SilverDragon - Rare Scanner
SilverDragon
SilverDragon tracks rares in World of Warcraft. It will try everything possible to notice them and tell you about them.
How does it search?
Vignettes
Those little skull icons you see on the minimap. If one of them is a rare SilverDragon knows about, it'll yell at you.
Targets
If you mouse over or target a rare mob, SilverDragon will notice it.
Nameplates
If you have enemy nameplates turned on, SilverDragon will keep an eye on them to look for the names of known rares.
Macro
SilverDragon can also create a macro to target any rares that are known in the current zone. You can stick this on your actionbars as a button to spam while chasing after a rare, or bind it to a key. This is sort of a last resort.
Chat
Some rares yell in zone chat. If SilverDragon notices those yells, it'll alert you.
Dark Magic
This abuses detection of when Blizzard blocks attempts to call a protected function (TargetUnit
) to work out when you're in targetting range of a unit with a given name
This inherently causes in-game errors, so it is disabled by default. Enable in the addon config under Scanning / Dark Magic
.
By default it's less-aggressive, scanning through rares in the zone without known vignettes at a rate of 1/second. However, you can turn that rate way up if you'd like. You can also turn on an option to automatically hide the error messages it causes, but beware that this will potentially cause taint issues that'll leave you needing to /reload
eventually.
How will I know when a rare is seen?
Frame
When a rare appears, SilverDragon will pop up a frame that you can click on to target it.
Warning: If you're in combat, secure action restrictions mean that it won't show up until combat finishes.
Sounds
You can choose from assorted sounds to play when a rare is seen. The sound can loop for a while, to make sure you don't miss it.
There's special settings for rares that drop mounts and world boss rares which you might want to call up a group for. If you're sitting mostly-AFK on a Time-Lost Proto Drake spawn, you probably want the sound that plays to be utterly ridiculous and go on for a good long while, to make sure you don't miss that sucker.
Messages
A notice can be sent to a number of places:
- your scrolling combat text
- your chat frame
- a channel in your chat frame (announcing it to your party, for instance)
- a popup window
- etc
History
A log of seen rares will be shown in a window, so you can easily glance over spawn times.
Other useful things?
Custom mobs
In SilverDragon's options you'll find a "Mobs" section. In the "Always" section, you can add any mob you want to be scanned for. All you need to know is the mob id.
So, let's say you wanted to keep an eye out for Lil Timmy in Stormwind, to buy the kitten he sells. You would...
- Go to his wowhead page.
- Grab his id from the URL. It's
8666
. - Enter
8666
into the "add" field, and click "okay". - Play with your new kitten.
Yes, this example dates me.
Ignoring mobs
If there's some mob you don't want to hear about for whatever reason, just go to the "Ignore" section of the options. Again, enter the mob's id into the "add" box, then click okay. Bam! You will never again be told that Vern is up.
(Actually, Vern is ignored by default. But you get the idea.)
Alternately, right-click the close button for the popup and that'll ignore it as well.
Syncs
SilverDragon will talk to itself. It can communicate with other copies of itself run by people in your party / guild, and tell you when they see a rare mob. (If there's a group of you camping all the Time-Lost Proto Drake spawns, say...)
You can turn this off completely, if you want to be private about it.
Tooltips
Some rares are part of an achievement. When you mouse over a rare mob, SilverDragon will add to the tooltip whether you've already killed it, so you know whether you need to rush for it.
Broker
SilverDragon includes a Broker plugin. It'll attach itself to the addon compartment and also your minimap, or a Broker container you have installed, and show you a list of the mobs it knows about in the current zone.
Other addons you may find useful
- AppearanceTooltip: integrates with the SilverDragon loot popups and shows transmog-known status.
- ServerRestartSound: plays a sound when the server's about to restart. If you're AFK-camping for a rare spawn, you probably want to know about this.
- ObjectScanner: A few rares are hidden away behind interacting with world-objects like the Edge of Reality. These have to be localized individually, so you need to work out what they're called in your language and set up a watch for tooltips mentioning them. This addon does that bit.
