X-Perl UnitFrames
Patch 6.0.3 compatibility and future of X-Perl
Use latest alpha from WoWAce for using in Patch 6.0.3
http://www.wowace.com/addons/xperl/files/
May still has problems but for most cases it should be working(at least was tested on beta), if not, clearing old setting by killing(and backup) XPerlxxxxxxx.lua in the WTF directory of your WoW installlation and try again with fresh new default setting, thanks your patience.
If still someone want to help Zeksie for he earns his donates from X-Perl then that's fine for Zek and X-Perl, but seems like it's time to cut him out as no one want to help X-Perl anymore (as many of users already heard about the mess of this poor addon), I guess.
I don't know X-Perl will still be continue or not(it's highly possible it won't be, as the new maintainer Resike continued the developing and forked to Z-Perl, and he said he won't abandon his addons), I won't force everyone should must to use Resike's one at this point, as his Z-Perl isn't stable yet, and for some reasons, I don't think he want to port his fixes back to X-Perl as he knows about how Zek did about his addons and everyone who helped Zek to maintaining this poor addon...and, of course...X-Perl may broken again when next time Blizzard's patches released..... /sigh
(At this point, I won't force everyone who used X-Perl to go Z-Perl until it's more stable than now, feel free to use Z-Perl or other Unitframe addons if you want, and do NOT hold your breathe about X-Perl too much, too. I already lost my hope on X-Perl, at least I can trust Resike and Z-Perl now...)
Sincerely,
PlayerLin - Maintainer of X-Perl but not a proper skilled coder, just a locale translator and do some shitty PRs. :(
Bug Reporting
Please use the Ticketing System on WoWAce Here and avoid posting bugs using comments on Curse because they're difficult to track and they will probably get lost.
Use a good error catcher (like BugSack from files.wowace.com) and provide the full error text, and give as much information as possible to recreate the problem. Don't assume We know what you're talking about with some three word report.
Introduction
Perl, with Extra stuff. Much enchanced from Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with little remaining of the original Nymbia code.
- Range Finder (combined with optional health check and/or debuff check) for all frames based on spell or item range test.
- HoT Monitor will highlight units clearly that have ''your own'' active Heal over Time spells. Regardless of how many other heal over time buffs are on the raid members, you can keep track of your own ones and when they expire.
- Debuff Highlighting in standard debuff colours on all friendly frames. Priority given to show debuffs that ''you'' can cure first.
- Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.
- Raid Target icon support for Target, Target's Target, MT Targets.
- Raid Tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.
- In-combat indicators for all units.
- 3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.
- Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.
- Added '''time left''' on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.
- Totally new options window including all X-Perl options and access via minimap icon and the /xperl splash command.
- Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.
Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.
MT Targets
Replaces CTRA MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.
Casting Monitor
(WORK IN PROGRESS)
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have. You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.
All bars can be re-sized in X-Perl main options (Monitor section).
Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.
Raid Admin
(WORK IN PROGRESS)
Save/Load raid roster setups Only does direct save and load for the moment, but more to come (templates and such).
Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.
Grim Reaper
Removed from X-Perl, but continues as it's own standalone Ace mod.
[http://www.wowace.com/projects/grim-reaper/]
More Buffing Features
Can be found in my new universal buffing mod, ZOMGBuffs
I am also having problems with the lue errors alot on targeting
I would guess these guys are having similar issues as me, but it worked the first time I loaded it. Then I reloaded the game and lua errors everytime I clicked a party target. For some reason every group you join is assigned as a raid group so you have to show group in raids or you don't see your party at all. I assume part of that is blizzards fault but wanted to make you aware.
Hey!~
I updated x perl but now im seeing the whole figure of the character for both pet, party and target instead of just a head, any help?
