CooldownCount
This addon displays a large yellow number (and text for numbers > 60 seconds) on spell icons for action bars, bags, character sheet, and quest icons in the tracker. Font can be modified, and the cut-off for how long a cooldown needs to be in order to display on the button can also be changed. The number begins flashing when time remaining is less than 10 seconds.
This is an update for WoW >= 3.3.5 compatibility since 4.0's new API nuked some of the code here. The original addon was created by hshh and the compatibility has been fixed by TheCheat5 and Kiki.
Additional Note: Tested and confirmed working after dependency update for Patch 6.0.2
- updated by DigitalSorceress
Enjoy!
you can use the in-game command /framestack (type it once to show the stack, once again to hide it)to display the name of the frames the mouse is over.
It will help you blacklist your frames.
-> Possibility to blacklist frames or your choosing (from command line only)
-> Command line options: use /cc or /cooldowncount
I must reactivate my account first :)
Try to activate the lua errors (from the interface menu), and see if you have some errors.
I don't have any issue in arena/BGs with the addon.
Try to activate the lua errors (from the interface menu), and see if you have some errors.
If you use Button Facade Cooldowncount effects on the flash is not working properly
next96, I'm starting to think that your (and my) problem isn't with our cool down mod but with either Bartender4 (or its library). I'm using a different CD mod and getting the same errors:
"Cooldowns
Cooldowns.lua:136: attempt to compare number with nil\n<in C code>: in function `CooldownFrame_SetTimer'\nLibActionButton-1.0-15:1034: in function <...er4
libs
LibActionButton-1.0
LibActionButton-1.0.lua:1032>\nLibActionButton-1.0-15:909: in function <...er4
libs
LibActionButton-1.0
LibActionButton-1.0.lua:903>\nLibActionButton-1.0-15:899: in function `method'\nInterface
FrameXML
RestrictedFrames.lua:721: in function <Interface
FrameXML
RestrictedFrames.lua:713>:\n<in C code>: ?\n<in C code>: ?\nInterface
FrameXML
RestrictedFrames.lua:740: in function `CallMethod':\n<string>:\" self:RunAttribute(\"UpdateState\", message)...\":2: in function <[string \" self:RunAttribute(\"UpdateState\", message)...\"]:1>\n(tail call): ?:\n<in C code>: ?\nInterface
FrameXML
RestrictedExecution.lua:441: in function <Interface
FrameXML
RestrictedExecution.lua:412>:\n...:\n<string>:\" self:SetAttribute(\"state\", newstate)...\":2: in function <[string \" self:SetAttribute(\"state\", newstate)...\"]:1>\n",
[1]"(tail call): ?:\n<in C code>: ?\nInterface
FrameXML
RestrictedExecution.lua:441: in function <Interface
FrameXML
RestrictedExecution.lua:412>:\n(tail call): ?:\nInterface
FrameXML
SecureHandlers.lua:113: in function <Interface
FrameXML
SecureHandlers.lua:108>:\n<in C code>: ?\n<in C code>: in function `SetAttribute'\nInterface
FrameXML
SecureStateDriver.lua:114: in function <Interface
FrameXML
SecureStateDriver.lua:95>:\nInterface
FrameXML
SecureStateDriver.lua:127: in function <Interface
FrameXML
SecureStateDriver.lua:119>:\n\nLocals:|r\n(*temporary) = <function> defined =[C]:-1\n = <function> defined @Interface
FrameXML
Cooldown.lua:2\n = <function> defined @Interface
AddOns
Cooldowns
Cooldowns.lua:114\n\n
-",[2]Bartender4 PossessBar error
3x CooldownCount-3.3\CooldownCount.lua:291: attempt to compare number with nil <in C code>: in function `CooldownFrame_SetTimer' LibActionButton-1.0-15:1034: in function <...er4\libs\LibActionButton-1.0\LibActionButton-1.0.lua:1032> LibActionButton-1.0-15:909: in function <...er4\libs\LibActionButton-1.0\LibActionButton-1.0.lua:903> LibActionButton-1.0-15:899: in function `method' Interface\FrameXML\RestrictedFrames.lua:721: in function <Interface\FrameXML\RestrictedFrames.lua:713>:
fix please.
The cooldown counting down to 0 or to 1?
I mean, currently, when there is from 1 to 1.999 seconds remaining you see 1, and from 0 to 0.999 you see 0.
Do you prefer to see 0 or 1 from 0 to 0.999? (this is in the mode without the decimals)
I think I'll put an option for that, everybody will be able to choose.
The shine size option is still present, but I can't get it to work =(
I used to base myself on the oversized shine, without having to look down at the bar to see the numbers.
I'll take a look at the shine option, but in my last tests, it was working.