Yata
Yata - Yet Another Totem Addon
Yata is the answer to all your totem (and weapon imbue) needs
What is Yata?
Yata is a hugely flexible totem bar addon, enabling your shaman to organise their totems, cast them (individually, through the multicast spells or by /castsequence macro) and track cooldowns and timers.
Yata was originally created by Tornhoof and was one of the pioneers of totem bar support during The Burning Crusade. It has been brought up to date in Wrath of the Lich King by kaytikat.
Features
Bars
- Horizontal or vertical layout (with the ability to choose which side the pop-outs go)
- Customisable order or groups and individual totems
- Ability to hide useless or unused totems
- Fully skinnable with ButtonFacade
- Scale and position configurable
- User-configured number of rows permanently visible
- Button indicators showing which spells belong to which multicast spell
- Short tooltip support
- Key bind a spell group (e.g. a single key that will cast whichever fire totem is currently selected)
Spell Management
- Key modifier to reorder totems (default: ctrl left click)
- Key modifier to drop a totem without reordering (default: shift left click)
- Key modifier to set/clear a totem as part of a multicast spell group (default: alt left click)
- Cooldowns and timers shown on the button or on separate bars
- Destroy Totem or Totemic Call (right click and shift right click, respectively)
How to get started
Open the Blizzard interface frame and choose yata or type /yata in the chat window
Type /kb to keybind abilities
Localisation
Yata needs translating!
Your help is gratefully accepted on the wowace localisation tab
My Error:
and it seems it works fine with dual specs, im enhan/resto
if any problems comes up ill post again:)
[2009/04/24 15:01:30-5-x1]: Yata-r66\TotemSets.lua:66: attempt to get length of field '?' (a nil value)
Yata-r66\TotemSets.lua:9: in function `InitTotemSets'
Yata-r66\Core.lua:42: in function <Interface\AddOns\Yata\Core.lua:40>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-5 (BugSack):531: in function `EnableAddon'
AceAddon-3.0-5 (BugSack):621: in function <...ce\AddOns\BugSack\Libs\AceAddon-3.0\AceAddon-3.0.lua:607>
<in C code>: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:229: in function `UIParentLoadAddOn':
Interface\FrameXML\UIParent.lua:252: in function `CombatLog_LoadUI':
Interface\FrameXML\UIParent.lua:497: in function <Interface\FrameXML\UIParent.lua:469>:
---
When trying to edit the sets i get:
[2009/04/24 15:04:58-5-x1]: Yata-r66\TotemButtonLayoutEditor.lua:205: attempt to index field 'TotemButtons' (a nil value)
AceGUI-3.0-23 (Yata):116: in function <Interface\AddOns\Yata\Libs\AceGUI-3.0\AceGUI-3.0.lua:107>
AceGUI-3.0-23 (Yata):153: in function `Create'
Yata-r66\Options.lua:127: in function <Interface\AddOns\Yata\Options.lua:127>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceConfigDialog-3.0-34:786: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:605>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceGUI-3.0-23 (Yata):305: in function `Fire'
...Yata\Libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:23: in function <...Yata\Libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:22>:
---
http://www.wowace.com/projects/yata/files/623-r64/
My Error:
Still dosent works 4 me, I link the Error-Log later
Good luck.
totem timers under buttons are not working/reliable :(
If you notice big UI lockups after switching specs, you can work around it by disabling the "short tooltips" option. I haven't found the bug causing this yet but I thought I'd share this quick workaround.
Edit: workaround doesn't seem reliable.
Updated for 3.1 and all seems to work for me. No issues with mana tide anymore