FocusInterruptSounds
Makes a sound when your current target (or focus**) starts casting. To configure settings type '/fis' (or go to Interface Options).
Also has basic functionality to announce successful interrupts.
** Use with [target=focus] macros for interrupts (Counterspell, Spell Lock, Wind Shear, ...).
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Posted Dec 1, 2012Could you try this? I don't have a monk, so I don't know if it will work.
http://www.wowace.com/media/files/653/338/FocusInterruptSounds-r79.zip
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Posted Dec 2, 2012yay, makes noise, thanks
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Posted Dec 2, 2012Thanks for checking! I've released that build for the general public.
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Posted Nov 28, 2012What switches do I have to turn to make this work with my brewmaster monk? Currently for me, it acts like its not even loaded. Help?
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Posted Sep 17, 2012Can you add the option to disable sound warning for spells that cannot be interrupted.(spells with the shield icon)
and the option to play a sound warning for your target. even if you have a focus target.
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Posted Nov 6, 2012Took a while to figure out what API that shield icon hooked into, but I think r76 should do what you want.
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Posted Sep 2, 2012Is it possible to only make an alert if my interrupt spell is off CD, the way ezInterrupt does?
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Posted Sep 2, 2012The option "Check spell availability" should do that. Although I tend to run with it off, so it might have broken in 5.0. Are you having issues with it?
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Posted Sep 3, 2012As a hunter, it's working properly for Silencing Shot. However, it's not checking my pet's interrupts (such as Gorilla's Pummel and Nether Ray's Nether Shock) when I have those pets out.
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Posted Sep 8, 2012Technically that's never worked, but it's been on my To-Do list and wasn't too hard. r73 should fix it.
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Posted Sep 9, 2012Thank you for that addition in the latest update. Tested it with my hunter and different pets and it seems to working properly.
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Posted Aug 30, 2012Wonderful add-on!! Thanks for making it.
Please please PLEASE update this for 5.04 / MoP!
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Posted Aug 31, 2012Sorry for the delay. I'll try to fix it this Labor Day weekend.
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Posted Aug 31, 2012Well, I tested it out on some mobs on my Mage and Warlock, but it seemed to work fine. I just updated the ToC so it will show as up-to-date. Please let me know if you have problems.
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Posted Jan 13, 2012@Twopro
You mean the announce to party/raid? That works for me. Based on this symptom and your error message, I suspect your WoW is somehow busted and doesn't think your pet actually belongs to you. If you type "/target playerpet" does it target your pet? Maybe try reinstalling or just live with it.
@Twopro
I'm unable to reproduce the issue, but based on the trace, I can add some code that will probably make the errors go away. Should be in r70.
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Posted Jan 12, 2012also, can u fix FIS to announce spell lock (via fel hunter) ?
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Posted Jan 12, 2012@Corg
im not sure what 85 i was playing prob death knight. ya i get these errors constantly. im doing icc10 heroic on a lock and during trash fight as demo im getting
Message: ...AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:895: attempt to compare number with nil Time: 01/12/12 19:25:47 Count: 7 Stack: ...AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:895: in function `FIsPetSpellAvailable' ...AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:1007: in function `?' ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> [string "safecall Dispatcher[15]"]:4: in function <[string "safecall Dispatcher[15]"]:4> [C]: ? [string "safecall Dispatcher[15]"]:13: in function `?' ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire' Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: self = <table> { SetDefaultModuleLibraries = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:383 db = <table> { } Enable = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:315 UnregisterAllEvents = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:202 str30YardSpellName = "Shoot" EnableModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:348 modules = <table> { } GetModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:231 IterateEmbeds = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:458 iInterruptSchool = 32 CheckAndPlaySound = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:596 defaultModuleLibraries = <table> { } fCanDispel = true fCanDepoison = false UnregisterChatCommand = <function> defined @Interface\AddOns\Ace3\AceConsole-3.0\AceConsole-3.0.lua:111 strInterruptSpellName = "Spell Lock" FIsCasterOrSpellBlacklisted = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:753 fHasPurge = true Printf = <function> defined @Interface\AddOns\Ace3\AceConsole-3.0\AceConsole-3.0.lua:69 NewModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:256 SetDefaultModulePrototype = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:425 strClassName = "WARLOCK" fIsPetInterrupt = true baseName = "FocusInterruptSounds" name = "FocusInterruptSounds" COMBAT_LOG_EVENT_UNFILTERED = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:939 IsEnabled = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:467 orderedModules = <table> { } OnInitialize = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:427 DisableModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:366 FIsPetSpellAvailable = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:869 FIsSourceFocusOrTarget = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:613 FInList = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:684 FHasBlacklistedAura = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:836 RegisterMessage = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:118 UnregisterMessage = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:181 Print = <function> defined @Interface\AddOns\Ace3\AceConsole-3.0\AceConsole-3.0.lua:54 FIsCCSpell = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:824 FIsSpellCastStart = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:811 OnEnable = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:565 FIsCasterOrSpellGlobalOverride = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:724 IsModule = <functio
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Posted Jan 6, 2012@Twopro
Are you hitting this constantly? What class are you and what pet do you have out?
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Posted Jan 5, 2012if you would like me to post errors somewhere else let me know.
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Posted Jan 5, 2012Message: ...AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:895: attempt to compare number with nil Time: 01/05/12 06:59:15 Count: 41 Stack: ...AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:895: in function `FIsPetSpellAvailable' ...AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:1007: in function `?' ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> [string "safecall Dispatcher[15]"]:4: in function <[string "safecall Dispatcher[15]"]:4> [C]: ? [string "safecall Dispatcher[15]"]:13: in function `?' ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire' Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: self = <table> { SetDefaultModuleLibraries = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:383 db = <table> { } Enable = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:315 UnregisterAllEvents = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:202 str30YardSpellName = "Shoot" EnableModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:348 modules = <table> { } GetModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:231 IterateEmbeds = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:458 iInterruptSchool = 32 CheckAndPlaySound = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:596 defaultModuleLibraries = <table> { } fCanDispel = true fCanDepoison = false UnregisterChatCommand = <function> defined @Interface\AddOns\Ace3\AceConsole-3.0\AceConsole-3.0.lua:111 strInterruptSpellName = "Spell Lock" FIsCasterOrSpellBlacklisted = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:753 fHasPurge = true Printf = <function> defined @Interface\AddOns\Ace3\AceConsole-3.0\AceConsole-3.0.lua:69 NewModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:256 SetDefaultModulePrototype = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:425 strClassName = "WARLOCK" fIsPetInterrupt = true baseName = "FocusInterruptSounds" name = "FocusInterruptSounds" COMBAT_LOG_EVENT_UNFILTERED = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:939 IsEnabled = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:467 orderedModules = <table> { } OnInitialize = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:427 DisableModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:366 FIsPetSpellAvailable = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:869 FIsSourceFocusOrTarget = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:613 FInList = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:684 FHasBlacklistedAura = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:836 RegisterMessage = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:118 UnregisterMessage = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:181 Print = <function> defined @Interface\AddOns\Ace3\AceConsole-3.0\AceConsole-3.0.lua:54 FIsCCSpell = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:824 FIsSpellCastStart = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:811 OnEnable = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:565 FIsCasterOrSpellGlobalOverride = <function> defined @Interface\AddOns\FocusInterruptSounds\FocusInterruptSounds.lua:724 IsModule = <functi