Deus Vox Encounters
Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.
I would like to donate
Click here to donate to Deus Vox Encounters (DXE) your contribution will really help developing the addon.
Features
- Automated: Activation, starting, and stopping of encounters is automatic
- Flexible alert system:
- Customizable timer bars
- Color
- Texture
- Font
- Width
- Spell icons
- And more...!
- Customizable full screen flashes
- Duration
- Transparency
- Oscillations
- Color
- Customizable sounds: Packaged with 18 distinct ones
- All alerts can be adjusted for all encounters
- Audio countdowns can be activated for certain encounter alerts
- Customizable timer bars
- Raid Icons: Marking on important events with an icon of your choosing
- 3D Arrow: Directional arrows tells you where to go on important events
- Two types:
- Away: Directs you to run from a player or a location
- Toward: Directs you to run to a player or a location
- Ability to play a sound when shown
- Displays your distance, to a player or location, in game yards
- Two types:
- Encounter Pane
- Boss health tracking gives you more awareness of fights
- Engage timer tells you how long you've been fighting
- Shortcut buttons provides easier access to common commands
- Conditions to show the pane only when you want to
- Version Check: View addon and encounter versions of raid members
- Distribution System: Allows you to send encounters to the raid or individual players
- Profile System: Switch settings between your characters
- Modular Design: Encounters are loaded in appropriate zones
- SharedMedia support
Getting Started
When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:
- Stop Icon: Halts the current encounter (you should rarely have to do this)
- Menu Icon: Opens the configuration dialog
- Lock Icon: Toggles frame anchors
- Windows Icon: Opens a drop down menu to show interface windows
Also, if you ever hide the pane and can't get it to show, type /dxe to open the configuration dialog. There is also a minimap icon.
Warlords of Draenor Update
- Encounters: Highmaul, BlackRock Foundry and Hellfire Citadel have been implemented.
- Party Module: Party support has been added.
- World Boss Module: World Bosses support has been added.
- Features: More new Alert Options and Spell descriptions on Options.
Implemented Encounters
- Highmaul: All bosses
- BlackRock Foundry: All bosses
- Hellfire Citadel: All bosses
- Warlords of Draenor Party: All bosses
- World Boss: All bosses
Localizations
Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:
- Korean (koKR)
- Russian (ruRU)
- Simplified Chinese (zhCN)
- Spanish (esES)
- Traditional Chinese (zhTW)
- Brazilian Portuguese (ptBR)
- Latin American Spanish (esMX)
Credits
- Code/Inspiration - RDX, BigWigs, DBM
- Coding and Testing - Mäev
- Pane Buttons - Kassay
- Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else
@cptmiiru
incoming build will have that fixed, just need to test somethings first
The announce for melt at blast furnace is wrong, instead of 'Melt on playername!' it says 'Playernamelt on Playername!' (as if their was a /me or sth missinteracting with the MElt)
On the Blast Furnace encounter, the Melt announcement is incorrect.
Instead of saying "Melt on Wolf" it says "Wolflt on Wolf."
It appears to do this to my other characters as well, putting their character name in the name of in place of the "Me" in Melt. I have not seen this happen with any other encounter or debuff.
you are right, i could fix that issue but that option to replace Me for playername but also has some issues in some languages
so i probably will remove the option and make playername by default and avoid that kind of erros, i think that nobody will be against this and prefer "on Me".....
Thanks for the reply. I do like having it say my character name as opposed to "on me," so I'm not sure if there would be a way to allow me to choose. Is it possible to create an option where I can type specifically what it will say for an individual ability?
I fixed the Replace on Me problem and will also move the options to the encounters. Now you can choose as per ability if you want "Me" or playername.
As for a custom text that will be tricky but if enough people want it i will see what i can do
Not sure where to post bugs, so I do it here.
I got all 3 of them in Auchindoun while fighting the last boss.
Error 1: http://pastebin.com/3Sq8ZXnH
Error 2: http://pastebin.com/FHhkYDeY
Error 3: http://pastebin.com/adXgF6EE
thank you for the report, i will see fix it
has of posting bugs, you go to Project Site and post in Tickets section
Is there an option to make warning messages to grow down?
not there, forgot to add it :D
will be there on next release but if haven't found the remaining options on Options they are in "Alerts -> Message Anchor"
Oh.. my.... god..... is this real life? Is this just fantasy?I was so sad when DXE went frozen status but now its back! I can't believe it!!
Thank you so much for updating DXE! Now I can switch from BB to DXE :D
hope you like it :)
more updates will be coming
@XKnochen
when i set the encounters alerts i choose a alert sound, then if you want you can individually set a different sound for that alert or in Options create a new one
Is it right that the alert sounds have no own sound? Do I have to set a sound for each alert?
@dalindiy1
when you open DXE options the very first thing on the right allows you to change the font, are you saying that none of them works for you?
and can you show me a image showing the issue? can be in private message
@Andeval
your welcome, had a lot of work with my limited time to fix all the internal issues created by 6.0 but from now on will be only encounters coding so will be making faster updates (if needed)
@Maev81
It's a very bad news.I Microsoft font update to the latest version but still see is garbage information. The document in question appears to have the following
1 DXE/Locales.lua 2 DXE_Options/Locales.lua
I also installed All DXE/fonts Inside the file
Created an account just to say thank you Maev81. You are godsent.
@dalindiy1
go to options and select a new font in there, then also in options test the bars and see if the new font works for you
@Maev81
I am Chinese player, the font of the question makes me very confused, do I need to use what font to maintain the plug-in operation,It will be better if you could share with me!
@jlovesea
sorry the late response, in options you can try new fonts
@cptmiiru
that was a test code that got slipped to alpha, will fix that
@Aisenfaire
that donate link doesn't go to me, goes to the original Devs and i can't change that
-----As for DXE, came back to work on it and will release a new alpha soon with all bosses fully updated and if all goes well go for release