Rarity
NEW: Rarity now has a Discord server!
If you're interested in following the development process or contributing, you should also check out the official GitHub repository. We're always in need of more hands to help us make the addon better!
Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.
Looking for Rarity Item Packs? Click here.
Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.
If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.
Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.
Main features
- Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
- Provides a progress bar, which you can toggle by clicking the icon or feed label.
- Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
- Includes full source info, telling you how to obtain everything Rarity tracks.
Other features
- Share packs of items with other users
- Can automatically add waypoints to TomTom for certain items
- Uses statistics whenever possible to keep track of attempts
- Breaks your farming down by session, day, week, and month
- Looks at your instance locks to see if you've defeated various bosses recently
- Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
- Supports bonus coin rolls
- Automatically screenshots when you obtain an item
- Keeps track of rare achievements like Frostbitten and Glorious
- You can add your own items to track
- Lets you modify your attempt count without having to edit saved variables
- Automatically imports data from Bunny Hunter if you're switching
Slash Commands
Simply typing /rarity should open the options menu (unless disabled).
For troubleshooting issues:
- /rarity dump displays the most recent debug log entries (even if the debug mode is disabled)
- /rarity validate checks the consistency of your item database, including custom items (experimental)
Comments & bug reports
Help translate Rarity
Click here to help translate Rarity into your language.
Frequently Asked Questions
Click here to read the Frequently Asked Questions. Please read this before requesting support.
In reply to gaviin1242:
In the latest alpha, I've updated the pet journal logic to pass the right filter flags. It seems that Rarity wasn't resetting the filters and could therefore "miss" some pets when trying to mark them as found (because Blizzard changed the flags that needed to be passed). Unfortunately, I don't know for sure that it's the cause, so if it still doesn't work there may be something else at play.
You can also try to manually set "track this" and "repeatable", it should behave similarly to the logic Rarity uses when scanning the pet journal. If it doesn't, make sure there are no pet journal addons enabled that could interfere with the filters, and that all filters are on (i.e., you can see all pets that should be processed in the journal UI).
How do I make a script for mobs that dont always drop loot? I was trying to make a script for Orb of the Feltemptress. https://www.wowhead.com/item=147117/orb-of-the-fel-temptress
But it only tracks those mobs that actually has loot.
In reply to Hrazmadul:
You can use the "boss" mechanism maybe? It tracks combat log events (unit death), which isn't the same as looting NPCs but it might be "close enough" in this case.
In reply to Cakechart: Ty I'll try that.
So much problems when using as evoker. It would be nice if that was taken care of. Otherwise I have to uninstall it, because even deactivating it doesn't help.
In reply to scaver:
It would also be nice if people submitted more detailed bug reports or even pull requests on GitHub :) I haven't played WOW since BFA, so unfortunately I don't have an Evoker.
That said, the problem is tracked here: https://github.com/WowRarity/Rarity/issues/569
It's possible that just adding the class to the list would be sufficient, but since you haven't specified what other problems there are I can't say more.
In reply to Cakechart:
I submitted a bug report. What more information you need?
I just get spammed with error messages. The 35x shown in the bug report were shortly after a restart. If you play for a while, these quickly go into the hundreds. As a result, it was no longer possible to play with Rarity and I had to uninstall it.
Not sure what happened but this is no longer tracking kills for me. It started a few weeks ago, but I hadn't noticed until recently. I've updated to the latest update released on 7/19, but still not working. This is specific to rares that drop mounts.
In reply to alohaitsjeff:
What happened is that Blizzard changed their API and broke Rarity, again. If you update to the latest alpha, that particular problem should be resolved at least.
Hello, I was wondering if it was possible to have output set to chat + floating text for every attempts at the same time! Would be great to have both (can only check one option currently).
In reply to Aonaskull:
Not that I'm aware of. This functionality is provided by LibSink, not Rarity itself.
In reply to Cakechart: Oh ok so you have no control on this feature :( I mean it's great to have floating text but I also like to see all my attempts in chat as well :D I don't know how to contact LibSink dev about that. I am sure it is not too difficult to implement. Anyway thank you for this great addon! I am using it every day!
In reply to Aonaskull:
You can try opening an issue on their GitHub, but considering that the author maintains several highly popular addons (such as BigWigs) I doubt they'll have time for this.
If I can make a suggestion, when tracking specific items, would it be possible to highlight the nameplates of the mobs it drops from?
In reply to gavino_fdb:
How do you mean? Nameplates aren't something Rarity deals with, but there are other addons that you can use to customize them.
