This project is abandoned and its default file will likely not work with the most recent version of World of Warcraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
GnomeWorks TradeSkill Frame -
a complete replacement for the blizzard trade skill frame.
-can't convert "ink" stacks bigger than 20, gets "internal error bag" and stuck queue in it, then buy at hand the inks (I can leave 20 or less at queue and works the automatic buy with macro) and queue return working
-can`t be buy all at once like papyrus (not show at summary vendor tag) only at queue at once its need it.
Another question, can GW store the status of current enable/disable plugins and columns ;)
r73 incorporates a toggle in the queue frame to switch between normal "grouped" queue entries (each reagent queue entry is under the recipe that queued it) and a "flat" layout that combines like items.
it's a bit hard to read at the moment, so i need to figure out how to help that. perhaps some indentation or arrangement by source, perhaps. i guess the flat layout doesn't need to explicitly be a build order if the process button is smart enough to select the correct item to work on next.
speaking of the process button, it doesn't adhere to the combined entries yet.
when viewing the flat layout, you should have control over all recipes when selecting a source override. this would allow you to select a single milling source for all of a particular pigment or to tell all of a particular ink to be purchased on the auction house or converted from jessica sellers.
it's the first pass and might break, so lemme know how it works out...
Multiple skill-ups is definitely in 4.0.1. It falls under the "systems design" umbrella that debuted with 4.0.1. 4.0.3 is mostly world changes. It has been making leveling up professions waaaaay faster.
i don't think the multiple skill ups is in 4.01 is it? i thought that was going to be a 4.03 thing. there's an indicator in the tradeskill api, but i haven't really put much into it yet. prolly should.
what happens when you use the text filter in russian?
Since 4.0.1, you can actually get multiple skill-ups from crafting one item. I'm not sure if the numbers have been published or estimated yet, but it might be nice to use the actual expectation value. It seems like it goes up to around 〈n〉 = 3.00 for certain recipes
But because don't get opportunity of mill herbs..
You have a screenshot at ticket #183 showing only source pigments.. without mill.
Its the same problem, its not know the source spell ?
it could be that gw doesn't know you know the vendor conversion recipe. i changed the way it handles the recipe learning stuff. look in the sv file and see if 243118 is stored in the string "knownSpells" for the toon in question.
Are correctly identified (can viewed at GW vendor list), but queue wants make ink from pigments (buying raw at ah without mill plants) before than use the vendor conversion.
its not a priority problem /script GnomeWorks.data.pseudoTradeData[100001].priority = 1.5 don't make nothing ..
weird. i didn't touch an of that stuff... did it correctly identify the inks as vendor items and just not do the purchase or did it tell you to buy them from auction or what?
r70 seems to have put the onus back on purchasing pigments fro the AH now for glyphs making. I need to make 100 glyphs tonight and there was no way i was able to buy the required ink from Jessica Sellers by clicking on the bulk list at the bottom of the Queue. I had to click individually on the number of inks required for each glyph.
without ah scanning, all recipes are effectively "craftable" in the current system. this means there is no intelligence to picking a particular crafting path (or crafting vs purchasing). once reagents for a recipe have been located, no other recipes are considered. i've debated adding auctions as the last-ditch source, but because the system is recursive it kind of explodes the system.
my priorities are currently killing bugs and getting a "flat" queue layout (which will be a major improvement for mass queue generation). somewhere down the line will be the full inventory scanning (personal auctions, mail, public auctions). i'd like to get things to the point where i can call this beta, but it's not there yet.
auction house scanning would be a "nice to have" feature, but nothing I cant live without. Guess a lot of code and work has to be done, to implement this correctly. Maybe you could add this as an addon in the future, right now I would like to have a stable, working tradeskill replacement with correct sorting, display and "normal" queues. Plugins using existing AH scanners will fit my needs right now.
Is it already possible to search and sort by reagents, even if I actually dont have them in my inventory ? Is there a search over all tradeskills available ?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
gw doesn't currently save the column info. i'll think about how i might do that.
have you tried r73?
with r72 the ink conversion works but:
-can't convert "ink" stacks bigger than 20, gets "internal error bag" and stuck queue in it, then buy at hand the inks (I can leave 20 or less at queue and works the automatic buy with macro) and queue return working
-can`t be buy all at once like papyrus (not show at summary vendor tag) only at queue at once its need it.
