Quick Auctions
Quick Auctions is an auction tool to help speed up auctioning large quantities of items, especially canceling. While primarily Quick Auctions is built for large quantities of items, it can work fine for a few auctions as well. A bit of tweaking is required to get optimal settings, but it is very flexible and smart enough that you can use it for more than just mindlessly undercutting auctions by 1 copper every time. Summary window and craft queues are included so you do not have to memorize every item and quantity you need. Shows total materials required to craft as well as allowing you to click from the craft queue to craft so no searching through everything.
Slash command: /qa (/quickauctions)
Groups
Groups are how you manage what items should be managed by Quick Auctions. You can set auction settings either as a default, or per group giving you flexibility over everything without having to duplicate your settings 50 times. There are no limits to how many items can be grouped, see the configuration in /qa config to set them up.
Mail
Includes a timer in the top left of the mailbox indicating how much time before new mail data becomes available, and if you are not using Postal then QA provides its own auto looting for mail. The auto looter will work with the timer on the mailbox cache so it will loot everything, wait until new mail is available and then keep looting.
Auto mailing can now be done per item or per group to any character you want. For example, you can setup your banker to send uncut gems to your jeweler and you can setup your jeweler to send cut gems to your banker. The auto mailer is intelligent in when it sends mail off, and works best when using QA mail looter. If you are trying to loot herbs from your mailbox while auto mailing them to your scribe, it will send mail off whenever it sees your inventory is full. Basically, if you have 4 open slots it will auto mail/loot with only 4 slots, no more clearing out your bags to loot mail anymore!
General options
- Smart undercutting - Instead of always using the undercut value, it will round it to the nearest gold piece if possible (10g99s -> 10g, 5g -> 5g - undercut price)
- Smart cancel - Cancels auctions a bit smarter than usual, will cancel an item if you can re list it at a higher price and won't cancel it if items are below the threshold
- Cancel with bid - Lets you choose if you want to cancel auctions with bids on them
Item options
- Auto mail - Automatically mail items directly to your banker that are managed by QA
- Post cap - How many of an item can be up at any one time (If you are undercut this number is reset)
- Post time - How long to post an auction
- Undercut - How much to undercut by
- Bid percent - How much bid should be set to as a percentage of buyout
- Threshold - Cap on how low an auction can go, if it'll be posted below the threshold price it won't be posted
- Per auction - How many items to post per an auction
- Fallback - If no other auctions are up, how much should it list an item for
- Fallback cap - How high above the fallback an item can go, helps prevent posting a single Frostweave Cloth at 100g if someone sets it at an extraordinary price
- Auto fallback - If the market price is below your thresold, QA will automatically post it at the fallback price
- Maximum price gap - How much of a price difference is allowed between the lowest and second lowest items before QA undercuts the second lowest, this will also cancel your auctions if the price gap gets too high
- Ignore stacks over - Allows you to ignore any auctions with a stack above X when determining price, useful if you want to post against the market price of 1 Abyss Crystal rather than the market price of posting 20 at once
What changed between 2 and 3?
While the configuration in QA2 was an improvement over the original QA, it still wasn't good enough. QA3 has a rewritten configuration and should be much easier for people to understand and use without having to learn to use QA through trial and error.
Scan speed has been increased quite a bit again and has been tightened up to reduce the chance of conflicts. In previous versions, QA would Query -> Wait 0.50 seconds -> Check Data -> Either parse it or wait 0.50 seconds, this made sure that whenever auctions were scanned all data was available including who posted them. The problem is, most of this data becomes available instantly after your initial 1-3 seconds. In 3 it's been changed: Query -> Check Data -> Wait 0.50 Seconds -> Parse or wait 0.50 seconds. Best case this means you will save 0.50 seconds per query (50 seconds/100 items), and worse case you won't see any speed increase.
Mail has been improved to make life easier for people, both a mail scrapper and a smarter mail sender were added. See the mail section above for more information.
Setting scope was improved, most basic options in QA including group settings have been moved to the global profile while server/faction specific settings can still be changed per profile. Letting you setup different profiles of how QA should handle different groups, without having to duplicate all of your group list over and over.
QA3 isn't done yet, and I have more planned still like summary improvements and easy buying of items
I've tried scanning and posting on other servers with the original fast, zippy speed but for some reason I'm getting dicked around on my server. The speed decrease happened after a crash. I've tried replacing WTF/interface/cache, reinstalling, everything.. its still broken. This leads me to believe its the server's auction house server. I guess we will see after maintenance but any ideas anyone?
There's just 1 inconvenience that I don't know how to fix. I have 2 chars with JC maxed in different faction. But it's like they share the gems "Get data list" in known recipes. For example, it doesn't show a red cross before precise cardinal ruby. Which should be displayed since on that character I cannot make it. Is there anyway I can update that list to match my JC known recipes? Because now it's confusing that I think I can make a certain gem but can't.
I have disabled all other addons, except for Prat and my broker display (Chocolate bars) and Bugsack.
Is this a known problem of some sort or am i missing something?
I'm a new to the addon and used the following guide until I got stuck at the craft part cause of the problem: http://justmytwocopper.blogspot.com/2010/06/17-steps-to-using-quick-auctions-3.html
Many thanks in advance for any hints :)
Queued [Item Name] to be posted
but never posts
What am i doing wrong?
Can you increase the text size in the Tradeskill/Queue window? Maybe its just me but it seems a little small..
Other than that, I'm dominating the Glyph market on my realm atm thanks to your addon... ;)
Peace..
I've already tried making two groups with the same items in it, each with a max listing of 2. I can't do this because I can't add items into 2 different groups.
Also, I could change the max posting number, but it gets where it's no longer automated based on my settings. Also, I have separate gem groups for each color gem, so it wouldn't be very practical or automated to change the max post limit for each color every time I need to undercut without re-listing.
Thanks! Maybe this is already possible, I don't know...I can't find it. If not, I'd love to see this feature added.
Thunder.
I love QA3. I have an idea to improve this add-on though, and currently there's no way that I have found to work-around this easily.
Say you're selling gems. You can set QA to have a total cap of say, 10 gems you want to sell. But, when you list 10 gems at once with their AH fee, it's pricey and sucks when you're immediately undercut. This makes your listing moot, and canceling and re-listing is not cost-effective.
Is there a way to set a post limit (per auction), so say, you have 10 Bold Cardinal Rubies. QA lets you post 2 at a time only at your standard undercut setting, but then when someone undercuts you, QA should let you post another 2 gems and undercut again. All of this should be indepedent of any 'grand total' number of items you would have listed.
Is there a way to do this currently with QA3? Maybe I am missing something. If not, I think this feature should be easy enough to add. I know it would be huge for gem-sellers. With glyphs, it's different coz they're so cheap to re-list.
Thanks much!
Thunder
Idea summary: Add a new number of 'max items or stacks to list' per auction,
This new variable should be different from 'stack size' or 'total quantity on auction at once'.
Example scenario:
Bold Cardinal Rubies in bags: 10.
QA knows I only want to post 2 at a time. I post 2 for 100g.
Player 'Orange' undercuts by 1g. I run another 'post' with QA and it lists another 2 from my inventory with a 1 copper undercut.
Player 'Red' undercuts again, repeat till I reach my maximum list quantity.
What do you all think?
I open it and see a blank frame, but don't know how to set queues for my crafts.