PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
Going to need more info than that because I'm not seeing it and if it was common then I'd have a ton of people beating down my door with info.
Can you post any errors you've been getting?
You can enable errors in WoW by doing the following.
1) Press escape until the game menu comes up.
2) Click the Interface button.
3) From the Game tab choose Help.
4) Make sure Display Lua Errors is checked.
5) Click OK.
You may need the reload/restart the game to duplicate the issue. If you get a ton of errors post the oldest ones you get.
New bug since the new beta build:
Indicators dont seem to work at all and text is randomly disappaering from the unitframes.
@Shefki
I hate to be a nuisance, but even Pitbull4_Cooldown_ does not blacklist the cooldown text from appearing. I've tried many different variations as well.
Note that I was able to blacklist other cooldown texts from appearing, such as on the action bar. I wonder if anyone else has experienced this problem?
@Jointstock
Forgot that the cooldown frames don't show up on framestack and forgot about my own FAQ:
http://www.wowace.com/addons/pitbull4/pages/faq/#w-how-do-i-stop-omni-cc-from-displaying-cooldown-timers
Even switching the DX11 is causing the problem to pop up from time to time :(
Sad that Blizzard broke portraits like that :( Thanks for the suggestion though :)
I have an issue where the 3D portraits do not stay contained within the boundary of the "Portrait" element. It is really annoying, it had been working perfectly until the last update.
Where are the profiles stored? Maybe I can delete Pitbull entirely and clean the saved variables for it and readd the profiles. I really don't want to start from scratch.
This is a bug with the game itself. Every unit frame addon is having the same problem. The only known solution we have at this time is to suggest that you upgrade to Direct X 11. If that's not possible there's nothing we can do until/unless Blizzard resolves the problem themselves.
MIght want to add a note at the begining , seeing as so many peeps got this problem im sure you guys are getting tried of seeing this and explaining. Thank for all teh hard work , best unit frames in game by far.
Will be fixed in the next release. Either that never worked or Blizzard recently made a change.
Hello,
I am trying to use the totem-per-element-sound when expired/destroyed and it does not seem to be working with the version of Pitbull that I am using (v4.0.0-beta36). I tried a couple different sounds. The sound preview in the configuration UI works fine, but the sound does not play when my totem expired (I only tested with fire totems as that is the only one I need).
Thank you :)
working great in beta37 which i was able to grab today. thank you very much!
I'm not seeing that problem. Can you enable errors and post all of the errors that you're seeing.
You can enable errors in WoW by doing the following.
1) Press escape until the game menu comes up.
2) Click the Interface button.
3) From the Game tab choose Help.
4) Make sure Display Lua Errors is checked.
5) Click OK.
You may need the reload/restart the game to duplicate the issue. If you get a ton of errors post the oldest ones you get.
Can you please open a ticket here (it's a curse site so same username/password as you use here):
http://www.wowace.com/addons/pitbull4/create-ticket/
Please attach your config file (under your wow install WTF/Account/$ACCOUNT/SavedVariables/PitBull4.lua where $ACCOUNT is the name the game is using for your account, older accounts will have your old username, newer accounts will just be a number).
I'd like to resolve this but I'm not able to replicate it. Doing the above should help me see the problem and get it resolved.
Thanks.
Done :)
Hi,
i have an issue with my death knight. When I enable the "Totems" indicator all the texts (name, classe, health, runic power, etc.) in my player frame disappears. Everything else instead remains (icons, bars, portrait, etc.).
How is this possible? How can I solve? Thank you.
@Shefki
I appreciate your effort but unfortunately I've already done that to no avail. I've tried everything I can think of such as:
Pitbull4, Pitbull4_Aura, Pitbull4_Aura_(1-9), Pitbull4_Frame, Pitbull4_Frames, Pitbull4_Frame_(1-9), Pitbull4_Cooldown, Pitbull4_Cooldown_(1-9), and many others.
So I'm wondering if OmniCC simply doesn't work with the Pitbull4 aura frame or if there's something I'm not seeing.
@RibeyeSteak
Bug should be fixed in the latest Alpha.
@RibeyeSteak
I wasn't accusing you of lying. I just thought you had made a common mistake like looking for something in a profile that you weren't using.
I have replicated the issue and see what the problem is. I'll get it fixed. In the meantime you can work around it by changing something on the following tabs of the layout: General (and any of its sub tabs), Bars/General, Indicators/General, Texts/Default font or Texts/Default size, Faders/Minimum opacity or Faders/Maximum opacity or Faders/Smooth opacity change.
Ultimately what is happening is that AceDB is optimizing the layouts that have default values still set on them. As soon as something loads them then they get created with the default values. The key issue here is that you have to create them and not modify them or use them.
Could you add the new Warlock pet Power Type called Fel Energy to the Color Options?
I modified Main.lua for that: DATABASE_DEFAULTS.profile.colors.power["POWER_TYPE_FEL_ENERGY"]