Date: 2012-08-29 13:10:51
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\MoveAnything\MoveAnything.lua line 534:
attempt to call method 'GetName' (a nil value)
Debug:
[C]: GetName()
MoveAnything\MoveAnything.lua:534: Load()
MoveAnything\MoveAnything.lua:5153:
MoveAnything\MoveAnything.lua:5126
Locals:
self = <table> {
GroupLayers = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:2560
UpdateGUI = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:2975
OnMoveCheck = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:2168
modules = <table> {
}
MAFEFrameAtCursor = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:1834
CopyProfile = <function> defined @Interface\AddOns\MoveAnything\Profile.lua:141
_AddNamedChildren = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:3806
AttachMoverToFrame = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:1940
NoReparent = <table> {
}
MoverOnSizeChanged = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:2640
Alpha = <table> {
}
MoverUpdatePosition = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:2579
AddModule = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:5827
GroupBackdropAlpha = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:2525
SerializeFrame = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:5768
GroupScale = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:2423
minimizedMovers = <table> {
}
RowTitleClicked = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:2883
ToggleFrameEditors = <function> defined @Interface\AddOns\MoveAnything\FrameEditor.lua:4
OnHideCheck = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:2175
lDisallowedFrames = <table> {
}
ResetProfile = <function> defined @Interface\AddOns\MoveAnything\Profile.lua:115
SyncErrorHandler = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:910
guiLines = -1
VerifyFrameData = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:767
UpdateGUIIfShown = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:3214
GetBagInContainerFrame = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:3686
Backdrop = <table> {
}
SafeHideFrameAtCursor = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:1640
Position = <table> {
}
_AddDependents = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:3799
hGameTooltip_SetDefaultAnchor = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:4439
hSetScale = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:1165
hCaptureBar_Create = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:354
OnCheckToggleModifiedFramesOnly = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:2363
SyncAllFrames = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:833
HookFrame = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:1238
moverPrefix = "MAMover"
GrabContainerFrame = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:3698
DDMStrataList = <table> {
}
UnhookTooltip = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:4373
UnlockParent = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:1077
lAllowedMAFrames = <table> {
}
TooltipShow = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:4458
defFrames = <table> {
}
HideFrame = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:2197
lEnableMouse = <table> {
}
Dump = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:4650
UpdateProfile = <function> defined @Interface\AddOns\MoveAnything\Profile.lua:240
NudgerFrameRefresh = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:3332
hReputationWatchBar_Update = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:350
cats = <table> {
}
SyncUIPanel = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:3553
DDMPointList = <table> {
}
SetOptions = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.lua:4901
Boot = <function> defined @Interface\AddOns\MoveAnything\MoveAnything.l
AddOns:
Swatter, v5.14.5335 (KowariOnCrutches)
AucAdvanced, v5.14.5335 (KowariOnCrutches)
AucFilterBasic, v5.14.5335 (KowariOnCrutches)
AucFilterOutlier, v5.14.5335.5335(5.14/embedded)
AucMatchUndercut, v5.14.5335.5225(5.14/embedded)
AucStatHistogram, v5.14.5335 (KowariOnCrutches)
AucStatiLevel, v5.14.5335 (KowariOnCrutches)
AucStatPurchased, v5.14.5335 (KowariOnCrutches)
AucStatSales, v5.14.5335.5335(5.14/embedded)
AucStatSimple, v5.14.5335 (KowariOnCrutches)
AucStatStdDev, v5.14.5335 (KowariOnCrutches)
AucStatWOWEcon, v5.14.5335.5335(5.14/embedded)
AucUtilAHWindowControl, v5.14.5335.5133(5.14/embedded)
AucUtilAppraiser, v5.14.5335.5335(5.14/embedded)
AucUtilAskPrice, v5.14.5335.5160(5.14/embedded)
AucUtilAutoMagic, v5.14.5335.5335(5.14/embedded)
AucUtilCompactUI, v5.14.5335.5335(5.14/embedded)
AucUtilEasyBuyout, v5.14.5335.5238(5.14/embedded)
AucUtilFixAH, v5.14.5335 (KowariOnCrutches)
AucUtilItemSuggest, v5.14.5335.5335(5.14/embedded)
AucUtilPriceLevel, v5.14.5335.5237(5.14/embedded)
AucUtilScanButton, v5.14.5335.5335(5.14/embedded)
AucUtilScanFinish, v5.14.5335.5153(5.14/embedded)
AucUtilScanProgress, v5.14.5335.4979(5.14/embedded)
AucUtilScanStart, v5.14.5335.5153(5.14/embedded)
AucUtilSearchUI, v5.14.5335.5335(5.14/embedded)
AucUtilSimpleAuction, v5.14.5335.5208(5.14/embedded)
AucUtilVendMarkup, v5.14.5335.4828(5.14/embedded)
Babylonian, v5.1.DEV.312(/embedded)
BagBrother, v
Bagnon, v5.0.2
BeanCounter, v5.14.5335 (KowariOnCrutches)
Configator, v5.1.DEV.330(/embedded)
DBMCore, v
DBMRaidLeadTools, v
DebugLib, v5.1.DEV.312(/embedded)
LibExtraTip, v5.12.DEV.324(/embedded)
MoveAnything, v12.2.3
Stubby, v5.14.5335 (KowariOnCrutches)
TipHelper, v5.12.DEV.315(/embedded)
BlizRuntimeLib_enUS v5.0.4.50001 <us>
(ck=711)
Disable your "MoveAnything" Add-on...
