ag_UnitFrames
Customizable unit frame addon.
- How to configure the unit frames in 3.0
Press "esc" to open the options menu.
Press the "Interface" button.
In the interface options window, press the "AddOns" tab.
Select "AG Units" from the tree of available addons.
Press the "Open AG Units Options" button. This will open the AG Unit Frames options window.
(Alternatively, you can write "/aguf" in the chat.)
- Latest update
Hi guys,
I know there's still some things missing, like layouts for example.
I would have loved to keep the old version of AG Unit Frames up until I thought the new version was 100% ready, but 3.0 came out, so I had to put the new version up. The old version not compatible with 3.0.
That said, I feel that the new AG Unit Frames is much lighter than the old one, while being easier to configure, contains more modern features and so on. As soon as the glitches in the wake of 3.0 is smoothed out, I'm sure many of you are going to be pretty happy with it.
Regarding the missing layouts, the layout system was completely changed, which makes the old layouts incompatible. It is much better and dynamic now and allows for a lot more customization, It is unfortunate that I haven't had time to rewrite some of the old layouts like "classic". I really plan to.
I hope this answers some of your questions!
- Issues
There is a problem where party members won't be created correctly if they join while you're in combat. This is a bug in the Blizzard interface code and won't be fixed until they release a new patch. This affects all unit frame addons.
See http://forums.worldofwarcraft.com/thread.html?topicId=11829374079&postId=118282996524&sid=1#0
I'd love to see my total health and mana instead of for example "23.8k"
i have a question concerning the battleship-event in icc. i use ag_unit since nearly 2 years, but the first week in icc i saw blizz unitframes at the right side of the screen for the two battleships. the following weeks there was nothing to see. what should i do to see the unitframes of the battleships again? can i use ag_unitframes for them? i don't wanna use xperl or the blizzard unitframes instead of ag...
sorry, my english is under all pigs^^
Hello, i really really adore this addon and i'm using it for years now. I love everything about this Userinterface but there is a little problem bugging me the whole time. There is some kind of problem that i can't solve. Please look at this:
Message: ...dOns\ag_UnitFrames\modules\combattext\combattext.lua:174: Usage: aUFFontString264:SetFont("font", fontHeight [, flags]) Time: 01/04/10 15:29:39 Count: 1572 Stack: [C]: in function `SetFont' ...dOns\ag_UnitFrames\modules\combattext\combattext.lua:174: in function `CombatFeedback_OnCombatEvent' ...dOns\ag_UnitFrames\modules\combattext\combattext.lua:102: in function `method' Interface\AddOns\ag_UnitFrames\ag_UnitFrames.lua:971: in function <Interface\AddOns\ag_UnitFrames\ag_UnitFrames.lua:959>
Locals: (*temporary) = aUFFontString264 { 0 = <userdata> } (*temporary) = nil (*temporary) = 13 (*temporary) = "OUTLINE"
Is there something i can do about it? Maybe it's a known problem. I'm looking forward to hearing from you. Regards Celd
1) Is there a way to get the threat % to show on the target frame? I couldn't find it in the ABF setup area.
2) Is there a way to get the role icon to show for the 5 man randoms? I'm talking about the tank/healer/dps icons that show in the Blizz party interface when you do the 5 man randoms.
Thanks!
Thanks for this addon, love it! A question:
Is it possible to make my own buffs/debuffs/auras bigger than the other ones? If no, do you plan to add this?
I have a rather unique problem that I haven't seen any mention of. When I have the option 'Hide in Raid' enabled, for the Party frames, the power bar on my Player frame acts oddly. It's hard to describe, but basically when I use rage/energy/mana, the bar depletes a little, but there is still a red/yellow/blue shadow filling up to where it was previously. The shadow disappears a few seconds later. I doesn't happen while in a party, and unchecking the option 'Hide in Raid' fixes it in a raid setting. Has anyone else experienced this?
Really tried about anything, and starting to nerd-rage... Any help would be very appreciated, thank you.
Regards,
Eferne.
[string "safecall Dispatcher[1]"]:5
(tail call): ?
...Ons\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:531: EnableAddon()
...Ons\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:543: EnableAddon()
...Ons\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:621:
...Ons\ag_UnitFrames\libs\AceAddon-3.0\AceAddon-3.0.lua:607
[C]: LoadAddOn()
..\FrameXML\UIParent.lua:234: UIParentLoadAddOn()
..\FrameXML\UIParent.lua:257: CombatLog_LoadUI()
..\FrameXML\UIParent.lua:481:
..\FrameXML\UIParent.lua:453
If I cared what people used, I would specifically tell them to go use my UF. I am quite sure I know what I intend better than you do, unless you not only have figured out a way to read minds, but have figured out how to do it over the internet.
http://static.wowace.com/content/files/400/133/ag_UnitFrames-r710.zip
an it autors page:
http://www.wowace.com/addons/ag_unitframes/