- ButtonBin: a broker display. SilverDragon's minimap icon will show up on it (or any other addon like it) instead of cluttering up your minimap, if you have it installed.
works a treat! thanks for taking the time to sort it :)
Not sure what is breaking here but getting this error:
6x SilverDragon\outputs\announce.lua:329: attempt to call global 'LowHealthFrame_StartFlashing' (a nil value)
SilverDragon\outputs\announce.lua:329: in function <SilverDragon\outputs\announce.lua:323>
[string "safecall Dispatcher[10]"]:4: in function <[string "safecall Dispatcher[10]"]:4>
[C]: ?
[string "safecall Dispatcher[10]"]:13: in function `?'
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:90: in function `Fire'
SilverDragon\outputs\announce.lua:240: in function `?'
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:145: in function <...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[10]"]:4: in function <[string "safecall Dispatcher[10]"]:4>
[C]: ?
[string "safecall Dispatcher[10]"]:13: in function `?'
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:90: in function `Fire'
SilverDragon\core.lua:308: in function `NotifyMob'
SilverDragon\scan\vignettes.lua:112: in function `NotifyIfNeeded'
SilverDragon\scan\vignettes.lua:64: in function `?'
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:145: in function <...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[3]"]:4: in function <[string "safecall Dispatcher[3]"]:4>
[C]: ?
[string "safecall Dispatcher[3]"]:13: in function `?'
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:90: in function `Fire'
DataStore\libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals:
nil
I am getting the same error.
Fixed in the new version.
Does the SilverDragon macro keep scanning when you change zones/instances?
It says "Scanning for nearby mobs...",
/////edit
And what does the Macro actually do..?
I've added a random mob next to me to the always scan list, and then spammed the macro, but it didnt even target it, or notice it untill i mouse over or target it manually...
What does the Macro do?
apparently the macro only scans the mobs that are in the default "zone list" not the ones that you add in "Always" manually... In order to make the macro work with mobs that you want to add yourself, you have to go to "world of warcraft/WTF/Account/(your account number)/Savedvariables/Silverdragon.lua" And add them with ID, name, zone, and coordinates manually.
YOU HAVE TO SAVE IT WHEN WOW IS CLOSED OR IT WILL OVERWRITE IT BACK TO THE OLD ONE WHEN YOU CLOSE THE GAME.
(and yes, you have to spam the button, it wont keep scanning automatically once you click it the first time)
Hello, i have a question. I downloaded the addon it worked amazing for awhile then i updated it and now it says silver dragon (data) only loadable on demand!!! now it won't work for me. :( help plz
I recently downloaded the addon, but am having a curious issue with the addon. Downloaded but does not show up on the character screen or inside game. I saw one post about deleting temp files and moving interface and wtf folders but it just causes a serious removal of all my saved addon profiles and seems even though curse has downloaded the addons they won't show up in my in game menu after.
Any answer to preventing this ridiculous way to make a addon to work?
or maybe an answer to the latter.
Any idea why the nameplate identification would not work in Pre-MoP mobs?
For instance I camp a spawn spot and the rare spawns literally on top of me, which means that the nameplate is clearly within visible range. Yet, the add-on alarm does not go off, unless I mouseover the target.
Yes, nameplates are enabled in Interface -> Names -> Enemy Units.
Should there be any setting done somewhere else?
Related to client changes with WoD-Release, auto-detect for pre WoD mobs isn't working anymore.
Can you add an Option to Auto Close the Popup Window when a Rare is dead?
Hi, I wonder is there a way to turn off the little red skull icons on minimap? For some reason silverdragon showing alot of skull icons on my garrison map (the rare mob was Gorok the Cleaver ID 87308, no idea who that is neither interested on him), i can barely see anything on my garrison minimap due to those skull icons. Thanks!
Hi there!
Would it be possible to make Silverdragon communicate to _NPCScan.Overlay what rares i have put on ignore to make it hide the pathways on the map/minimap for those rares?
