SilverDragon - Rare Scanner
SilverDragon
SilverDragon tracks rares in World of Warcraft. It will try everything possible to notice them and tell you about them.
How does it search?
Vignettes
Those little skull icons you see on the minimap. If one of them is a rare SilverDragon knows about, it'll yell at you.
Targets
If you mouse over or target a rare mob, SilverDragon will notice it.
Nameplates
If you have enemy nameplates turned on, SilverDragon will keep an eye on them to look for the names of known rares.
Macro
SilverDragon can also create a macro to target any rares that are known in the current zone. You can stick this on your actionbars as a button to spam while chasing after a rare, or bind it to a key. This is sort of a last resort.
Chat
Some rares yell in zone chat. If SilverDragon notices those yells, it'll alert you.
Dark Magic
This abuses detection of when Blizzard blocks attempts to call a protected function (TargetUnit
) to work out when you're in targetting range of a unit with a given name
This inherently causes in-game errors, so it is disabled by default. Enable in the addon config under Scanning / Dark Magic
.
By default it's less-aggressive, scanning through rares in the zone without known vignettes at a rate of 1/second. However, you can turn that rate way up if you'd like. You can also turn on an option to automatically hide the error messages it causes, but beware that this will potentially cause taint issues that'll leave you needing to /reload
eventually.
How will I know when a rare is seen?
Frame
When a rare appears, SilverDragon will pop up a frame that you can click on to target it.
Warning: If you're in combat, secure action restrictions mean that it won't show up until combat finishes.
Sounds
You can choose from assorted sounds to play when a rare is seen. The sound can loop for a while, to make sure you don't miss it.
There's special settings for rares that drop mounts and world boss rares which you might want to call up a group for. If you're sitting mostly-AFK on a Time-Lost Proto Drake spawn, you probably want the sound that plays to be utterly ridiculous and go on for a good long while, to make sure you don't miss that sucker.
Messages
A notice can be sent to a number of places:
- your scrolling combat text
- your chat frame
- a channel in your chat frame (announcing it to your party, for instance)
- a popup window
- etc
History
A log of seen rares will be shown in a window, so you can easily glance over spawn times.
Other useful things?
Custom mobs
In SilverDragon's options you'll find a "Mobs" section. In the "Always" section, you can add any mob you want to be scanned for. All you need to know is the mob id.
So, let's say you wanted to keep an eye out for Lil Timmy in Stormwind, to buy the kitten he sells. You would...
- Go to his wowhead page.
- Grab his id from the URL. It's
8666
. - Enter
8666
into the "add" field, and click "okay". - Play with your new kitten.
Yes, this example dates me.
Ignoring mobs
If there's some mob you don't want to hear about for whatever reason, just go to the "Ignore" section of the options. Again, enter the mob's id into the "add" box, then click okay. Bam! You will never again be told that Vern is up.
(Actually, Vern is ignored by default. But you get the idea.)
Alternately, right-click the close button for the popup and that'll ignore it as well.
Syncs
SilverDragon will talk to itself. It can communicate with other copies of itself run by people in your party / guild, and tell you when they see a rare mob. (If there's a group of you camping all the Time-Lost Proto Drake spawns, say...)
You can turn this off completely, if you want to be private about it.
Tooltips
Some rares are part of an achievement. When you mouse over a rare mob, SilverDragon will add to the tooltip whether you've already killed it, so you know whether you need to rush for it.
Broker
SilverDragon includes a Broker plugin. It'll attach itself to the addon compartment and also your minimap, or a Broker container you have installed, and show you a list of the mobs it knows about in the current zone.
Other addons you may find useful
- AppearanceTooltip: integrates with the SilverDragon loot popups and shows transmog-known status.
- ServerRestartSound: plays a sound when the server's about to restart. If you're AFK-camping for a rare spawn, you probably want to know about this.
- ObjectScanner: A few rares are hidden away behind interacting with world-objects like the Edge of Reality. These have to be localized individually, so you need to work out what they're called in your language and set up a watch for tooltips mentioning them. This addon does that bit.
