RangeDisplay
Estimated range display. Type /rangedisplay for configuration or /rangedisplay locked to lock/unlock the frames.
RangeDisplay is a simple range display addon. It is using spell range, item range and interact-distance based checks to determine the approximate range to your current target. Due to the whackyness of interact-distance based checks, recent versions only use those when spell/item based checks are not possible . The display can be configured in many ways (displaying only the max range, adding border and background, etc).
Currently you can set up RangeDisplay to show your current range to your target, focus, pet and mouseover units. The mouseover unit range can be anchored to the mouse or placed at a fixed position.
New in v3.8.0: It is possible to add sound notifications to "range sections" (similar to color setting). The sound will be played when entering the section. If two sections have the same sound file attached to them, then the sound is not played again if switching between the two sections.
This sound notification is enabled by default for the target unit's close range section.
Displaying max range only: if you want to display only the maxRange, you need to set Text to "%d" and tick the Reverse option for the section(s).
I'm investigating the issue with the ranges not getting the talent-updated values. Till I find the issue and manage to fix it, you can force a re-init with the following chat command:
/run LibStub("LibRangeCheck-2.0"):init(true)
sorry for the inconvenience,
cheers,
mitch
i will use this in macro until an update :)
i always get these weirdo bugs in addons that are really hard to explain, and get dissed by the authors in a second.
good to see someone who cares ^^ /respect
and thank you ^^
Could you do me a favor and check if you have multiple instances of the file LibRangeCheck-2.0.lua under you Interface\AddOns folder? I'm trying to rule out the chance that it's a "library upgrade" issue.
thanks,
mitch
there is no other search result in my interface folder for *librange*
but i have a shadowpriest, and with talents, i have 36 yard spells
so i have set it up as 30-35-36-40- with boundary warning text between 35-36. and its working.
my problem is, every time i log in, i get only the default range values.
i always manage fixing it with starting wow normally, let everything load, then doing a /console reloadui.
That's strange, I never experienced such behaviour.
Do you use the dual-spec profile switching? (Do you have dual specs and different profiles set for the different profiles?).
If you open the config dialog after the inital wow start (before the /console reloadui), do you see the wrong values set in there, or the good ones but the display doesn't work according to the settings?
After the /console reloadui, do you see the correct values in the options panel?
thanks for the info,
cheers,
mitch
I've tested a bit yesterday switching profiles, using AddonLoader etc, but I couldn't reproduce your problem. Could you try disabling all other addons and see if the problem still occurs? I think its some sort of addon-interaction issue.
cheers,
mitch
the values always show the correct ones in the options menu (before and after), just not in the actual range indicator.
i'll try some enabling disabling when i have some time ;)
"my problem is, every time i log in" let me rephrase this, it loads like 70-80% wrong and 20-30% right, so, not ALWAYS.
(in my opinion, it looks like a loading order problem, like applying settings before libraries or talents or whatever are loaded, so it fails the first time (slow PC) i would fix it with a delayed settings apply on load, or forcibly applying settings in game every X (x=many to not to be a resource hog) minutes. these are just my mumblings , dont mind them, i could be very very wrong :) )
i also made a warrior alt, with range indications of melee, dead zone, charge range, too far, and it works always on the first load. but then again, these are values, not modified by talents/glyphs yet.
Indeed it seems some sort of initialization issue related to talents. I might be catching the wrong event regarding talent changes. I'll look into this.
Thanks again for the report,
cheers,
mitch
First off, unlock the frames. Then you'll see nice green boxes, and a green semi-transparent hand icon in the middle. Position the box titled "mouseover" around the hand icon, then lock the frames. The mouseover display will be offset from the real cursor similar to how you positioned it relative to the "fake" hand cursor. (at least that's the theory, if it doesn't work like that, then please report back and I'll look into it)
cheers,
mitch
LibRangeCheck went thru a bit of an overhaul, so things might've creeped in. Could you tell me what class you played when this error occured?
thanks,
mitch
cheers,
mitch
v3.7.4 should be OK.
cheers,
mitch
Love the addon btw
cheers,
mitch