ZOMGBuffs
All in one buffing mod for all classes, overview of important raid buffs and instant access rebuff on right click.
Main Mod
- Responsible for loading class specific modules.
- Has FuBar/Minimap icon for options menu (Sorry, I just don't like Waterfall at all), and info tooltip.
- Single click minimap icon to quickly enable/disable auto-buffing.
- Raid popup list with complete buff overview (just mouseover the floating ZOMG icon).
- Highlights missing buffs for whole raid at a glance.
- Shows time remaining on your buffs on whole raid.
- Allows instant rebuff with Right-Click as assigned by seperately loaded modules, without having to muck around finding the player in the raid frames.
- Shows in-combat reminder (swirly thing around icon) if someone needs a rebuff mid-fight.
- Auto Buy reagents to defined levels.
Self Buffs
- Handles all self buffing needs including temporary weapon enchants and poisons.
- Can remind you in-combat when something needs rebuffing.
- Special cases to auto buff Crusader Aura for paladins when mounted, and aspect of cheetah for hunters in cities.
Buff Teh Raid
- Group class buffing module for raid buffs (Mana, Kings, Stamina etc).
- Allows you to define which groups you're responsible for.
- Enable or Disable buffs by clicking on the minimap tooltip for that buff.
- Selective buffing for single target raid buffs such as Thorns or Amplify/Dampen Magic.
- Unique Buff Tracking icon for Earth Shield, Fear Ward, Hand of Freedom and Hand of Sacrifice, which allows you to keep close watch on these buffs and easily recast with a click.
Common Behaviour for Buffing modules
- Manually casting a buff will be remembered (with a few exceptions which shouldn't) as the new required auto buff.
- Click the tooltip sectoin for that mod will cycle through buffs.
- Shift Clicking the tooltip section for that mod will remove it's entry from the template.
- Template save/load/conditionals.
- Simple mousewheel rebuffing in one common interface.
- Simple Right-Click rebuffing of your defined buffs for whichever module you have loaded.
- Definable pre-expiry rebuff setting.
- Options to not buff when:
- Not everyone in raid is present (definable to a % of people present).
- Not everyone in a party is present.
- You are resting.
- You are low on mana.
- You have the Spirit Tap buff (geiv mana regen!).
Thanks
As always, many thanks to our tireless raid leader for ignoring me going AFK at various points to fix some problem. And to our Paladins, without whom this mod would not have been possible without their constant downloading and re-downloading of early alphas.
Donations
While donations are not ever expected they do help, and recent donations by a kind few are one of the reasons I have returned at this time to resume work on this and other mods. Please do consider how worthwhile ZOMGBuffs is to you and help to continue it's support into the future.
PayPal: [email protected]
The file being flagged is the 'ZOMGBuffs_Portalz.lua' file. The following line flags as the virus:
[48933] = false, -- Wormhole Generator: Northrend
As far as I can see, the only reason it flags it is due to your code comment having the word 'worm' in it. My suggestion would be to immediately change the word 'Wormhole' to something else, like 'Wermhole' that is still recognizable by you and others, but doesn't set off the antivirus scanners.
...and after all this, I'm now going to try your addon out for the first time! :D
Try out the new alpha version for auras. Needs some testing please.
I have noticed that with shammy and Windfury Weapon, etc. and rogues poisons can be done by ZOMG yet i have been trying to figure out how to set it up for my Warlocks Spellstone, any advice would be appriciated.
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\ZOMGBuffs\ZOMGBuffs.lua line 3226:
AceEvent-2.0: Cannot unregister event "MODIFIER_STATE_CHANGED". "ZOMGBuffs" is not registered with it.
Debug:
[C]: ?
