PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
I'm guessing you mean the portrait problem. If so you could just disable the Portrait module for now.
I'm not in a great position to know when the problem is fixed because I play and work on a Mac and I can't reproduce the problem.
yeah i read all current comments. but i only really use pitbull because of this 3d portraits. and it looks more beautiful with the classic prtrait than pitbull with 2d.
so i use the classic style again until it works again... and i hope it will again some day.
hm and this with mac is a little problem but maybe another person is friendly enough to tell this here. or i will try it at the next patch....
I found the full body is somewhat doable for me least till it's fixed....I hope :P it's not the best but it is better then the way 2D or "class" looks for me.
@Jointstock
We have had aura filtering for far longer than Shadowed Unit Frames has even existed. As far as I know you can only do white and black lists by name in SUF, when we can do a heck of a lot more than that. If you want to just create your own white or black lists you can go to Modules, Aura, Aura filter editor, Advanced. Type in a name for your filter in the New filter box and press enter. Choose when you want the filter to show in the drop down boxes for the aura module, if you're not sure Always is fine for now. Choose Name for the Filter type. Choose White List or Blacklist as it suits you and then you can start adding names below.
Once you've made your filter you can select it to filter the buffs or debuffs on a layout in the Layout editor, Aura, Filters. You can also use filters to decide when to highlight frames.
There is a fairly complex set of filters included already that implements the filtering that was present in PB3.
Is there any chance we could get aura filtering like shadowed unit frames has?
First thank you so much for the continued work on this adon love it!
I looked through some pages and can't seem to find anyone describing my issue. Each time I try and change my talents I get an erro message stating "Pitbull is trying to access information that only the blizzard UI is allowed to access and will be dissabled" if I click ok it dissables the addon I can make the tallent changes then need to log out and re-enable pitbull.
Am I doing something wrong here or is this really a pitbull issue?
If I understand what you're describing, then I have been getting the same pop-up for months, mostly when trying to change glyphs. And has mostly been involving Archon rather then Pitbull, but lately after the patch it's been complaining about Baggins-plugins and ArcHUD. :x
It says in the pop-up "Baggins_Search has been blocked from an action only available to the Blizzard UI. You can disable this addon and reload the UI." Option-buttons are Disable and Ignore.
bobyboucher, Can you please execute the following actions. It'll help me narrow down and resolve the issue. Ultimately, the issue is a Blizzard bug, but I should be able to workaround it.
1) First make sure you're running the latest release (at this time beta36).
2) While in the game type the following in your chat box: /console taintLog 1
3) Exit the game. All the way out, do not just log out, completely quit the game.
4) Start the game up again and reproduce the problem again.
5) Exit the game and find the file under your WoW install at Logs/taint.log Do not start the game up again until you have made a copy of the file or uploaded the file in the following step. Starting the game again will wipe out the file.
6) File a ticket on the issue and attach the taint.log file to the ticket. You can file the ticket at the following site (uses the same username/password as this site as it is a Curse site): http://www.wowace.com/addons/pitbull4/create-ticket/
Hi,
Thank you for the fast responce I will do that as soon as possible! I stumbled on this at MMO champ where people were experiencing the same issue and one of the addon devs that regularly moderates there described where the error is comming from and I believe how to resolve it. http://www.mmo-champion.com/threads/1192031-Addon-errors-when-trying-to-switch-glyphs-or-talents?p=18311667&viewfull=1#post18311667
I will do what you asked above asap! Thank you again for looking into it :)
Yup I know how to fix it. It's just a huge pain to find the leak of _ in PB4. Providing the information I requested tells me exactly where the problem is.
sorry for wasting your time shefki! Looks like I had an older version still loaded! updating to the new beta version fixed the issue!
No problem. Glad we got it fixed for you.
You have a custom lua text in your Target Layout named "Lua:NumTarg" It is using the function named GetNumRaidMembers which has been removed from the game. You should disable it and/or adjust it to be compatable for 5.0.4. It's difficult for me to tell you how to do that without seeing the content of the code since the replacement functions aer not entirely drop in replacements and I'd have to understand the logic of the code. If you post it I can provide you a corrected version.
Ever since patch 5.0.4 hit, i have been getting this error three times each time i target something (or change target, got over 1400x of this error from last nights raid)...any ideas? Doesn't seem to affect much except giving my target's healthbar a {err} to the left side.
1453x <string>:"PitBull4_LuaTexts:Target:Lua:NumTarg":1: attempt to call global "GetNumRaidMembers" (a nil value)
PitBull4_LuaTexts-v4.0.0-beta36-3-g9bfb703\LuaTexts.lua:870: in function <PitBull4_LuaTexts\LuaTexts.lua:825>
PitBull4_LuaTexts-v4.0.0-beta36-3-g9bfb703\LuaTexts.lua:1415: in function "AddFontString"
PitBull4-v4.0.0-beta36-3-g9bfb703\ModuleHandling\TextProviderModule.lua:118: in function "UpdateFrame"
PitBull4-v4.0.0-beta36-3-g9bfb703\ModuleHandling\Module.lua:319: in function "Update"
PitBull4-v4.0.0-beta36-3-g9bfb703\UnitFrame.lua:823: in function "Update"
PitBull4-v4.0.0-beta36-3-g9bfb703\UnitFrame.lua:849: in function "UpdateGUID"
PitBull4-v4.0.0-beta36-3-g9bfb703\Main.lua:1383: in function "CheckGUIDForUnitID"
PitBull4-v4.0.0-beta36-3-g9bfb703\Main.lua:1394: in function "?"
CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
<in C code>
<string>:"safecall Dispatcher[1]":13: in function "?"
CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
...\DataStore\libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <...\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
<in C code>
FrameXML\SecureTemplates.lua:424: in function "handler"
FrameXML\SecureTemplates.lua:560: in function "SecureActionButton_OnClick"
FrameXML\SecureTemplates.lua:600: in function <FrameXML\SecureTemplates.lua:592>
Locals:
nil
Since the patch with pitbull unit 3D pics have entire models showing up on my screen . not just on the frame the whole screen
Known issue with the game. The model viewer frame has issues when you run under anything other than Direct X 11 on Windows. If you can't switch to Direct X 11, then you'll have to turn the 3d frames off until Blizzard fixes the problem. All the other unit frames are having the same issue, so nothing I can do.
Yeah the issue has several different ways it presents.
My wifes pc has this issue as well, but mine is different. The portrait is off to the left of the screen (seems to be on same horizontal position). It is not full model, it looks to be as if correct size etc...but not on right vertical position. Player unitframe does not seem to be affected.
Could be, but if so, it's been several coincidences over 3 days during different times of the day. Today I re-enabled it and during ultraxion in LFR, I had >3k latency. Disabled it and latency was fine. Tried enabling it again for warmaster and again, the huge latency spikes. Disabled it for spine and nothing. Same thing happens just walking around Orgrimmar. I guess if there is nothing in Pitbull that triggers communication, then it cannot be causing my latency, but that seems really odd that it only occurs when Pitbull is enabled, and has not happened even once while it's disabled.
Pitbull is causing me to have world latency issues. I deleted my WTF, Cache, and Interface folders and then re-installed Pitbull. Started it up and it was the only addon running and caused 2k+ world latency (home latency was fine). Both world and home latency were fine with Pitbull disabled.