PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
I'm seeing issues with SoM Classic where the target unit frame stops showing and combo points don't seem to be working.
There is a bug when I have an absorb on me.
The shield bar go to the right of my health bar instead of over it.
Image of the bug : https://postimg.cc/WDN0j61f
When in combat pitbull’s cpu usage keep goes up even i didnt to anything. Is this normal?
Is there any way to filter out my own DoT debuffs, but still see other DoTs of the same type?
E.g. as a rogue I have my own tracking methods for Garrote/Rupture, so I have removed these dots from the default debuff list, but I would still like to see a small icon if another rogue has applied these debuffs. I have my own debuffs much larger on the unit frame so if I enable said debuffs in the default list they are far too big.
Basically is there a way to blacklist certain debuffs of my own but still show those same debuffs if cast by another player??
Healing absorb bug
9.1 added a new pvp trinket called shackles of malediction. This trinket applies a debuff similar to the old maledict trinket that absorbs healing received. Pitbull is currently not displaying the healing absorption on any Unit frames.
Hey! I just switched to Pitbull and I've gotten most things worked out, but I can't get my target to show a mob's rare status. I don't know lua at all so I've cobbled together the other functionality I wanted by removing things from the presets, but I can't figure out how to make this work. I'm using
return "|cffffffff%s|r %s",Level(unit),Classification(unit) and 'Elite' or '',''
which shows level and elite status, but I also want it to show Rare and Rare Elite.
Any help would be appreciated!
https://wago.io/x_AH-kmKW
Can you adding honor level icon by default? I am using what i made but think it's better when that function embedded to pitbull by default.
I added an option for it in the PvPIcon module. I didn't make it the default because they look pretty bad at the default size
In reply to nebula169:
Hey man, love PitBull and have been using it for years - I was just wondering a couple of things:
1. Would it be possible to enable BigDebuffs compatibility?
2. Would it be possible to make it so the absorb effects appear over the top of the health frame instead of extending out past it?
Thanks for your work keeping this addon going for so many years!
With visual heal enable, only the next tick of the hots are showing. Any way to show the incoming heal for the remaining of the hots timer instead of only the next tick ?
In reply to jmxd_:
Having exact same issue. Disabling omnibar fixes it but oh well..
Masque works fine for me, there is some other issue that is causing the Aura module to fail
Edit: It should be fixed in v4.2.8
Just echoing the aura/display issues amongst other things.
Message: Interface\AddOns\PitBull4\ModuleHandling\Module.lua:292: attempt to index field 'db' (a nil value)
Time: Sat May 22 06:46:34 2021
Count: 8225
In classic my auras showed who applied them to me, but in TBCC it doesn't anymore, where that used to be it's showing me the spell id. Is this an option I need to change? I couldnt find it anywhere.
Getting this error on ptr repeatedly.
Message: ...terface\AddOns\PitBull4\Controls\BetterStatusBar.lua:738: attempt to index local 'texture' (a number value)
Time: Thu May 20 16:32:07 2021
Count: 4452
For classic or retail?
Oh, I see the problem, may as well fix it for both
Edit: It should be fixed in v4.2.7 for retail now
In reply to nebula169:
Also getting an error like this, curious what caused this to happen since no updated to pitbull retail since March? Looking forward to an update, switched to default until fixed.
In reply to nebula169:
Sorry should've said, was on retail (9.1) ptr.
Hello
When I logged on today I noticed that my pitbull unit frames are acting kind of glitchy. For example some times when clicking a target the target frame takes a bit to load any text (hp, lvl, name etc), and suddenly I don't have any buffs or debuffs attached to my unit frames and I can't figure out how to get them back (isn't there supposed to be an Aura pane in the Layout editor?). The Aura module is ticked on under Modules, but I can't tick it off and on like it's bugged or something.
I've attached an imgur album with a few screenshots along with a gif of the text taking a while to load issue:
https://imgur.com/a/Z9lnzgM
https://gyazo.com/66a14b8805eafe6c154db25a0db1d275
Thank you in advance for any help.
- Icy