DHUD3
DHUD3
DHUD3 is a modular Heads Up Display Addon.
Core Module
Core functionality on which the other modules build up. Lets you set DHUD3 general settings (scale, situation alpha, font, etc). (More info)
Player Module
Bars to show Player and Target Health/Power information, and Target and Target of Target name plates. (More info)
Auras Module
Show player buffs and/or weapon enchants close to expiring. (More info)
Abilities Module
Show/track abilities specific to your class applied to your target (DoTs, HoTs, etc), or Death Knight runes.(More info)
Pet Module
Bars to display Pet's Health/Power information. You can also use them to show Vehicle/Player information when in a vehicle and/or to show druid mana while shape shifted. (More info)
Outer Module
Bars to display Focus' or Target of Target's Health/Power, and/or Threat information. (More info)
Cast Module
Bars to display PLayer and Target cast. The bars overlap with the Player Module. (More info)
TO DO
- Add more tracking posibilities to the Abilities Module.
- Bar's text and Name Plates "click through"
- Movable bars, or at least the options to increase the horizontal distance form the center (This one I am still thinking about)
Known Issues
Focusing using drop down menu is now a protected function. Using the focus option in DHUD3 drop-down menus will generate an error.
Sorry for the error. Mixed a development file with a release one. I am at the office, but trying to fix it from here.
Foam
Foam
Error log:
Date: 2009-06-29 22:23:25
ID: 3
Error occured in: Global
Count: 1
Message: ..\AddOns\DHUD3\DHUD3.lua line 557:
attempt to call method 'ToggleDebugLog' (a nil value)
Debug:
(tail call): ?
DHUD3\DHUD3.lua:557:
DHUD3\DHUD3.lua:555
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
...AddOns\Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:502: InitializeAddon()
...AddOns\Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:614:
...AddOns\Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:607
AddOns:
Swatter, v3.1.13 (<%codename%>)
ACP, v3.1.0.17
AdvancedTradeSkillWindow, v
Afterlife, v5.5.12.8
AucAdvanced, v5.5.4293 (WombatII)
AucFilterBasic, v5.5.4293 (WombatII)
AucFilterOutlier, v5.5.4293.2531
AucMatchUndercut, v5.5.4293.2531
AucStatClassic, v5.5.4293 (WombatII)
AucStatHistogram, v5.5.4293 (WombatII)
AucStatiLevel, v5.5.4293 (WombatII)
AucStatPurchased, v5.5.4293 (WombatII)
AucStatSales, v5.5.4293.2842
AucStatSimple, v5.5.4293 (WombatII)
AucStatStdDev, v5.5.4293 (WombatII)
AucStatWOWEcon, v5.5.4293.2530
AucUtilAHWindowControl, v5.5.4293.3311
AucUtilAppraiser, v5.5.4293.2530
AucUtilAskPrice, v5.5.4293.3175
AucUtilAutoMagic, v5.5.4293.3142
AucUtilCompactUI, v5.5.4293.2530
AucUtilEasyBuyout, v5.5.4293.3583
AucUtilFixAH, v5.5.4293 (WombatII)
AucUtilItemSuggest, v5.5.4293.3108
AucUtilPriceLevel, v5.5.4293.2545
AucUtilScanButton, v5.5.4293.2530
AucUtilScanFinish, v5.5.4293.2530
AucUtilScanProgress, v5.5.4293.2530
AucUtilSearchUI, v5.5.4293.3655
AucUtilSimpleAuction, v5.5.4293.0
AucUtilVendMarkup, v5.5.4293.2530
Babylonian, v5.1.DEV.130
Bartender4, v4.3.3
BasicMinimap, v1.51
BeanCounter, v5.5.4293 (WombatII)
BonusScanner, v5.0
BrokerBonusScanner, v1.2
Cartographer, v2.0
Cartographer3, v3.0 v0.11.1
Cartographer3InstancePOIs, v
Cartographer3Notes, v
Cartographer3Waypoints, v
CartographerNotes, v2.0
CartographerQuestInfo, v
CartographerTrainers, v20400.2
ClassLoot, vv1.6.3
Configator, v5.1.DEV.130
CurseProfiler, v
DBMCore, v
DebugLib, v5.1.DEV.130
DHUD3, v3.0
myAddOns, v2.8
SlideBar, v3.1.13 (<%codename%>)
Stubby, v5.5.4293 (WombatII)
(ck=683)
Before these updates, I never had a problem with the addon showing up when I turned it on, but now I can't get it to showup at all. It's still on my menu, and I can activate it, but it doesn't show up as being on in the game. Can't get to it with /dhud or looking in the addon tab of the interface menu.
