GatherMate2
GatherMate2 is an addon to collect and track herbs, mines, fishing pools, gas clouds, archaelogy finds and treasures, and displays them on the world map and the mini map.
This is the Retail version of GatherMate2, the version for WoW Classic can be found here
GatherMate will remember the location of every herb you pick or every ore you mine, so that you can easily find the positions of the herbs and mines again. Once you come into range of a recorded spot, GatherMate will show an icon representing the type of herb/ore/fish/etc. on your mini map, directly allowing you to decide if its worth checking out. Additionally, all spots are shown on the World Map, to ease navigation to certain types of nodes and making gathering more fun.
To give you a head start, GatherMate2 also offers a pre-filled data module, so you don't need to discover all herbs and mines yourself, but instead can just start gathering right away. Simply install GatherMate2_Data and hit a few buttons to import all the provided data, and you're good to go.
Features
- Tracking of all gathering professions and more!
- Herbs
- Mines
- Gas Clouds
- Archaeology Digs
- Fishing Pools
- Treasures
- Display of all collected data on the World Map and the MiniMap
- Support for Routes
- Import data via GatherMate2_Data
- Share data in your guild with GatherMate_Sharing
Video about configuring this addon.
Usage
Using GatherMate2 is straight-forward.
After the installation, GatherMate2 is automatically active and collecting data.
You can configure which data should be shown on the World Map or MiniMap in the Configuration Dialog, which can be accessed either via the /gathermate slash command or be found in the Interface options in the WoW Menu.
Localization (Translation of Nodes)
GatherMate2 relies on the node names to be translated in all languages WoW supports. You can contribute additional translations for your language here using the Localization tool:
https://www.wowace.com/projects/gathermate2/localization
Any translations submitted through that tool will be automatically included in the next release.
GatherMate2_Data
GatherMate2_Data has been updated with all fresh data from Wowhead, including support for Shadowlands, and will be continously updated throughout the coming expansion.
If you are looking for a pre-filled database for GatherMate2, get GatherMate2_Data here:
https://www.curseforge.com/wow/addons/gathermate2_data
I have been fishing in Darkshore and the pool of "Floating Debris" isn't being recorded by the addon.
edit: Changed the line:
to
in the file Constants.lua and now it works fine.
Just wanted to add, this is still happening for me regularly, even with ElvUI disabled. Is it something to do with the zoom level? Maybe Gathermate is thinking the minimap is zoomed in more than it actually is?
I've not been able to reproduce this issue. I'm thinking it's a conflict causing the issue with some other mod.
If your seeing the issue please try disabling all you map addons and see if it happens
Just tried with no other addons on, still happening on live:
1) Go outside near any nodes
2) Set minimap zoom to something in middle
3) log out, exit client completely, start again, log in, the gathermate node icons are now OK
4) do /reloadui (or login/logout) and move around, icons are now sliding
This quick fix worked without any conflict errors from any of my addons or with blizzard. My icons now stay where they are supposed to be.
Thanks for the steps I'll give it a try with those instructions. I guess I never see it as I keep mini map at 0 zoom at all times.
To quick fix the sliding icons go to Display.lua, find the line that says
"-- set upvalues to new settings"
and add following line after it:
indoors = GetCVar("minimapZoom")+0 == Minimap:GetZoom() and "outdoor" or "indoor"
(the issue is that GetCVar("minimapZoom") is always 0 when the addon loads - but correct after, UI bug? )
I'm also intermittently having the sliding icons on the minimap problem, and just discovered a workaround/fix - go indoors. If you step into a building that causes the minimap to change to an "indoors" map, when you go back out, the icons will probably fix themselves.
I would hazard a guess that GM2 is somehow getting stuck on thinking we're indoors when we're not - and indoors changes the minimap scale automatically, so the nodes would have to rescale as well, hence the sliding. Possibly logging in while indoors vs outdoors? Does GM2 set any variables on login that might be affected by that?
Yeah my icons started moving by themeslves today. Your trick worked, go indoors and back out again.
doesnt work for me would still move around
hi,
first time user of gathermate(2), gatherer was becoming a memory hog glad i switched to gathermate it seems alot less intense
i have a question tho, alot of the worlmap icons dont look like the actual icons WoW use (herbs and ores)
is that just me or?
Since patch 5.0.4 my icons wont show unless i have them set to 'Always Show'. Any ideas?
OmegaMap was the problem.
ya they changed the fishing spell again, update coming in a few mins
Hmm. Getting this error with the new version upon logging in:
1x GatherMate2-1.18\Collector.lua:28: table index is nil
GatherMate2-1.18\Collector.lua:28: in main chunk
Locals:
* Sorry, thought I had the current version. I'll try the update.
I'm getting this error also, and now new nodes are not adding to the database. I personally like to play without the preloaded database, I like to find and track my own nodes, and since the update it's not registering any new nodes. I'm playing in darkshore, so not an 85+ zone. Should I post the full error message?Version GatherMate2, v1.18Thanks
Do not record nodes on beta in new zones 85+ while in old -85 zones sttill works fine.
Also having the issue with icons sliding on the minimap. They also slide on Archeo Helper's HUD, and Farm HUD. I went so far as to delete all my old gathermate folders, deleted the saved variables, and started fresh, but still had the same problem.
So I was going to write this comment tonight, and logged on to see if I could narrow it down to a mod conflict. I disabled everything except for GM2, relogged, and wasn't having any sliding icons. Completely convinced that it must be a mod conflict, I loaded my usual set of gathering mods, only to find that I didn't have sliding icons AT ALL anymore. I tried zoning, changing the minimap zoom, reloading UI, logging out and back in, it seemed like it was fixed. So I tried logging into another character, and I had the sliding icons again. I decided to try unloading everything but GM2 on my second character, and while that fixed it on the first character, it did not fix it this time.
I'm totally stuck and clueless. It's fairly unpredictable when it is and is not going to work correctly. Not a gripe, though, I really appreciate your work in keeping this mod up to date. It helps a lot of people, myself included. If I can do anything at all to help narrow down this problem, just let me know.
I also use ElvUI and have experienced this bug with the minimap rings "moving". I have generally found that it happens if I log in while mounted. If I dismount, log out and back in, it is usually fixed.
Same problem over here with the icons sliding around on the minimap. From what I can tell, it's acting like the minimap is completely zoomed in regardless of whether or not it actually is (it isn't). When I approach a node, the circle slides toward me. Sometimes relogging helps, but sometimes it doesn't.'
Edit for epic failures in clarity and finishing sentences. Yikes.