- ButtonBin: a broker display. SilverDragon's minimap icon will show up on it (or any other addon like it) instead of cluttering up your minimap, if you have it installed.
In reply to cgsg11:
In reply to Kemayo:
Is it possible to enable for old Contients (Outland, Northrend) to show only not-killed Rares PER-CHARACTER?
By default add-on tracks Bloody-Rare achievement, and if I enable "Show Achieved", it shows on map all rares with remark "killed".
I would like to track "Medium Rare" achievement for currently leveling char on which I have only killed on rare mob in Outland.
In reply to Forge_User_56295609:
Consider saving SilverDragonPopupButtonFrameLevel positions to a per character saved variables.lua instead of layout-local.txt. If the addon is disabled and enabled while logged in, the position goes to default addon location instead of user-specified location. layout-local.txt data does not get loaded when a reload is performed. I personally enable/disable addons dependant on the areas needed to keep loads minimalized and having to change the location of the popup frame multiple times per login gets tedious.
Is there anyway to scale the target frame? Mine is so big. lol
please for the love of god fix the "sounds" part. i unchecked everything. still have that blaring sound when game sees a rare. rechecked it then selected "none". still blaring at every rare. wouldnt be so bad if the sound wasnt 10x louder than everything else in game
How do I turn it off completely in Legion zones? I have the Legion box unchecked but it still pops up.
Also, the targeting box does not work. I click it and it does nothing. I have HandyNotes installed if that means anything.
Okay, targeting does work. Before I wasn't close enough to the target. :)
por lo visto no va actualizar este complemento y si realmente es asi ya que no responde me cambiare a rarescanner
When can this great addon be updated for patch 7.3 in wow
hello good will it go to 7.3.0 or abandon the addon?
Is there any chance a right click to close the target button function could be added?
Message: Interface\AddOns\SVUI_NamePlates\SVUI_NamePlates.lua:1196: Usage: GetRaidTargetIndex(unit)
Time: 09/13/17 17:00:38
Count: 1
Stack: Interface\AddOns\SVUI_NamePlates\SVUI_NamePlates.lua:1196: Usage: GetRaidTargetIndex(unit)
[C]: ?
[C]: in function `GetRaidTargetIndex'
Interface\AddOns\SVUI_NamePlates\SVUI_NamePlates.lua:1196: in function `UpdateRaidTarget'
Interface\AddOns\SVUI_NamePlates\SVUI_NamePlates.lua:661: in function `OnRaidTargetUpdate'
Interface\AddOns\SVUI_NamePlates\SVUI_NamePlates.lua:563: in function <Interface\AddOns\SVUI_NamePlates\SVUI_NamePlates.lua:536>
[C]: in function `SetRaidTarget'
Interface\AddOns\SilverDragon\outputs\marker.lua:78: in function `?'
...igs\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...igs\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[8]"]:4: in function <[string "safecall Dispatcher[8]"]:4>
[C]: ?
[string "safecall Dispatcher[8]"]:13: in function `?'
...igs\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
Interface\AddOns\SilverDragon\core.lua:283: in function `NotifyForMob'
Interface\AddOns\SilverDragon\scan\targets.lua:122: in function `ProcessUnit'
Interface\AddOns\SilverDragon\scan\targets.lua:59: in function `?'
...igs\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...igs\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[2]"]:4: in function <[string "safecall Dispatcher[2]"]:4>
[C]: ?
[string "safecall Dispatcher[2]"]:13: in function `?'
...igs\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...ddOns\GatherMate2\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ddOns\GatherMate2\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals:
after spotting(ID 1533)
I'm inclined to blame the other mod involved.
Great addon! Could you add a volume control? I know that you can control the game volume through game system but I want to lower just the sounds of the Silver Dragon.
My addon isn't announcing rares. Everything appears to be enabled but I only get the pop up if I actually click on a rare.
Any ideas?
Why did you put Warlord Kolkanis back into Durotar? This rare has been missing from the game since 4.0
Is it somehow possible to change the colors for the various rares on the map?
Talking about the Handynotes plugin, would make it a bit more easy to see which of the skulls are the same mob.
Thanks in advance.
It seems some of the sounds are WAY louder than others.