Foam
Are you talking about the target buffs that are shown at each side of the name plate? I thought I had enabled that option, is surely been added to the code. Let me check and if not I will fix it for next release (3rd set of bars for focus, target of target and/or threat situation =D ).
@LoloMac: I am starting to think about making the bars movable... still how to figure out exactly how. Also I am revising how to add optional fonts to the layout.
@Insatman: At the momement the only things that you can move are the text of each of the bars, movable bars has always being in my todo list but never figured out exactly how... it has something to do on how the frames that contain the bars are created... I will give it a bit more thought. I will check the Locale file error.
[2009/06/16 21:44:21-44-x6]: DHUD3-0.3.r56\DHUD3.lua:643: attempt to index field 'modules' (a nil value)
(tail call): ?:
AceConfigDialog-3.0-34:247: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:195>
AceConfigDialog-3.0-34:1128: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1035>
AceConfigDialog-3.0-34:1511: in function `FeedGroup'
AceConfigDialog-3.0-34:1773: in function `Open'
AceConfigDialog-3.0-34:1784: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1782>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceGUI-3.0-23 (Bartender4):305: in function `Fire'
...AceGUI-3.0\widgets\AceGUIWidget-BlizOptionsGroup.lua:67: in function <...AceGUI-3.0\widgets\AceGUIWidget-BlizOptionsGroup.lua:66>:
<in C code>: in function `Show'
Interface\FrameXML\UIOptionsFrame.lua:28: in function `InterfaceOptionsList_DisplayPanel':
Interface\FrameXML\UIOptionsFrame.lua:46: in function `InterfaceOptionsListButton_OnClick':
<string>:"*:OnClick":2: in function <[string "*:OnClick"]:1>
I've used Dhud2 for awhile and just recently loaded DHUD3. Only issue is error when loading...something about trying to access nonexistant variable "L". I would like to reposition the HUD because I use CT_viewport which places my toon non-centered in the screen. Is it possible to move DHUD3? If not...can it be added?
[2009/06/07 19:43:09-24-x35]: DHUD3-3.0 r%d.r50\DHUD3.lua:386: Usage: DHUD3_mainFrame:SetAlpha(alpha 0 to 1)
DHUD3-3.0 r%d.r50\DHUD3.lua:386: in function `UpdateAlpha'
DHUD3-3.0 r%d.r50\DHUD3.lua:813: in function
[2009/06/07 19:43:10-24-x1]: DHUD3-3.0 r%d.r50\DHUD3.lua:386: Usage: DHUD3_mainFrame:SetAlpha(alpha 0 to 1)
DHUD3-3.0 r%d.r50\DHUD3.lua:386: in function `UpdateAlpha'
DHUD3-3.0 r%d.r50\DHUD3.lua:768: in function
I have deleted the saved vars, and it is version 0.3.1
This is extremly strange.. is there a chance you can send me your DHUD3.lua saved variables file by email?
DHUD3DB = {
["namespaces"] = {
["Pet"] = {
["profileKeys"] = {
["Kaki - Emerald Dream"] = "Default",
},
["profiles"] = {
["Default"] = {
},
},
},
["Player"] = {
["profileKeys"] = {
["Kaki - Emerald Dream"] = "Default",
},
["profiles"] = {
["Default"] = {
},
},
},
["Abilities"] = {
["profileKeys"] = {
["Kaki - Emerald Dream"] = "Default",
},
["profiles"] = {
["Default"] = {
},
},
},
["Auras"] = {
["profileKeys"] = {
["Kaki - Emerald Dream"] = "Default",
},
["profiles"] = {
["Default"] = {
},
},
},
},
["profileKeys"] = {
["Kaki - Emerald Dream"] = "Default",
},
["profiles"] = {
["Default"] = {
},
},
}
Are you sure you have turned on Lua errors in your game settings?
Date: 2009-06-05 15:06:38
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\DHUD3\Locale\ruRU.lua line 24:
attempt to index local 'L' (a nil value)
Debug:
[C]: ?
DHUD3\Locale\ruRU.lua:24: in main chunk
AddOns:
Swatter, v5.5.4293 (WombatII)
Any advice? It occurs on launch and there are some others that crop up in the middle of fights. I'll try to update this post with those as they happen.