I wonder if it would be possible to do a self whisper on rare found, to alert yourself if you've tabbed out (not everyone has background sounds enabled/ multi screen), or to run a custom macro on found rare.
Just a quick question. Will the alert sound work when tabbed out? The addon sort of loses its purpose for me if not since I only have one screen and no speakers, so it's tab out or stare at myself afk in game :/
I see in the most recent changes in Curse client it says "Setting to control macro verbosity". I assume this is a setting to turn of the macro reporting "Scanning for nearby mobs..." into the chat pane? Where is this setting? I've looked through all of the addons settings and tried fiddling with everything that could possibly have to do with this, and nothing turns it off.
Since your macro is still broken for old rares, I use a work-around that I figured I should share. I've been using /tar list macros since the macro broke at MoP release, but having to switch out each list per zone is kinda annoying. For the record, /tar lists have to be written out manually, in the macro section - some zones required two lists coz of the rare count.
First I tried using your "built in" macro, and adding mobs via the "always" tab, but this doesn't work either. Mobs add to the list, but it won't see them, even if you're stood directly behind them. (Tested on a lvl 100 char, on Felweaver Scornn - macro refuses to see him) I also tried importing the list, and searching for the mob that way. Once again, the macro failed to see a mob right in front of me. (Tested on a lvl 100 char, on Geolord Mottle -macro refuses to see him)
Besides, your "rare" list has a bunch of mobs that shouldn't be in it (such as "Warlord Kolkanis" who is listed as a "rare" for Durator. He's not in Durator. He's a rare. Hell, I'm not even sure he's in the game.
However, I noticed that If you use a /tar list Macro to find the rare, the SilverDragon Macro will be able to see that rare. Exiting the game resulted in the rare being seen as a "fresh" version, so I figured this meant it would find known rares from this point onwards.
So this got me thinking: What if I backup the Silverdragon LUA data from my account file, then delete the add-on and reinstall it? This wiped all the data, so there's no information to go on. Normally, that means having to search for all the rares again. (although as account Macros are saved at Blizzard, you don't have to write them all again)
Next I deleted the LUA file, and replaced it with that from the backup. This effectively restored all the missing information Silverdragon needed, and it continued to work finding rares I'd already seen before. The "count" and "last seen" fields don't reset (which is a shame) but still a much better option than having to find them all again the long way.
Exploring this further, I deleted my char list from the LUA file, and sent it to a friend. By replacing their own LUA file with mine, they could find all the rares I had already found using the macro without the need for the /tar lists.
The only drawback here new rares may pop up as "unknown" if you use "clear mob data". (I tried resetting the data by deleting the list, which worked to a point - but when I searched for Geolord Mottle, it found it, but came back as "unknown rare.")
Starting with a fresh install of the SilverDragon add-on will fix this problem.
For those interested, you can download my rare list from the link below. I will (eventually) update this to include all rares, but don't hold your breath. I'm a casual player.
A fresh install of the add-on is required, then copy the LUA file into the default "Saved Variables" folder in the WoW Account. This list is by no means a complete list of rares, but it does work for the ones I've already seen (which is most of them, apart from a couple zones I didn't bother with),
New lists can always be added using /tar lists for each unexplored zone/missing rare, and using that /tar macro to collect the rare data, or search manually using NPCscan overlay and add them one by one.
Rare list (not complete, but a fair whack of them)
http://s000.tinyupload.com/?file_id=69643120475476241309
Regarding "Warlord Kolkanis", he was a rare found in Durotar pre-Cataclysm but was removed as part of the zone revamp for Cataclysm. There were a number of rare mobs that Blizzard removed from the game during their zone revamps for Cataclysm. I guess Kemayo hasn't gotten around to cleaning out all these removed rare mobs from the SilverDragon mob database yet.
Hello there, I am new to this type of addon on...I have this addon plus NPC Overlays...I just want to make sure that from the default settings all I have to do is fly around and it will tell me a rare spawn...The only thing I did was clear all rares then Import the rares...Thxs for your help and keep up the good work