Or post this on the "MoveAnything" addon page...
Message: Interface\AddOns\XPerl_Target\XPerl_Target.lua:882: attempt to call global 'GetPartyLeaderIndex' (a nil value)
Time: 08/29/12 16:02:52
Count: 4
Stack: [C]: in function `GetPartyLeaderIndex'
Interface\AddOns\XPerl_Target\XPerl_Target.lua:882: in function <Interface\AddOns\XPerl_Target\XPerl_Target.lua:865>
Interface\AddOns\XPerl_Target\XPerl_Target.lua:980: in function `XPerl_Target_UpdateDisplay'
Interface\AddOns\XPerl_Target\XPerl_Target.lua:1208: in function `func'
Interface\AddOns\XPerl_Target\XPerl_Target.lua:1055: in function <Interface\AddOns\XPerl_Target\XPerl_Target.lua:1035>
[C]: in function `CameraOrSelectOrMoveStop'
[string "CAMERAORSELECTORMOVE"]:4: in function <[string "CAMERAORSELECTORMOVE"]:1>
Locals:
Targeting someone in my party.
1x XPerl_Target\XPerl_Target-r677.lua:882: attempt to call global "GetPartyLeaderIndex" (a nil value)
XPerl_Target\XPerl_Target-r677.lua:882: in function <XPerl_Target\XPerl_Target.lua:865>
XPerl_Target\XPerl_Target-r677.lua:1030: in function <XPerl_Target\XPerl_Target.lua:1019>
Locals:
self = XPerl_Target {
bossFrame = XPerl_TargetbossFrame {}
perlBuffs = 2
portraitFrame = XPerl_TargetportraitFrame {}
nameFrame = XPerl_TargetnameFrame {}
dropdownMenu = TargetFrameDropDown {}
partyid = "target"
hitIndicator = XPerl_TargethitIndicator {}
combatMask = 65536
BOTTOMLEFT = "BOTTOMLEFT"
threatFrames = <table> {}
VSPACING = -1
buffSpacing = <table> {}
buffFrame = XPerl_TargetbuffFrame {}
FlashFrames = <table> {}
PlayerFlash = false
eliteFrame = XPerl_TargeteliteFrame {}
buffOptMix = "2000210"
prevBuff = XPerlBuff4 {}
feedbackFontHeight = 30
highlight = XPerl_Targethighlight {}
TOPRIGHT = "TOPRIGHT"
cpFrame = XPerl_TargetcpFrame {}
feedbackText = XPerl_TargethitIndicatortext {}
SPACING = 1
creatureTypeFrame = XPerl_TargetcreatureTypeFrame {}
statsFrame = XPerl_TargetstatsFrame {}
RangeUpdate = 0
conf = <table> {}
TOPLEFT = "TOPLEFT"
perlDebuffs = 0
BOTTOMRIGHT = "BOTTOMRIGHT"
0 = <userdata>
debuffFrame = XPerl_TargetdebuffFrame {}
buffSetup = <table> {}
tutorialPage = 3
typeFramePlayer = XPerl_TargettypeFramePlayer {}
threat = XPerl_TargetThreatnameFrame {}
levelFrame = XPerl_TargetlevelFrame {}
}
elapsed = 0.016000000759959
XPerl_Target_UpdateLeader = <func> @..\XPerl_Target.lua:865
XPerl_Target_UpdateCombo = <func> @..\XPerl_Target.lua:215
RaidTargetUpdate = <func> @..\XPerl_Target.lua:926
XPerl_Target_CombatFlash = <func> @..\XPerl_Target.lua:848
2nd the party frame disappearing.
3rd the party frame disappearing
Hey, found some bugs - My party UI disappears the moment I enter a party, and also, whenever on a warlock my buffs (which usually appear beneath the character portrait) jumps down two or so rows and appears in the middle of the screen.
Keep working hard - missing my darling xperl!
Someone buy this developper a beer to keep him going! Missing my xperl like a madman!
For now, if you are getting the error when you target someone, go into X-Perl 'Target' tab and disable BOTH of the 'Talents' options there.