[C]: error()
...\AtlasLoot\Libs\DewdropLib\AceLibrary\AceLibrary.lua:122: error()
...ddOns\AtlasLootFu\Libs\AceEvent-2.0\AceEvent-2.0.lua:522: UnregisterEvent()
ZOMGBuffs\ZOMGBuffs.lua:3226:
ZOMGBuffs\ZOMGBuffs.lua:3226
[C]: Hide()
ZOMGBuffs\ZOMGBuffs.lua:6098:
ZOMGBuffs\ZOMGBuffs.lua:6089
[C]: pcall()
...face\AddOns\AtlasLootFu\Libs\AceDB-2.0\AceDB-2.0.lua:24:
...face\AddOns\AtlasLootFu\Libs\AceDB-2.0\AceDB-2.0.lua:23
...face\AddOns\AtlasLootFu\Libs\AceDB-2.0\AceDB-2.0.lua:1881: ?()
...dOns\DrDamage\libs\AceConsole-2.0\AceConsole-2.0.lua:1897:
...dOns\DrDamage\libs\AceConsole-2.0\AceConsole-2.0.lua:1564
...dOns\DrDamage\libs\AceConsole-2.0\AceConsole-2.0.lua:2402: ?()
..\FrameXML\ChatFrame.lua:3505: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:3176: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:3200: ChatEdit_OnEnterPressed()
[string "*:OnEnterPressed"]:1:
[string "*:OnEnterPressed"]:1
AddOns:
Swatter, v3.1.14 (<%codename%>)
AllStats, v1.0
AtlasLoot, vv5.07.05
AtlasLootFu, vv5.07.05
Auctionator, v2.3.7
AutoProfit, v5.3
Babylonian, v5.1.DEV.130
Bagnon, v2.9.3
BagnonConfig, v
BagnonForever, v1.1.2
BagnonTooltips, v
Bartender4, v4.4.1
ButtonFacade, v3.2.275
ButtonFacadeElegance, v3.2.0
ButtonFacadeLiteFlat, v3.0.2
ButtonFacadeSerenity, v3.2.50
ButtonFacadeSleek, v3.2.0
ButtonFacadeTrinity, v30100.1
Cartographer, v2.0
CartographerBattlegrounds, v2.0
CartographerCoordinates, v2.0
CartographerFoglight, v2.0
CartographerGuildPositions, v2.0
CartographerInstanceLoot, v2.0
CartographerInstanceMaps, v2.0
CartographerInstanceNotes, v2.0
CartographerLookNFeel, v2.0
CartographerNotes, v2.0
CartographerWaypoints, v2.0
CartographerZoneInfo, v2.0
Chatter, v1.0
CloseUp, v3.2.001
Configator, v5.1.DEV.190
Cooldowns, v
DBMCore, v
DrDamage, v1.6.9_release
Gatherer, v3.1.14
Omen, v3.0.8
RatingBuster, v
Recount, v
sct, v6.2
SexyMap, v
SunnArt, v3.11
SunnArtPack1, v1.3
SunnArtPack2, v1.3
SunnArtPack3, v1.3
SunnArtPack4, v1.3
XPerl, v3.0.5f
XPerlArcaneBar, v
XPerlParty, v
XPerlPartyPet, v
XPerlPlayer, v
XPerlPlayerBuffs, v
XPerlPlayerPet, v
XPerlRaidAdmin, v
XPerlRaidFrames, v
XPerlRaidHelper, v
XPerlRaidMonitor, v
XPerlRaidPets, v
XPerlTarget, v
XPerlTargetTarget, v
ZOMGBuffs, v$Revision: 87 $
ZOMGBuffsBlessings, v$Revision: 79 $
ZOMGBuffsBlessingsManager, v$Revision: 79 $
ZOMGBuffsBuffTehRaid, v$Revision: 79 $
ZOMGBuffsLog, v$Revision: 79 $
ZOMGBuffsPortalz, v$Revision: 79 $
ZOMGBuffsSelfBuffs, v$Revision: 79 $
BlizRuntimeLib_enUS v3.2.0.30200 <us>
(ck=6a5)
One question it is possible to unlock menager ?? Some ppl are using pallypower and they cant change my skills. How to unlock that ?
In 10- and 25-man raids I'd like it to notify me to rebuff food and flask. Can this support be added?
Whenever an 80 lock took his felhunter out, it simply removed my intellect buff. I don't know what Blizzard was thinking when making that weird rule, instead of just making the more powerful aura overlap the buff for as long as the lock was alive/around, but it's just that way now, nothing can change that for now.
The way it affects ZOMGBuffs is that on my mage it keeps saying that I needed to buff (myself). It also surprised me that I didn't get a "more powerful buff" warning, so there's more that blizzard could be fixing.
Anyway, can you make a check for this situation in ZOMGBuffs, so it won't make me buff needlessly? At least for as long as blizzard decides to keep it this way.
Hi - first off, thank you for the continued support of this addon. I find it vastly preferable to pallypower. That said, PP now lets paladin auras be assigned, and I'm catching some attitude from my fellow paladins for not having it. Could this functionality be added to ZOMGBuffs please?
Hey, I absolutely love this addon but lately after i have been playing for a while when my sacred shield and beacon button get to zero and i don't quite refresh it before the timer wears off i get constant error messages, has anyone else had this problem?
One day I was playing and I had the sparkles, next day and seemingly with no changes made to anything at all, it changed to the swirling vortex of triangles in the middle... it has me baffled I like the sparkles more =-(