ag_UnitFrames
Customizable unit frame addon.
- How to configure the unit frames in 3.0
Press "esc" to open the options menu.
Press the "Interface" button.
In the interface options window, press the "AddOns" tab.
Select "AG Units" from the tree of available addons.
Press the "Open AG Units Options" button. This will open the AG Unit Frames options window.
(Alternatively, you can write "/aguf" in the chat.)
- Latest update
Hi guys,
I know there's still some things missing, like layouts for example.
I would have loved to keep the old version of AG Unit Frames up until I thought the new version was 100% ready, but 3.0 came out, so I had to put the new version up. The old version not compatible with 3.0.
That said, I feel that the new AG Unit Frames is much lighter than the old one, while being easier to configure, contains more modern features and so on. As soon as the glitches in the wake of 3.0 is smoothed out, I'm sure many of you are going to be pretty happy with it.
Regarding the missing layouts, the layout system was completely changed, which makes the old layouts incompatible. It is much better and dynamic now and allows for a lot more customization, It is unfortunate that I haven't had time to rewrite some of the old layouts like "classic". I really plan to.
I hope this answers some of your questions!
- Issues
There is a problem where party members won't be created correctly if they join while you're in combat. This is a bug in the Blizzard interface code and won't be fixed until they release a new patch. This affects all unit frame addons.
See http://forums.worldofwarcraft.com/thread.html?topicId=11829374079&postId=118282996524&sid=1#0
ID: 1
Error occured in: Global
Count: 1
Message: ...rface\AddOns\ag_Extras\modules\xprepbar\xprepbar.lua line 246:
attempt to index field 'XPBar' (a nil value)
Debug:
(tail call): ?
...rface\AddOns\ag_Extras\modules\xprepbar\xprepbar.lua:246: func()
ag_UnitFrames\ag_UnitFrames.lua:207: CallMethodOnUnit()
ag_Options\ag_ModuleOptions.lua:588:
ag_Options\ag_ModuleOptions.lua:585
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:781:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:600
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
...e\AddOns\ButtonFacade\Libs\AceGUI-3.0\AceGUI-3.0.lua:264: Fire()
...de\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:51:
...de\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:47
Date: 2009-01-21 17:08:15
ID: 1
Error occured in: AddOn: ag_UnitFrames
Count: 1
Message: Error: AddOn ag_UnitFrames attempted to call a forbidden function (FocusUnit()) from a tainted execution path.
Debug:
[C]: FocusUnit()
..\FrameXML\UnitPopup.lua:1180: func()
..\FrameXML\UIDropDownMenu.lua:561: UIDropDownMenuButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
AddOns:
Swatter, v3.1.9 (<%codename%>)
agExtras, v09-19-07
agUnitFrames, v2009-01-04
(ck=53)
Andreasag can you Add the Frame styles from Auf_Layouts? that would been nice. please respond!
I can't get the incoming heals to show up on someone that I don't have targeted, like in a raid for instance. I heal using clique, so I don't need to target someone. I also cannot get the ready check icons to show up when I do a ready check.
Other than that LOVE this add on. It's so neat and makes my UI look amazing.:)
Raid frames won't show up for me. ACK! How do I get them to show up???
Andreasag can you Add the Frame styles from Auf_Layouts? that would been nice. please respond!
Just wondering if there is a way to get back my 3D image icon?
First, they seem to be way too small. No matter how i resize or rescale the frame, the aura icon is always tiny.
Secondly, minor point, but the debuff filter doesn't take into account that resto shamans can remove curses.
great addon tho love it, keep up the good work! :D
Getting this error continally in boss fights with the latest version (r685). Only seems to appear in boss fights (i.e. lots of debuffs to be displayed by the aura module). [XX:XX:XX] ...terface\AddOns\ag_UnitFrames\modules\auras\auras.lua:718: attempt to index local 'c' (a nil value)
Today I noticed it is gone for some reason.