In reply to Cakechart:
I mean in the same way that nameplates aren't always highlighted unless they happen to be part of the quest or world quest you're on.
For example, I'm currently looking for a tailoring pattern that drops from Time-Lost Vorquin and Time-Lost Thunderhide, but in the area there are loads of other mobs too. It would be helpful if I could see easily which mobs I need to target.
In reply to gavino_fdb:
If this is something provided by Blizzard's UI and there's a way for addons to hook into it, maybe it could be done. But I really don't know the first thing about nameplates, so it'd require some research first. And even then, it might be easier to use another addon?
Is there a way to add Evoker to the disable by class list
In reply to watergoddess06:
Nope, Evoker is actually missing from the list currently. Thanks for the reminder!
Status: https://github.com/WowRarity/Rarity/issues/569
Getting ERROR each time i login with Rarity on.
Message: AceEvent30Frame:RegisterEvent(): AceEvent30Frame:RegisterEvent(): Attempt to register unknown event "RESEARCH_ARTIFACT_HISTORY_READY"
Time: Wed Jul 19 22:28:13 2023
Count: 1
Stack: AceEvent30Frame:RegisterEvent(): AceEvent30Frame:RegisterEvent(): Attempt to register unknown event "RESEARCH_ARTIFACT_HISTORY_READY"
[string "=[C]"]: in function `RegisterEvent'
[string "@Interface/AddOns/Ace3/AceEvent-3.0/AceEvent-3.0.lua"]:33: in function `OnUsed'
[string "@Interface/AddOns/Ace3/CallbackHandler-1.0/CallbackHandler-1.0.lua"]:132: in function `RegisterEvent'
[string "@Interface/AddOns/Rarity/Core/EventHandlers.lua"]:74: in function `Register'
[string "@Interface/AddOns/Rarity/Core.lua"]:188: in function `DoEnable'
[string "@Interface/AddOns/Rarity/Core.lua"]:150: in function <Interface/AddOns/Rarity/Core.lua:149>
[string "=[C]"]: ?
[string "@Interface/AddOns/Ace3/AceAddon-3.0/AceAddon-3.0.lua"]:66: in function <Interface/AddOns/Ace3/AceAddon-3.0/AceAddon-3.0.lua:61>
[string "@Interface/AddOns/Ace3/AceAddon-3.0/AceAddon-3.0.lua"]:523: in function `EnableAddon'
[string "@Interface/AddOns/Ace3/AceAddon-3.0/AceAddon-3.0.lua"]:626: in function <Interface/AddOns/Ace3/AceAddon-3.0/AceAddon-3.0.lua:611>
[string "=[C]"]: in function `LoadAddOn'
[string "@Interface/FrameXML/UIParent.lua"]:544: in function `UIParentLoadAddOn'
[string "@Interface/FrameXML/UIParent.lua"]:753: in function `MajorFactions_LoadUI'
[string "@Interface/AddOns/Blizzard_ExpansionLandingPage/Blizzard_DragonflightLandingPage.lua"]:175: in function `SetUpMajorFactionList'
[string "@Interface/AddOns/Blizzard_ExpansionLandingPage/Blizzard_DragonflightLandingPage.lua"]:168: in function `RefreshMajorFactionList'
[string "@Interface/AddOns/Blizzard_ExpansionLandingPage/Blizzard_DragonflightLandingPage.lua"]:163: in function `RefreshOverlay'
[string "@Interface/AddOns/Blizzard_ExpansionLandingPage/Blizzard_DragonflightLandingPage.lua"]:154: in function <...sionLandingPage/Blizzard_DragonflightLandingPage.lua:150>
[string "=[C]"]: in function `CreateFrame'
[string "@Interface/AddOns/Blizzard_ExpansionLandingPage/Blizzard_DragonflightLandingPage.lua"]:118: in function `CreateOverlay'
[string "@Interface/AddOns/Blizzard_ExpansionLandingPage/Blizzard_ExpansionLandingPage.lua"]:63: in function `RefreshExpansionOverlay'
[string "@Interface/AddOns/Blizzard_ExpansionLandingPage/Blizzard_ExpansionLandingPage.lua"]:35: in function <...pansionLandingPage/Blizzard_ExpansionLandingPage.lua:33>
Locals: (*temporary) = AceEvent30Frame {
0 = <userdata>
}
(*temporary) = "RESEARCH_ARTIFACT_HISTORY_READY"