GatherMate2
GatherMate2 is an addon to collect and track herbs, mines, fishing pools, gas clouds, archaelogy finds and treasures, and displays them on the world map and the mini map.
This is the Retail version of GatherMate2, the version for WoW Classic can be found here
GatherMate will remember the location of every herb you pick or every ore you mine, so that you can easily find the positions of the herbs and mines again. Once you come into range of a recorded spot, GatherMate will show an icon representing the type of herb/ore/fish/etc. on your mini map, directly allowing you to decide if its worth checking out. Additionally, all spots are shown on the World Map, to ease navigation to certain types of nodes and making gathering more fun.
To give you a head start, GatherMate2 also offers a pre-filled data module, so you don't need to discover all herbs and mines yourself, but instead can just start gathering right away. Simply install GatherMate2_Data and hit a few buttons to import all the provided data, and you're good to go.
Features
- Tracking of all gathering professions and more!
- Herbs
- Mines
- Gas Clouds
- Archaeology Digs
- Fishing Pools
- Treasures
- Display of all collected data on the World Map and the MiniMap
- Support for Routes
- Import data via GatherMate2_Data
- Share data in your guild with GatherMate_Sharing
Video about configuring this addon.
Usage
Using GatherMate2 is straight-forward.
After the installation, GatherMate2 is automatically active and collecting data.
You can configure which data should be shown on the World Map or MiniMap in the Configuration Dialog, which can be accessed either via the /gathermate slash command or be found in the Interface options in the WoW Menu.
Localization (Translation of Nodes)
GatherMate2 relies on the node names to be translated in all languages WoW supports. You can contribute additional translations for your language here using the Localization tool:
https://www.wowace.com/projects/gathermate2/localization
Any translations submitted through that tool will be automatically included in the next release.
GatherMate2_Data
GatherMate2_Data has been updated with all fresh data from Wowhead, including support for Shadowlands, and will be continously updated throughout the coming expansion.
If you are looking for a pre-filled database for GatherMate2, get GatherMate2_Data here:
https://www.curseforge.com/wow/addons/gathermate2_data
Only with Profesion: only shows the nodes if you have the profession in question i.e. Mining, Herbalism, etc..
Only while Tracking: Only show nodes if your activly tracking that type of node i.e. Track Minerals
I have found this addon to be invaluable to narrowing down where to search for both mining and herbalism. However there is something that confuses me. On the page where you can toggle viewing the various node types, the only way I can get the nodes to show is if I select "Always On". I see nothing if "Only while Tracking" or "Only with Profession" are selected, and there is no explaination as to what these options do/mean, nor an answer in the FAQ.
Can you please provide some sort of explaination as to what the diffent view node options do/supposed to do?
@Manshima
ive added the nodes you indicated it in the alpha build
On Beta: Kyparite ore spawns from Kyparite Deposit (550 skill) and Rich Kyparite Deposit (575 skill). I've not seen black or white trillium, just Trillium Vein (600 skill) and Rich Trillium Vein (600 skill). Still missing some fish types, will document them once I get the mining/herb nodes mapped.
Now that the no longer used Blood of Heroes has been removed are there any plans to remove the no longer used Un'Goro Dirt Pile?
i just wanted to say i have been using gathermate 2 for so long, it has been wonderful to use over the years. thank you for such a fantastic addition to wow. i love it!
one thing, which i think has been mentioned before, i would really appreciate - is a separate scale option for the main map and the mini-map icons for the nodes. when i find them perfectly sized for the mini-map they seem gigantic on the main map. thanks for listening. keep up the great work! :)
1.16.5
has independant icon scale for minimap and world map
Hi all I just downloaded GM2 and the GM data files. I am however unable to import from the import screen they are grey to me, any help with this?
Make sure you're using the GM2 Data file, not the GM Data file.
http://www.curse.com/addons/wow/gathermate2_data
the addon just listend to events to add nodes, it can not interfere with in game actions.
maybe there was no treasure data in dragonblight. take a look on wowhead
@kagaro
1.16.4-1gbe53acb should work on both live and beta for fishing now
@kagaro
Ok found the issue. it seems there is a bug on the current beta where it fires LOOT_CLOSED event when you cast a spell is the culprit. im working on a change i ned to test on live first to verify the fix works to ignore that event and just force the cleanup once a node has been added
Hi there, i need help with this addon: i have loaded the data and everyting but the only place i cant see treasure nods its Dragonblight, the rest of Northrend shows the nods except that. Help?
I downloaded this today, along with GM2_Data. I have them in the right folder, they're showing everything I imported on my map & minimap ... but now I can't mine nodes or collect items (i.e. Netherwing Eggs). I've disabled the addons, /reload, exited the game, turned the addons back on, /reload some more ... nothing is working :( Please help.
sure, i might have miss spelled names or something.
There are many fish pools not being tracked in beta. How do you want me to report them so that those pool types can be tracked?
if y == 100
y = 99.9
end
if x == 100
x = 99.9
end
id = ( x * 10000 + 0.5 ).floor * 1000000 + ( y * 10000 + 0.5 ).floor * 100 + 0
return id/100
I'm poking around with editing lua files for the first time, because I wanted to add all of the Maplewood Chest locations that are on Wowhead but not included in Gatermate2_Data. It's been going fairly well, but I don't know what to do when a coordinate is a digit shorter than usual.
Specifically, I just finished adding all of the ones in Borean Tundra except at 42.7, 9.2
I've tried entering it as [427009200] and as [427092000] (i.e. with and without adding a zero at the beginning) and neither seems to work. Am I missing something?
I added it to the extract so it should be in this coming sundays export
Awesome, and thanks for the quick reply. But there are a lot more, and I kind of like learning to edit a lua, so is there any chance I could get the skinny on how to handle coordinates that are in the single digits like that?
Edit: Never mind. It was just the extra 0 before that 9. It just didn't save properly last time I tried changing that. So for reference if anyone else has this issue, the correct format for a coordinate like that is [427009200]