Date: 2012-08-29 21:01:24
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\XPerl_Target\XPerl_Target.lua line 260:
attempt to call global 'GetTalentTabInfo' (a nil value)
Debug:
[C]: GetTalentTabInfo()
XPerl_Target\XPerl_Target.lua:260:
XPerl_Target\XPerl_Target.lua:253
XPerl_Target\XPerl_Target.lua:1001: XPerl_Target_UpdateDisplay()
XPerl_Target\XPerl_Target.lua:1208: func()
XPerl_Target\XPerl_Target.lua:1055:
XPerl_Target\XPerl_Target.lua:1035
[C]: TargetUnit()
..\FrameXML\SecureTemplates.lua:424: handler()
..\FrameXML\SecureTemplates.lua:560: SecureActionButton_OnClick()
..\FrameXML\SecureTemplates.lua:600:
..\FrameXML\SecureTemplates.lua:592
Locals:
self = XPerl_Target {
bossFrame = XPerl_TargetbossFrame {
}
perlBuffs = 3
portraitFrame = XPerl_TargetportraitFrame {
}
nameFrame = XPerl_TargetnameFrame {
}
dropdownMenu = TargetFrameDropDown {
}
partyid = "target"
hitIndicator = XPerl_TargethitIndicator {
}
combatMask = 65536
BOTTOMLEFT = "BOTTOMLEFT"
VSPACING = -1
buffSpacing = <table> {
}
buffFrame = XPerl_TargetbuffFrame {
}
FlashFrames = <table> {
}
PlayerFlash = false
eliteFrame = XPerl_TargeteliteFrame {
}
buffOptMix = "3000210"
prevBuff = XPerlBuff2 {
}
feedbackFontHeight = 30
highlight = XPerl_Targethighlight {
}
TOPRIGHT = "TOPRIGHT"
cpFrame = XPerl_TargetcpFrame {
}
feedbackText = XPerl_TargethitIndicatortext {
}
SPACING = 1
creatureTypeFrame = XPerl_TargetcreatureTypeFrame {
}
statsFrame = XPerl_TargetstatsFrame {
}
typeFramePlayer = XPerl_TargettypeFramePlayer {
}
conf = <table> {
}
TOPLEFT = "TOPLEFT"
perlDebuffs = 0
BOTTOMRIGHT = "BOTTOMRIGHT"
debuffFrame = XPerl_TargetdebuffFrame {
}
0 = <userdata>
tutorialPage = 3
RangeUpdate = 0
buffSetup = <table> {
}
levelFrame = XPerl_TargetlevelFrame {
}
}
partyid = "target"
numDebuffs = 0
(*temporary) = <function> defined =[C]:-1
(*temporary) = 5
(*temporary) = nil
(*temporary) = 3
(*temporary) = "attempt to call global 'GetTalentTabInfo' (a nil value)"
playerClass = "MAGE"
TargetDebuffInformation = <function> defined @Interface\AddOns\XPerl_Target\XPerl_Target.lua:240
XPERL_SPELL_SUNDER = nil
XPERL_SPELL_WINTERCH = nil
XPERL_SPELL_FIREV = nil
GetComboColour = <function> defined @Interface\AddOns\XPerl_Target\XPerl_Target.lua:203
tconf = <table> {
ownDamageOnly = true
portrait = 1
combo = <table> {
}
healerMode = <table> {
}
mana = 1
castBar = <table> {
}
level = 1
size = <table> {
}
portrait3D = 1
pvpIcon = 1
enable = 1
highlightDebuffs = <table> {
}
raidIconAlternate = 1
debuffs = <table> {
}
threatMode = "nameFrame"
elite = true
values = 1
scale = 1
buffs = <table> {
}
percent = 1
classIcon = 1
}
XPerl_Target_UpdateCombo = <function> defined @Interface\AddOns\XPerl_Target\XPerl_Target.lua:215
I don't think EU has 5.0 yet?
Having a really weird error where the 3D model in the portrait has the rest of the targeted units body hanging out of the Unitframe filling the screen with a distorted body at the moment lol
When I'm in a party everyone disappears which makes it hard to heal.. I know you guys have a lot of errors and problems goin on but is there at least any update on this or maybe its just in my settings or something and I didnt know it.. Anyone got anything they know how to fix it?
Is there a fix for the missing party frames? If I join a party, the whole party frame disappears. =/
Agreed... It happened to me too.
For now, if you are getting the error when you target someone, go into X-Perl 'Target' tab and disable BOTH of the 'Talents' options there.
Um... forgive my noobishness, but are we supposed to copy this code and put it into one of the text files to correct the errors; or is this like a conversation between developers who are working together on fixing it?
If the snipets of code you guys are posting needs to go in one of the add on files, would you mind providing some directions, please? Sorry but I really don't know anything about programming, and I'm sure many add on users who are reading this thread do not, either. Thanks very much guys!