Deus Vox Encounters
Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.
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Features
- Automated: Activation, starting, and stopping of encounters is automatic
- Flexible alert system:
- Customizable timer bars
- Color
- Texture
- Font
- Width
- Spell icons
- And more...!
- Customizable full screen flashes
- Duration
- Transparency
- Oscillations
- Color
- Customizable sounds: Packaged with 18 distinct ones
- All alerts can be adjusted for all encounters
- Audio countdowns can be activated for certain encounter alerts
- Customizable timer bars
- Raid Icons: Marking on important events with an icon of your choosing
- 3D Arrow: Directional arrows tells you where to go on important events
- Two types:
- Away: Directs you to run from a player or a location
- Toward: Directs you to run to a player or a location
- Ability to play a sound when shown
- Displays your distance, to a player or location, in game yards
- Two types:
- Encounter Pane
- Boss health tracking gives you more awareness of fights
- Engage timer tells you how long you've been fighting
- Shortcut buttons provides easier access to common commands
- Conditions to show the pane only when you want to
- Version Check: View addon and encounter versions of raid members
- Distribution System: Allows you to send encounters to the raid or individual players
- Profile System: Switch settings between your characters
- Modular Design: Encounters are loaded in appropriate zones
- SharedMedia support
Getting Started
When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:
- Stop Icon: Halts the current encounter (you should rarely have to do this)
- Menu Icon: Opens the configuration dialog
- Lock Icon: Toggles frame anchors
- Windows Icon: Opens a drop down menu to show interface windows
Also, if you ever hide the pane and can't get it to show, type /dxe to open the configuration dialog. There is also a minimap icon.
Warlords of Draenor Update
- Encounters: Highmaul, BlackRock Foundry and Hellfire Citadel have been implemented.
- Party Module: Party support has been added.
- World Boss Module: World Bosses support has been added.
- Features: More new Alert Options and Spell descriptions on Options.
Implemented Encounters
- Highmaul: All bosses
- BlackRock Foundry: All bosses
- Hellfire Citadel: All bosses
- Warlords of Draenor Party: All bosses
- World Boss: All bosses
Localizations
Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:
- Korean (koKR)
- Russian (ruRU)
- Simplified Chinese (zhCN)
- Spanish (esES)
- Traditional Chinese (zhTW)
- Brazilian Portuguese (ptBR)
- Latin American Spanish (esMX)
Credits
- Code/Inspiration - RDX, BigWigs, DBM
- Coding and Testing - Mäev
- Pane Buttons - Kassay
- Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else
Fiery cd is 10 secs from engage, every 20secs thereafter, soul consumption is 20 secs after phase change and every 20secs thereafter. Still working on P3 timing, but i assume that fiery will start again every 20 secs after p3 change, soul consumption doesnt reset i dont think.
mclaggett, Typically there's a timing for the first one coming into a phase and then a repeating timing after that. From what I can tell the first meteor is 20 seconds after the fight starts and then 40 seconds thereafter through P1. P3 I need more data to figure out the timing at the start of it, but the later ones are again on 40 second timers. I've yet to see a meteor outside of the first one of the fight or the first two in P3 (which seem weird to me) come any earlier than 40 seconds from the last one.
If by marks you mean Soul Consumption and Fiery Combustion, I haven't started trying to figure timings out on them. I wanted to get data to see how they lined up with each other too, to see if I could create good times for people on both sides.
cooldown on marks = 20 sec cooldowno n meteor = 30 sec
I want to bar text in the middle of bar
but i can't
plz help
please add a "ON ME" say for the debuffs
announces = { combustionsay = { varname = format(L.alert["Say %s on self"],SN[74567]), type = "SAY", msg = format(L.alert["%s on Me"],SN[74567]).."!", },consumptionsay = { varname = format(L.alert["Say %s on self"],SN[74795]), type = "SAY", msg = format(L.alert["%s on Me"],SN[74795]).."!", } }
2. You can change what ALERT1-ALERT12 are in the Sound Labels section.
3. There will be no 5 man support in Wrath.
4. Anyone who is promoted will set raid icons, so it is very likely that it will conflict with DBM. DXE doesn't communicate with DBM.
1. I'm having trouble getting certain things to be notified for me. I'm a raid leader, and also a raid healer, so I need to know when certain people are afflicted by certain buffs. Yes, I can use Grid to do it, but there are other times that Grid doesn't show these particular things (for example, who is being targeted by the Empowered Flame Orb during Blood Prince Council). Is there a way to set this kind of thing up? Or, as another example, whoever has Mark of the Fallen Champion during Deathbringer Saurfang, the bar drops off, but I'd like certain bars like that to stay there if possible.
2. Some of the sounds DXE uses are the same as MSBT low health/mana sounds, I'd like to be able to change *just* those sounds, and I can't always tell which sounds are associated with which boss mechanics, which makes it difficult to tell how to change this in the configuration. As well, I haven't found those sounds in the specific boss encounters (it just shows me the sound set to use).
3. Is there any way to get this to work with 5-man instances?
4. With raid icon handling, is it handled when you are raid leader, or if someone else is raid leader but you are marked as an assistant in the raid, does it still get handled by the raid leader if they're using a different boss mod (our guild mostly uses DBM at the moment)? I don't want to have raid markings conflict in this manner if that is the case, and would have to continue using DBM.
So far I'm mostly liking DXE, but there are definitely some of the DBM things I'm preferring over it (namely, warnings and the sounds). If I can replicate them to DXE I'm pretty sure I'd be confident in switching boss mods.
http://www.wowace.com/addons/deus-vox-encounters/files/
any ideas on timeframe with Ruby sanctum?
@Nokaru: You mean the 3 health bars? If so, just shift click it to move.
Hello,
How do you change the "%s on me" messages? I'd like it to say something else for people still using DBM... the poor man's DXE :)
Howdy there. Just curious if there was any word of progress for the auto-response while fighting a boss yet? Was supposed to be in a future version but haven't seen anything to date even now that 3.3.5 has gone Live on US Realms.