FishingAce
Simple right click casting.
Double right-click to cast while a fishing pole is equipped. Options included to enhance the various telltale signs that you've caught a fish (upping the volume, enhance the pool "sparklies") and automatically applying a lure to your pole.
Double click casting can result in lost catches in rare situations where the loot window and casting overlap. I haven't figured out if this is due to a slow computer or a slow connection, nor have I found a way around it yet.
Updated for WoD.
I have since rolled back to 0.4.5h and and it works without a hitch again.
I use the following changes to fix the problem.
self:RegisterEvent("PLAYER_EQUIPMENT_CHANGED") --self:RegisterEvent("ITEM_LOCK_CHANGED")
function FishingAce:PLAYER_EQUIPMENT_CHANGED() -- function FishingAce:ITEM_LOCK_CHANGED()
function FishingAce:PLAYER_ENTERING_WORLD()
self:RegisterEvent("PLAYER_EQUIPMENT_CHANGED") --self:RegisterEvent("ITEM_LOCK_CHANGED")
self:RegisterEvent("SPELLS_CHANGED")
end
function FishingAce:PLAYER_LEAVING_WORLD()
self:UnregisterEvent("PLAYER_EQUIPMENT_CHANGED") --self:RegisterEvent("ITEM_LOCK_CHANGED")
self:UnregisterEvent("SPELLS_CHANGED")
end
BY FAR the best fishing mod out there. does what it is supposed to and no extra crap to soak memory like a certain buddy program... : p
I have the same Problem... If i switch to my Fishing Gear I got this Error:
AceEvent-2.0-91097 (AtlasLootFu):299: Couldn't find CVar named 'MapWaterSounds'
I opened up FishingAce.lua and add -- in front of the following lines: 182, 190, and 196. Those lines end up looking like these:
-- local ws = tonumber(GetCVar("MapWaterSounds"))
-- efsv["MapWaterSounds"] = wv
-- SetCVar("MapWaterSounds", 0)
Saved the notepad .lua file and reloaded my UI, changed to my fishing rod and no error.
http://www.elder-rise.com/FishingAce_FIX.zip
Dunno if this has any effect ... But since 3.2.2 i constant get an error when switching to my fishing gear.
The below casting problem is still there aswell.
I've noticed the saved audio volume levels are not restored if one switches back to their normal equipment using the wow equipment-manager. I have to specifically go into my inventory, find a weapon, equip it and then go and put on a particular gear set. It would be best if the mod could properly pickup on the equipment-manager's event, wowwiki states it would be "EQUIPMENT_SWAP_FINISHED".