Utopia
Utopia
(aka: ZOMGDebuffs)
With today's high-end boss fights so tuned for absolutely maximum performance, it's important to know exactly what you're getting from your raiders. Do you have all buffs and debuffs available? Are the all improved? Are they active during the fight? Need to see that they were kept up during the fight?
WoW 3.0 introduced a whole new stacking system for buffs and debuffs. Add to that the myriad of hidden auras that are implied by talents, but don't appear on the tooltips. It's near impossible to look through that ever moving mess of debuffs on a target. It's just too much too look at. Nor should you have to.
So, here's Utopia. It will give you a very concise and clear view of your buffs and debuffs (see the buff display pictured below). With a fixed number of icons, which don't move or change. They'll simply be highlighted in red if missing; otherwise faded if unavailable, bright if present, yellow if present but unimproved, and so on.
Clarity is the key, and how fast you can answer yourself any questions mid-fight. I play a rogue, and because our warriors slack (they like to pretend to dps and moan about Sundering), we can very quickly see whether Sunder Armor is applied and, if it's absent, throw Expose Armor into our cycle. The icon is always in the same place, and always means the same thing.
The Display
An arrangement of icons showing the 'classes' of debuff, rather than the traditional specific debuff icons. For example, you will have one single icon representing Sunder Armor and Expose Armor. You don't care which is applied, only that it's there. The same applies to all the myriad of other buffs and debuffs which are now grouped into doing the same job.
By default, these icons are presented thusly:
- Dimmed - Your group can't apply this aura
- White - Debuff applied
- Yellow - Your group has applied this aura but it is an unimproved version. Do you feel dirty?
- Red - Your group can apply this aura, but hasn't
- Blue - Aura is unavavailable because of a conflicting spell (Blessings, Curses etc.)
Mousing over any of the icons will show the potential of the raid. Highlighted lines show what your raid can do. A Tick shows it's done, a cross means it's not. Next to this you get the values for the auras, and if that's different from the maximum your group can do, this is shown.
Anything unavailable will always show the maximum potential value of a debuff with all improved talents, whereas when something is available it will show the maximum that could be done by your raid.
The progress bar will show the percentage that has been debuffed for a quick at-a-glance view.
Standard buff tooltips are enhanced to show you the real values that you're getting from your raid member's buffs.
Up-Time Module
The new debuff Up-Time recorder will record a fight, when auras are applied, removed, by whom. The DPS for the fight, deaths and significant boss events so that you can examine the timeline of your fight after the fact.
Donations
While donations are not ever expected they do help, and recent donations by a kind few are one of the reasons I have returned at this time to resume work on this and other mods. Please do consider how worthwhile Utopia is to you and help to continue it's support into the future.
PayPal: [email protected]
Is it maybe possible to make the addon work on fokus target instead of target?
i'm a healer & a raid leader. to keep track of my targets debuffs simply doesn't help me a lot. with focus target this addon could be a great help.
oh sorry, alread ticket open for that. :/
Could be possible to remove some of the icons so i can ignore debuffs that i dont care about? (lets say all the spell related ones to a melee or the melee ones to a caster)
As my UI is already cluttered could be possible to Activate just some of the icons and remove the ones i dont want?
Would it be possible that when you mouseover a debuff (during a raid) that it shows which player(s) can apply the debuff so I can remind them before the fight starts to keep it up (I know it kicks in like this once the fight starts)
Also noticed a bug. The 13% spell taken from DK's (Ebon Plaguebringer) doesn't seem to to go plain when applied.
It would also be nice if the addon can filter unlogical buffs, meaning a resto druid or moonkin will not put demo roar up.
Utopia-35\Utopia.lua:430: attempt to index field 'pos' (a nil value)
Utopia-35\Utopia.lua:639: in function <Interface\AddOns\Utopia\Utopia.lua:637>
It's the last line of the SavePosition function:
-- SavePosition
function module:SavePosition(frame)
local point, _, relPoint, x, y = frame:GetPoint(1)
self.db.char.pos[frame:GetName()] = {point, "UIParent", relPoint, x, y}
end
A thought comes to mind. Instead of dimming debuffs that the raid can't even apply (since the information is n/a) why not have the bar collapse unavailable debuffs. This would just save some screen retail, and make at glance be much clearer. Also if red is off, green makes a rather good "on" ;)
As always, a must have for me now. As zomgbuffs is. Thanks for all your hard work, it's much appreciated. :D