Another question, can GW store the status of current enable/disable plugins and columns ;)
r73 incorporates a toggle in the queue frame to switch between normal "grouped" queue entries (each reagent queue entry is under the recipe that queued it) and a "flat" layout that combines like items.
it's a bit hard to read at the moment, so i need to figure out how to help that. perhaps some indentation or arrangement by source, perhaps. i guess the flat layout doesn't need to explicitly be a build order if the process button is smart enough to select the correct item to work on next.
speaking of the process button, it doesn't adhere to the combined entries yet.
when viewing the flat layout, you should have control over all recipes when selecting a source override. this would allow you to select a single milling source for all of a particular pigment or to tell all of a particular ink to be purchased on the auction house or converted from jessica sellers.
it's the first pass and might break, so lemme know how it works out...
Yes in version r72 search began to work
i see. i thought it was only for higher level skills (above 450). i'll see what i can see about that skill up stuff.
balalam, i take it that russian searching is working under r72?
Multiple skill-ups is definitely in 4.0.1. It falls under the "systems design" umbrella that debuted with 4.0.1. 4.0.3 is mostly world changes. It has been making leveling up professions waaaaay faster.
Thanks, all became good. v 72
If the name you type in an English apportion, tries to search, if on Russian that in general occurs nothing
i don't think the multiple skill ups is in 4.01 is it? i thought that was going to be a 4.03 thing. there's an indicator in the tradeskill api, but i haven't really put much into it yet. prolly should.
what happens when you use the text filter in russian?
Hello! Make search in Russian,
Since 4.0.1, you can actually get multiple skill-ups from crafting one item. I'm not sure if the numbers have been published or estimated yet, but it might be nice to use the actual expectation value. It seems like it goes up to around 〈n〉 = 3.00 for certain recipes
try r71. you'll need to re-queue entries to see any effect.
okay, so if the knownSpells field isn't including it, then it doesn't think you know that spell/recipe. i'll see what's going on there.
Its NOT stored at KnowSpells
39339 emerald pigment (4 times)
43118 jadefire ink (44 , 41 recipes, 3 others)
43126 sea ink (x148)
243118 sea ink > jadefire conversion (5 times)
57707 spell jadefire (4 times)
45357 inscripcion (x430)
My save variable lua relative to jadefire
But because don't get opportunity of mill herbs.. You have a screenshot at ticket #183 showing only source pigments.. without mill. Its the same problem, its not know the source spell ?
it could be that gw doesn't know you know the vendor conversion recipe. i changed the way it handles the recipe learning stuff. look in the sv file and see if 243118 is stored in the string "knownSpells" for the toon in question.
Are correctly identified (can viewed at GW vendor list), but queue wants make ink from pigments (buying raw at ah without mill plants) before than use the vendor conversion.
its not a priority problem /script GnomeWorks.data.pseudoTradeData[100001].priority = 1.5 don't make nothing ..
At savevariables conversion was stored :/
weird. i didn't touch an of that stuff... did it correctly identify the inks as vendor items and just not do the purchase or did it tell you to buy them from auction or what?
Hey Guys,
r70 seems to have put the onus back on purchasing pigments fro the AH now for glyphs making. I need to make 100 glyphs tonight and there was no way i was able to buy the required ink from Jessica Sellers by clicking on the bulk list at the bottom of the Queue. I had to click individually on the number of inks required for each glyph.
other than that great addon.
ta
Bill
without ah scanning, all recipes are effectively "craftable" in the current system. this means there is no intelligence to picking a particular crafting path (or crafting vs purchasing). once reagents for a recipe have been located, no other recipes are considered. i've debated adding auctions as the last-ditch source, but because the system is recursive it kind of explodes the system.
my priorities are currently killing bugs and getting a "flat" queue layout (which will be a major improvement for mass queue generation). somewhere down the line will be the full inventory scanning (personal auctions, mail, public auctions). i'd like to get things to the point where i can call this beta, but it's not there yet.
auction house scanning would be a "nice to have" feature, but nothing I cant live without. Guess a lot of code and work has to be done, to implement this correctly. Maybe you could add this as an addon in the future, right now I would like to have a stable, working tradeskill replacement with correct sorting, display and "normal" queues. Plugins using existing AH scanners will fit my needs right now. Is it already possible to search and sort by reagents, even if I actually dont have them in my inventory ? Is there a search over all tradeskills available ?