PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
I've been having issues with the 3D portraits and mainly for worgen characters. While it isn't limited to JUST worgen, it seems to happen more with them in party, including my own player bar.
I never have Full-body enabled but for some reason my portraits will randomly switch from just the portraits to full body. Party, target, player, it doesn't seem zoned in on just one bar set or anything.
I've gone into the settings, toggled the full-body option, toggled the portrait option, reloaded my UI, logged to the character screen and back in, exited WoW completely and restarted the game.
It seems random but more common while I'm in a party.
I've gone into the settings, toggled the full-body option, toggled the portrait option, reloaded my UI, logged to the character screen and back in, exited WoW completely and restarted the game. * But it never really seems to change anything. Completely restarting the games will sometimes put it right, but I'll notice a few minutes or hours later it will switch back to full-body.
Worgen males especially are not labeled correctly in the Blizzard UI so what should be "full body" and "3d" is actually showing incorrectly. This is a Blizzard's code issue. :[
@opers This is a Blizzard Bug. Blizzard has a format for "full body/3d/etc" and we use the one that has been designated as the 3d shot but.... that's most obviously not what it is. There are a few posts on the curse page about this, as well as one person's work around. Generally Blizzard fixes these types of bugs after a bit.
Is your paladin above level 10?
(If either of those are no, you won't see the indicator - this is the same as the default UI behavior)
If both are yes, go to the Layout Editor and Look under Indicators tab for the Holy Power Module.
Hello, I just wonder why the 3D Portrait of male Worgen does not show correctly, but female Worgen does. Does everyone have the some problem? Or just me..
Are you using a custom text you created or one of the default settings?
(or possibly a custom text in a compilation....?)
All in all I am starting to like Pitbull over Xperl although I might ask that you put the FAQ and guide at the top of the description and then put it in bold and then change the font size to something big. Just saying.
Even then... some people were caught unawares at Cata Launch. (And its been saying that for MONTHS)
Thanks in advance!
:)
You could also turn on the default Blizzard buff frames (squares) under /pb Modules > Hide Blizard Frames
Thanks for your quick response.
We are working on writing a new aura module that would allow you to have this function again.
The Lua errors when you inspect I believe are not Pitbull related. I was hearing of this bug in relation to inspection from the WoW UI forums and it was sounding like it was possibly Gearscore related or due to the inspect throttling that Blizzard implemented.
As for the Second, its a known issue we are working on. There is a ticket open on wowace. You can config live in a group, or perfect your layout on a singleton and then apply it to your group frames in the interim. Basically the "Dummy" frames that were made to make config mode easier are the part that is broken, not the actual ability to configure.
Thank you for your kind words in the rest of your post. :)
• Lua errors after I inspecting a target and deselect that target.
• Test Layout for party and raid are not displaying correctly.
(Any other users experiencing similar error(s)?)
READ ME:
To the developers on behalf of the Pitbull community, I can confidently say thank you for this wonderful addon, and we ask you to please keep up the great work. In my opinion one of my favorite design features in Pitbull is how the developers decided to implement persistency of the layout control over the different unit frame elements, pretty ingenious. What that is means to the users is that now you have an elegant way to customize your UI and apply the same look and feel to all the other UI elements on your screen and across any number of characters, a customize once apply anywhere approach. For the people who are complaining about how difficult or nonuser friendly Pitbull is, all I can say is take the time either to read the documentation, ask for constructive help from a friend or on the forums, one thing there isnt is a lack of resources. However please do not pass blame on to the developers for your inability to understand this addon out of the box, or falsely proclaim that is must be a result of bad design. The time and effort to create this addon is probably beyond the scope of your understanding, so as a result it would be wrong to assume that to use this addon would be primitively rudimentary, although I assure you its anything but difficult. Everyone that successfully uses this addon without a doubt I know loves it, and they all took the time to learn how to use it, so please do the same and stop complaining.
NPCs don't really have classes. They're always flagged as a warrior, paladin and mage. Often this doesn't make any sense. We show classes in the texts only due to the carry over of the texts from PB3. Really shouldn't even provide that option, because they're never "right." In order to provide good class information for NPCs we'd have to build our own database, something I'm not particularly interested in doing atm.