UI can solves problem, it is uncomfortable.
5x [ADDON_ACTION_BLOCKED] 애드온 'AdvancedInterfaceOptions' 보호된 함수 호출 'ArenaEnemyFrames:ClearAllPoints()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `ClearAllPoints'
FrameXML\UIParent.lua:2889: in function `UIParentManageFramePositions'
FrameXML\UIParent.lua:2175: in function <FrameXML\UIParent.lua:2162>
[C]: in function `SetAttribute'
FrameXML\UIParent.lua:2927: in function `UIParent_ManageFramePositions'
FrameXML\MainMenuBar.lua:398: in function `MainMenuBarVehicleLeaveButton_Update'
FrameXML\MainMenuBar.lua:372: in function <FrameXML\MainMenuBar.lua:371>
Locals:
InCombatSkipped
OR
1x [ADDON_ACTION_BLOCKED] 애드온 'AdvancedInterfaceOptions' 보호된 함수 호출 'PetFrame:SetAttribute()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `SetAttribute'
FrameXML\UnitFrame.lua:169: in function `UnitFrame_SetUnit'
FrameXML\PetFrame.lua:95: in function `OnEvent'
FrameXML\UnitFrame.lua:921: in function <FrameXML\UnitFrame.lua:919>
Locals:
InCombatSkipped
is there any way to make the secure toggle a per character option? cause my DK is better with it off but my monk is better with it on
Great addon, thanks.
Action Cam doesn't appear to work. I change the setting in the options to "basic" (have also tried this with "full" and "default", click OK. Nothing changes. I go back into the settings and it's reset itself to "off". I recall reading somewhere that Blizzard removed the ability to have action cam (even via addons) a while back. Can anyone confirm if this is the case? If so the detail should be removed from the addon description. Thanks in advance :)
In reply to Forge_User_13239446:
In reply to scottfl75: