Rarity
NEW:
- Support for Cataclysm Classic (experimental)
- Rarity now has a Discord server!
If you're interested in following the development process or contributing, you should also check out the official GitHub repository. We're always in need of more hands to help us make the addon better!
Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.
Looking for Rarity Item Packs? Click here.
Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.
If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.
Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.
Main features
- Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
- Provides a progress bar, which you can toggle by clicking the icon or feed label.
- Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
- Includes full source info, telling you how to obtain everything Rarity tracks.
Other features
- Share packs of items with other users
- Can automatically add waypoints to TomTom for certain items
- Uses statistics whenever possible to keep track of attempts
- Breaks your farming down by session, day, week, and month
- Looks at your instance locks to see if you've defeated various bosses recently
- Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
- Supports bonus coin rolls
- Automatically screenshots when you obtain an item
- Keeps track of rare achievements like Frostbitten and Glorious
- You can add your own items to track
- Lets you modify your attempt count without having to edit saved variables
- Automatically imports data from Bunny Hunter if you're switching
Slash Commands
Simply typing /rarity should open the options menu (unless disabled).
For troubleshooting issues:
- /rarity dump displays the most recent debug log entries (even if the debug mode is disabled)
- /rarity validate checks the consistency of your item database, including custom items (experimental)
Comments & bug reports
Help translate Rarity
Click here to help translate Rarity into your language.
Frequently Asked Questions
Click here to read the Frequently Asked Questions. Please read this before requesting support.
In reply to bigfire:
Those items were just added in the latest update, unless you're using the alpha versions. If you used the import string you unfortunately have to copy the attempts over manually :(
Hey, let me start by saying that I love this add-on. As a collector, it's awesome tracking my attempts, and what i still need to kill for the day/week. So thanks for the work you do! My question is, why does it take so long to update? Rarity just started tracking the new mounts in Mechagon and Nazjatar. so after about 45 days of farming the new mounts, it's now tracking my attempts. Is there any way to get these updates out closer to the patch releases?
In reply to riot122780:
I'm finding this super frustrating as well. It would be really fantastic if Rarity updated from the PTR rather than waiting over a month, because by then any tracking is totally messed up, which kind of defeats the purpose of the mod in the first place.
In reply to MystbornGames:
You guys are welcome to help the maintainer out by collecting the information and formatting it. The source is linked and you can submit changes for review. I'm sure they'd appreciate it; they certainly seemed to when I helped with the Archaeology bugs in the 8.0 pre-patch and when Blizzard re-did all the MapIDs.
In reply to arbelac:
Yes, VERY welcome! I'm just one person and not even the original author. There are almost 80 issues right now and new reports are coming in almost daily.
In reply to MystbornGames:
The PTR data on wowhead is often lacking or incomplete. It takes several weeks on live servers to get usable data on most things, and even then much has to be guessed or derived from wowhead users' comments.
In reply to riot122780:
The TL:DR version of what I originally wrote (deleted because giant wall of text) is:
1. Maintaining this addon takes a lot of time
2. I do not have much time
3. There is no one else working on it, nor helping (for the most part)
4. I'm slow because I'm not the original author, and I don't know the entire codebase
5. I'm also slow because I try to not make the code even harder to work with
6. You probably should try using the alpha versions which are published much earlier
Your options are:
1. Help add new items yourself. It's not difficult, just time-consuming
2. Set Curse client to download alpha versions, but expect some bugs
3. Wait
Here is the current list of issues: https://github.com/SacredDuckwhale/Rarity/projects/1
Feel free to contribute :)
i have added the fabious mount (the one you have to take a selfie with) as a custom. however, rarity says it is unable to item information from the server. is there anything else i can do?
In reply to aislar:
If you entered the correct item info, then probably not. I once read the server only returns item info for items that have been obtained recently by some player, although that might just have been a rumor. I've no idea how it works, but if you did everything correctly and the server still doesn't give you the info, that isn't something Rarity can help with.
I'm not really sure how Rarity helps with tracking the mount, though, seeing how it isn't a regular rare that drops the mount. Or did I miss something there?
Hello! i noticed today, but probably have had this issue for some time without thinking about it after the new patch,
when i come out of a loading screen or a /reload UI, 8 seconds later i get a 5 second Freeze, and after alot of addon disabling i disabled Rarity and the issue dissapeared, just wanted to shed the light of this occuranse
Also:
Sometimes the wow.exe just randomly closes - I am not sure if this addon has anything to do with the EXE shutdown, just openly suggiesting that it might have been the culprit of this aswell :)
Edit: i noticed also that when i disabled this and enabled everything back i am now using Half the memory than before i disabled it
In reply to Forge_User_13060544:
That's a known issue, the freeze is Rarity scanning your collections (edit: and subsequently building the tooltip), which for some users seems to take longer than usual now. Please see the comment below your and the Issues tab on the project site for possible workarounds :)
Rarity (or any other addon) doesn't have the power to close the WOW client.
Not sure what you mean with the last part. Rarity uses some (small) amount of memory to store its database, which isn't noticeable on a reasonably modern system. If you're referring to the client's overall memory usage, then that's not something any addon can reduce by a significant degree.
I have this annoying error with this addon, i just did a massive troubleshoot loading one addon at a time and found this to be the culprit.
So, a few seconds after logging in and switching characters etc, theres a 2-3 second freeze-load about 10 seconds after logging in.
And as you might suspect this is annoying when logging multiple characters if you want to move mats over from alts etc.
I wonder if anyone got the same. Now i will lose track on the various rarity numbers ive accumulated cause i cant stand that freeze everytime i log on.
In reply to th3_ki113r:
Hey, this is unfortunately a known issue that hasn't been very straight-forward to troubleshoot. Some users have had success with changing/disabling certain settings, see https://www.wowace.com/projects/rarity/issues/345
Until I have more time available to debug and profile the addon's loading process, I can't really say much more. Sorry :)
In reply to Cakechart:
i see, well guess its the waiting game then. ty.
In reply to th3_ki113r:
Ah, you should definitely try to change the sort order and/or disable showing items outside of the current map. It could easily fix the problem, if only temporarily, so you can log between your alts.
The freeze is probably caused by building the (extensive) tooltip via LibQTip, which for some reason is taking much longer than it should, even timing out entirely and being killed by the WOW client for some users.
Rarity adds ALL the items and then sorts them, both of which is taking some time. So reducing the number of items it has to add by hiding some, collapsing groups etc. reduces the delay, and using a different sort order makes Rarity use different sorting algorithms, which may be faster than the one you are currently using (depends on the sort order).
That's as far as I got when I looked into it. Finding an actual fix that doesn't require rewriting everything is the main problem :)
In reply to Cakechart:
hm, ill try something.
Is Rarity no longer tracking the Great Sea Ray when fishing off the Tradewinds Market pier in Boralus Harbor? I just started leveling a new character and when I went to fish off the pier Rarity would not register when I caught something and add to the counter. I even logged out and onto another character and the add-on still did not increase the counter. It's been a while since I did any real fishing, but I do remember getting upticks on Rarity when I fished on other characters at the same location early in the expansion. I'm not sure if it's a bug (downgraded to r687 and it still did not register) , a setting got changed (haven't messed with any Rarity settings to date since it worked out of the box), or the location for fishing for the ray moved out of the harbor. Any way, thanks for any help that can be provided.
In reply to Ookami313:
Thanks for the report! Unfortunately I've no idea what happened there, or if something happened at all. In fact, I haven't fished since Wrath of the Lich King (oops).
But I'll look into it as soon as I can :)
Status: https://github.com/SacredDuckwhale/Rarity/issues/124
Downloaded an update today 21/7 says version 8.2 however the update resets interface number to 80100, I changed it to 80200 on patch day to allow the addon to work in new patch. It's not a problem for those of us who know how to do this however for those that don't can you change the interface number in the addon so it will work for everyone. Cheers.
In reply to dsgis27:
Ah, that's an oversight. I never remember to update the TOC version as one can simply ignore those "outdated addons" warnings, but it'll be fixed in the next release :)