PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
Yup I know how to fix it. It's just a huge pain to find the leak of _ in PB4. Providing the information I requested tells me exactly where the problem is.
sorry for wasting your time shefki! Looks like I had an older version still loaded! updating to the new beta version fixed the issue!
No problem. Glad we got it fixed for you.
First thank you so much for the continued work on this adon love it!
I looked through some pages and can't seem to find anyone describing my issue. Each time I try and change my talents I get an erro message stating "Pitbull is trying to access information that only the blizzard UI is allowed to access and will be dissabled" if I click ok it dissables the addon I can make the tallent changes then need to log out and re-enable pitbull.
Am I doing something wrong here or is this really a pitbull issue?
Ever since patch 5.0.4 hit, i have been getting this error three times each time i target something (or change target, got over 1400x of this error from last nights raid)...any ideas? Doesn't seem to affect much except giving my target's healthbar a {err} to the left side.
1453x <string>:"PitBull4_LuaTexts:Target:Lua:NumTarg":1: attempt to call global "GetNumRaidMembers" (a nil value)
PitBull4_LuaTexts-v4.0.0-beta36-3-g9bfb703\LuaTexts.lua:870: in function <PitBull4_LuaTexts\LuaTexts.lua:825>
PitBull4_LuaTexts-v4.0.0-beta36-3-g9bfb703\LuaTexts.lua:1415: in function "AddFontString"
PitBull4-v4.0.0-beta36-3-g9bfb703\ModuleHandling\TextProviderModule.lua:118: in function "UpdateFrame"
PitBull4-v4.0.0-beta36-3-g9bfb703\ModuleHandling\Module.lua:319: in function "Update"
PitBull4-v4.0.0-beta36-3-g9bfb703\UnitFrame.lua:823: in function "Update"
PitBull4-v4.0.0-beta36-3-g9bfb703\UnitFrame.lua:849: in function "UpdateGUID"
PitBull4-v4.0.0-beta36-3-g9bfb703\Main.lua:1383: in function "CheckGUIDForUnitID"
PitBull4-v4.0.0-beta36-3-g9bfb703\Main.lua:1394: in function "?"
CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
<in C code>
<string>:"safecall Dispatcher[1]":13: in function "?"
CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
...\DataStore\libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <...\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
<in C code>
FrameXML\SecureTemplates.lua:424: in function "handler"
FrameXML\SecureTemplates.lua:560: in function "SecureActionButton_OnClick"
FrameXML\SecureTemplates.lua:600: in function <FrameXML\SecureTemplates.lua:592>
Locals:
nil
You have a custom lua text in your Target Layout named "Lua:NumTarg" It is using the function named GetNumRaidMembers which has been removed from the game. You should disable it and/or adjust it to be compatable for 5.0.4. It's difficult for me to tell you how to do that without seeing the content of the code since the replacement functions aer not entirely drop in replacements and I'd have to understand the logic of the code. If you post it I can provide you a corrected version.
Yeah the issue has several different ways it presents.
My wifes pc has this issue as well, but mine is different. The portrait is off to the left of the screen (seems to be on same horizontal position). It is not full model, it looks to be as if correct size etc...but not on right vertical position. Player unitframe does not seem to be affected.
Since the patch with pitbull unit 3D pics have entire models showing up on my screen . not just on the frame the whole screen
Known issue with the game. The model viewer frame has issues when you run under anything other than Direct X 11 on Windows. If you can't switch to Direct X 11, then you'll have to turn the 3d frames off until Blizzard fixes the problem. All the other unit frames are having the same issue, so nothing I can do.
Could be, but if so, it's been several coincidences over 3 days during different times of the day. Today I re-enabled it and during ultraxion in LFR, I had >3k latency. Disabled it and latency was fine. Tried enabling it again for warmaster and again, the huge latency spikes. Disabled it for spine and nothing. Same thing happens just walking around Orgrimmar. I guess if there is nothing in Pitbull that triggers communication, then it cannot be causing my latency, but that seems really odd that it only occurs when Pitbull is enabled, and has not happened even once while it's disabled.
Pitbull is causing me to have world latency issues. I deleted my WTF, Cache, and Interface folders and then re-installed Pitbull. Started it up and it was the only addon running and caused 2k+ world latency (home latency was fine). Both world and home latency were fine with Pitbull disabled.
I can't imagine how PitBull4 is causing world latency issues. It has nothing it in that triggers communication. So it should have no impact on your latency. I suspect it's a coincidence that things were fine when PitBull4 was disabled.
Until recently totems weren't enabled except for Shaman.
Hi there.
First, a BIG thank you for updating this for v5. I have noticed something a little strange/weird though with my DK and I was wondering if you could help me. It appears a rogue little 'icon' / button has appeared above my players frame and I can't for the life of me get rid of it or know what its trying to display.
http://s9.postimage.org/wmtxtfgb3/wtf.jpg
Sometimes, its blank / black, other times it shows my Blood Pressence icon, other times its that weird icon (i dont even know what spell that is!).
I've gone through the options and disabled auras and things I think it could be one at a time, but to no avail.
Any ideas?
Believe that's the Totem module that's showing up for the Ghoul (if you're not Unholy your Ghoul is tracked as a Totem).
Yup. Totems got re-enabled...disabling that got rid of it. Thanks :D
I am wondering how to filter out my raid party's debuffs on the enemy target in order to just show my own debuffs, i have no interest in seeing other's debuffs on my target. I've played with the aura editor in advanced mode, and its kind of confusing, hopefully you can help? Also, whenever i try to change the settings with the advanced settings of a filter pitbull gets some kind of error and blanks out, meaning the page with all the control features will show up blank and i have to reload ui and it works again.
You shouldn't need to mess with the advanced filter to do what you want. Just choose the Default debuffs or Default buffs filter. It's possible that there are some auras that are missing, especially as there have been many changes. If you find some let me know and I'll fix it.
If you want to turn off some filters you can do it from the simple tab fairly easily.
If you can give details of how to replicate the error and what the error or errors are I can probably fix whatever the issue you're seeing with the advanced filter setting.
Hi,
Ever since patch 5.0.4, I've been noticing a huge increase in mouse sensitivity whenever I'm using pitbull. This is especially an issue when using the right mouse button to turn my character; the slightest movement ends up turning me 360 degrees. Disabling pitbull solves the problem. Any ideas how to fix? I've tried playing around with the mouse options in the interface menu, but it doesn't seem to help.
EDIT: I uninstalled/reinstalled the addon, and it seems to have solved my problem.