Skada Damage Meter
Skada is a modular damage meter with various viewing modes, segmented fights and customizable windows. It aims to be highly efficient with memory and CPU.
"Skada" is Swedish for "Damage".
Note: I took a tiny break from WoW (a decade), but recently started playing SoD. Be aware that this addon may not quite work yet.
Usage
When you first start using Skada, there will be a window created by default. This window can be extensively customized in Skada's configuration panel; click the little cog icon to access a menu, and then click Configure. Depending on your user interface, there may also be a minimap button allowing quick access to this menu.
Skada supports multiple windows. To create a new window, click Windows in the addon's configuration panel. There are three built-in types of windows - Bar, Inline, and Data text. Bar is the classic damage meter window, and is very customizable. Inline shows the meter in a horizontal line, which can be useful for integration in custom user interfaces. Data text shows just one item at a time, and can also be displayed by any LDB display addon, such as Titan Panel, ChocolateBar, or ElvUI.
In the normal Bar window, you can left click on specific items for more detailed information, and right click for less details. At the very "top" is the list of all saved fight segments. Some data modes have several detailed information views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.
You can also use window buttons for selecting fight segment and mode directly.
Scrolling in Skada is done with the mousewheel.
Plugins
Skada is easy to extend, and there were once many extra plugin addons out there that add functionality. However, there are unlikely to be any maintained ones currently.
There is a page with API information here.
Reporting issues
For now use comments.
What is wrong?
Date: 2011-06-29 15:29:55
ID: -2
Error occured in: Global
Count: 1
Message: ..\AddOns\SkadaDeaths\Deaths.lua line 39:
attempt to index field '?' (a nil value)
Debug:
(tail call): ?
SkadaDeaths\Deaths.lua:39:
SkadaDeaths\Deaths.lua:35
SkadaDeaths\Deaths.lua:53: func()
Skada\Skada.lua:1680:
Skada\Skada.lua:1580
Skada\Skada.lua:1725:
Skada\Skada.lua:1724
[string "safecall Dispatcher[15]"]:4:
[string "safecall Dispatcher[15]"]:4
[C]: ?
[string "safecall Dispatcher[15]"]:13: ?()
...UD3\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
...ce\AddOns\ArcHUD3\Libs\AceEvent-3.0\AceEvent-3.0.lua:120:
...ce\AddOns\ArcHUD3\Libs\AceEvent-3.0\AceEvent-3.0.lua:119
It would be awesome if this addon accounted for hunters that had a pet with the same name as them, and combined them into one as it does for hunters with other pet names. I assume that isn't too hard of a fix - it has just been overlooked. Thanks!
http://wow.curse.com/downloads/wow-addons/details/gtfo.aspx
SkadaDeaths-r323
Deaths-æ»äº¡.lua:39: attempt to index field \"?\" (a nil value)
SkadaDeaths-r323
Deaths-æ»äº¡.lua:39: in function <SkadaDeaths
Deaths.lua:35>\nSkadaDeaths-r323
Deaths-æ»äº¡.lua:53: in function \"func\"\nSkada
Skada-r323.lua:1681: in function <Skada
Skada.lua:1581>\n<string>:\"safecall Dispatcher[13]\":4: in function <string>:\"safecall Dispatcher[13]\":4\n<in C code>\n<string>:\"safecall Dispatcher[13]\":13: in function \"?\"\nlibs
CallbackHandler-1.0
CallbackHandler-1.0-6.lua:92: in function \"Fire\"\nAdiBags-v1.4-beta-1-25-g4a17000
libs
AceEvent-3.0
AceEvent-3.0-3.lua:120: in function <AdiBags
libs
AceEvent-3.0
AceEvent-3.0.lua:119>
this addon allso bugs the glyph system in wow :P
If there is an option I did not check or if there a fix coming soon to this mod.
I would greatly appreciate it.
1x SkadaDeaths-1.0\Deaths.lua:39: attempt to index field '?' (a nil value)
SkadaDeaths-1.0\Deaths.lua:53: in function `func'
Skada-1.2-33\Skada.lua:1680: in function <Skada\Skada.lua:1580>
<string>:"safecall Dispatcher[13]":4: in function <[string "safecall Dispatcher[13]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[13]":13: in function `?'
CallbackHandler-1.0-6 (Ace3):92: in function `Fire'
AceEvent-3.0-3 (Ace3):120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>