GatherMate2
GatherMate2 is an addon to collect and track herbs, mines, fishing pools, gas clouds, archaelogy finds and treasures, and displays them on the world map and the mini map.
This is the Retail version of GatherMate2, the version for WoW Classic can be found here
GatherMate will remember the location of every herb you pick or every ore you mine, so that you can easily find the positions of the herbs and mines again. Once you come into range of a recorded spot, GatherMate will show an icon representing the type of herb/ore/fish/etc. on your mini map, directly allowing you to decide if its worth checking out. Additionally, all spots are shown on the World Map, to ease navigation to certain types of nodes and making gathering more fun.
To give you a head start, GatherMate2 also offers a pre-filled data module, so you don't need to discover all herbs and mines yourself, but instead can just start gathering right away. Simply install GatherMate2_Data and hit a few buttons to import all the provided data, and you're good to go.
Features
- Tracking of all gathering professions and more!
- Herbs
- Mines
- Gas Clouds
- Archaeology Digs
- Fishing Pools
- Treasures
- Display of all collected data on the World Map and the MiniMap
- Support for Routes
- Import data via GatherMate2_Data
- Share data in your guild with GatherMate_Sharing
Video about configuring this addon.
Usage
Using GatherMate2 is straight-forward.
After the installation, GatherMate2 is automatically active and collecting data.
You can configure which data should be shown on the World Map or MiniMap in the Configuration Dialog, which can be accessed either via the /gathermate slash command or be found in the Interface options in the WoW Menu.
Localization (Translation of Nodes)
GatherMate2 relies on the node names to be translated in all languages WoW supports. You can contribute additional translations for your language here using the Localization tool:
https://www.wowace.com/projects/gathermate2/localization
Any translations submitted through that tool will be automatically included in the next release.
GatherMate2_Data
GatherMate2_Data has been updated with all fresh data from Wowhead, including support for Shadowlands, and will be continously updated throughout the coming expansion.
If you are looking for a pre-filled database for GatherMate2, get GatherMate2_Data here:
https://www.curseforge.com/wow/addons/gathermate2_data
Hi guys,
I use Gathermate for quite a while now and recently switched to Gathermate2. I noticed that it doesn't seem to record new spots, e. g. some Fangtooth Herring schools in Howling Fjord. Can you give me any hint on that?
I didnt write GatherHud, but I believe the author plans to update.
it shold be fixed now in STV
i had same probelm with barrens missing herbs, after importing data again it started showing herbs again. for some reason initial import left herbs out of that zone, and auto import probably doesn't work since they were zone was still missing herbs weeks later until i manually imported again. I think all the data is there, import just seems a little goofy. Although from change log i've read that could be fixed now?
i just checked STV its tracking mineral nodes for me.
Not sure where to post bugs, however everything is working fine, except for Stranglethorn vale, which has 0 nodes for Mining
it's come from something in the french localization of gathermate2. When i change the frFR log. file with the enUS one, that's good, but i dont know what's wrong with the french loc. of gathermate2 :/
Message: Interface\AddOns\Routes\Plugins\GatherMate2.lua:50: bad argument #2 to 'format' (string expected, got nil)
Time: 10/30/10 23:38:25
Count: 1
Stack: [C]: in function `format'
Interface\AddOns\Routes\Plugins\GatherMate2.lua:50: in function `Summarize'
Interface\AddOns\Routes\Routes.lua:2134: in function `member'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:251: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:199>
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1191: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1051>
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1538: in function `FeedGroup'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1463: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1443>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
...s\AuctionProfitMaster\libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire'
...
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
...s\AuctionProfitMaster\libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire'
...er\libs\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:439: in function <...er\libs\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:430>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
...s\AuctionProfitMaster\libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire'
...s\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:345: in function <...s\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:335>
Locals: <none>
GM2 also adds supprot for tracking nodes in instances across map floors as well so its using a new data storage format.