GatherMate2
GatherMate2 is an addon to collect and track herbs, mines, fishing pools, gas clouds, archaelogy finds and treasures, and displays them on the world map and the mini map.
This is the Retail version of GatherMate2, the version for WoW Classic can be found here
GatherMate will remember the location of every herb you pick or every ore you mine, so that you can easily find the positions of the herbs and mines again. Once you come into range of a recorded spot, GatherMate will show an icon representing the type of herb/ore/fish/etc. on your mini map, directly allowing you to decide if its worth checking out. Additionally, all spots are shown on the World Map, to ease navigation to certain types of nodes and making gathering more fun.
To give you a head start, GatherMate2 also offers a pre-filled data module, so you don't need to discover all herbs and mines yourself, but instead can just start gathering right away. Simply install GatherMate2_Data and hit a few buttons to import all the provided data, and you're good to go.
Features
- Tracking of all gathering professions and more!
- Herbs
- Mines
- Gas Clouds
- Archaeology Digs
- Fishing Pools
- Treasures
- Display of all collected data on the World Map and the MiniMap
- Support for Routes
- Import data via GatherMate2_Data
- Share data in your guild with GatherMate_Sharing
Video about configuring this addon.
Usage
Using GatherMate2 is straight-forward.
After the installation, GatherMate2 is automatically active and collecting data.
You can configure which data should be shown on the World Map or MiniMap in the Configuration Dialog, which can be accessed either via the /gathermate slash command or be found in the Interface options in the WoW Menu.
Localization (Translation of Nodes)
GatherMate2 relies on the node names to be translated in all languages WoW supports. You can contribute additional translations for your language here using the Localization tool:
https://www.wowace.com/projects/gathermate2/localization
Any translations submitted through that tool will be automatically included in the next release.
GatherMate2_Data
GatherMate2_Data has been updated with all fresh data from Wowhead, including support for Shadowlands, and will be continously updated throughout the coming expansion.
If you are looking for a pre-filled database for GatherMate2, get GatherMate2_Data here:
https://www.curseforge.com/wow/addons/gathermate2_data
I can create nodes like this to consistently when I gather while the map is open and zoomed out to the continent level. I don't have any map addons installed. I don't have the gatherMate data installed either.
I do have to have "show world map icons" checked, otherwise you can't see the buggy nodes (but they're still created). My understanding of this option is that it's only supposed to show items at the zone level and not at the continent level, though (or at least, that's what I would like it to do)
If anybody has any advice for cleaning out these nodes from the database, that would be great.
I would also like to request tracking of maplewood and dark iron treasure chests, since the current version doesn't seem to track those.
What gives?
AddonLoader-2.0\AddonLoader.lua:109: in function `LoadAddOn'
AddonLoader-2.0\Conditions.lua:128: in function <AddonLoader\Conditions.lua:118>
AddonLoader-2.0\Conditions.lua:143: in function <AddonLoader\Conditions.lua:133>
Locals:
self =
RemoveInterfaceOptions = <function> @ AddonLoader\Conditions.lua:12:
LoadAddOn = <function> @ AddonLoader\AddonLoader.lua:100:
ScanAddons = <function> @ AddonLoader\AddonLoader.lua:34:
LoadOverrides = <function> @ AddonLoader\AddonLoader.lua:74:
Print = <function> @ AddonLoader\AddonLoader.lua:10:
AddCondition = <function> @ AddonLoader\AddonLoader.lua:14:
events =
conditiontexts =
L =
frame = AddonLoaderFrame {}
conditions =
originals =
}
name = "GatherMate2"
enabled = 1
AddonLoader =
RemoveInterfaceOptions = <function> @ AddonLoader\Conditions.lua:12:
LoadAddOn = <function> @ AddonLoader\AddonLoader.lua:100:
ScanAddons = <function> @ AddonLoader\AddonLoader.lua:34:
LoadOverrides = <function> @ AddonLoader\AddonLoader.lua:74:
Print = <function> @ AddonLoader\AddonLoader.lua:10:
AddCondition = <function> @ AddonLoader\AddonLoader.lua:14:
events =
conditiontexts =
L =
frame = AddonLoaderFrame {}
conditions =
originals =
}
---
and does it really matter what clouds are there? in BC only 1 type of cloud would be put in a zone
I dont have a high level engineer anymore so its been difficult to test changes. some of the clouds are acting buggy due to blizz keeps changing teh event for the gas clouds.
Here is a copy of the post I just make at GatherHud.
I will post this here instead of where I was heading, GM_D2. Through this morning, I signed off at 8:00 EST for the rolling restarts GM2 and GM_D2 were working great. I was gahering motes of air in Nagrand this morning and went back a little after ten o'clock only to find that GM2 started leaving steam clouds behind instead of the windy clouds it was supposed to. It worked fine this morning so I came here to let you know when I see that GH had been revamped and placed at about the same time the breakdown in icons happened to GM2. The problem could be in there somewhere.
Also, I was in Icecrown yesterday and gathered a crystallized water from a vapor cloud and it left no icon behind at all.
Just letting you know that for now I'm switching back to GM2 1.11-2 because while collecting gas clouds in Nagrand, Zangarmarsh, and Scholazar Basin the icons were all correct under that version. I just had the oppertunity to use the latest version, 1.11-3 and it is just leaving behind the steam cloud icon again everywhere. Since there is a version that works correctly with the icons I will use it and just thought I'd let you know. One point of interest with me, I'm not sure which addon is responsible for the icons so I might be switching GM_D2 also.
Edit: This one has me scratching my head. I ended up going back three versions of both addons, GM2 & GM_D2 and I am still getting steam cloud icons with all of them. Now, about a week ago and I know it was the version before this one I was getting Windy Cloud icons in Nagrand and correct icons for the other zones mentioned above, they are on my maps for proof. Why aren't I getting them now with any combination I through out there going back three versions?
Ex. you pick an herb and have it mark, it respawns you take 10 steps away and the marker doesnt stay there, it moves while the herb is still at it's original location.
Also, authenticators should be mandatory.