PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
I've been trying to make a numerical indicator for combo points rather than using a graphical indicator. I created a new Lua text and picked the "Combo points: Standard" option, the code is which:
local combos = Combos() if combos = 0 then return combos end
This works fine, however, I'm getting CP's to show up on all the unit frames that are included in that particular layout.
Is there a way of editing the code to work ONLY on the target frame or would I have to move the target frame to it's own separate layout?
I've looked, and maybe just not in the right place.
Is it possible to setup the unit frames to change their look and location depending whether or not you are solo, or in a party, 10 man raid, etc?
For example, what I want to do (Pretend you are looking at a panel at the bottom of the screen):
Solo Mode
player (rectangle)...Target (rectangle)
pet (rectangle)........ToT (rectangle
Party Mode (player and target change shape and location)
Party 1 (rectangle)... player (square)... target (sqare)... Player 2 (rectangle)
Player 3 (rectangle).........................................................Player 4 (rectangle)
And player and target would change their location and size in larger raids.
I got the idea from Nui, but really don't like being locked in to one certain design.
Furthermore.... its NOT A BUG. Canceling auras became a protected function in 4.0. That means this is a functionality that Blizzard changed. Based on the new options available you can either A) sort your buffs or B) right click your buffs to remove. Not both. The current module is set to do A. A new module will need to be written to provide the functionality in B. But it won't let you sort them, just right click them.
New things take time. The majority of people that are working on this Addon went to Blizzcon for a much needed vacation. I can't speak for everyone, but I know Shefki caught an actual bug while at Blizzcon. So you will have to be patient.
I'm sorry I can't offer an ETA at this time. With Blizzcon and the resulting real-life cold/flu bug thing... we are behind. It is something that is definitely on our to-do list.
"Mana", "Focus", "Rage", ...? Maybe, I'm blind, but I just can't find an option
to do so.
The default option for the power bar if you have not checked any boxes to change it is to behave in the way you described. Focus is melon/orangy, Rage is red (remember it starts empty and fills up), Mana is blue, Energy is yellow (and behaves like rage)
I probably have changed that to Custom Color way back when I didn't know where to adjust the Mana, Rage, etc. colors globally and didn't like the (bright) blue default for Mana.
Can you please confirm you have the latest release version of PB? (beta 15)
Can you tell me what your graphics setting is at? (Low/Fair/Good/High/Ultra)
Also it's possible you have a poorly written LuaText that's causing you problems. So you might try turning off the LuaTexts module and seeing if the problem goes away.
More than likely turning on errors is going to highlight some sort of problem that we can act on.
-Layout Editor
--Choose your unit
---Text tab
----Under current text, choose the bar you want to modify
-----Modify it with the tools in the bottom
@Kupotek, Looks to me like you have installed the nolib version of PitBull4 and not installed the LibDualSpec library. I just double checked it is included in the embedded version and is loaded properly by it.
However since the migration over to 4.0, I have an issue I feel that I should address due to the less customization options. In 3.0 you were able to customize each unit (ex. Player, Players target, etc etc) independently. Now with this 4.0 version I can't seem to find away to do this. If I want a portrait on the player and target units, I have to have them on all the other units as well. This isn't very nice cause it takes up more room then needed. This comes into effect with many other options as well. If I recall right this takes into play with the indicator icons, change one unit, it changes all the units.
I can agree with trying to simplify Pitbull as ..yes it wasn't the most .."get to it" add-on, it took some getting use to, however, I don't think we should have sacrificed some of the customization we use to have. So if there is a way to change options independently on each unit rather then linked to all units, then please help! lol, if not, then I hope in the future this option can be re added.
Thanks again
Kid-Smooth