SilverDragon - Rare Scanner
SilverDragon
SilverDragon tracks rares in World of Warcraft. It will try everything possible to notice them and tell you about them.
How does it search?
Vignettes
Those little skull icons you see on the minimap. If one of them is a rare SilverDragon knows about, it'll yell at you.
Targets
If you mouse over or target a rare mob, SilverDragon will notice it.
Nameplates
If you have enemy nameplates turned on, SilverDragon will keep an eye on them to look for the names of known rares.
Macro
SilverDragon can also create a macro to target any rares that are known in the current zone. You can stick this on your actionbars as a button to spam while chasing after a rare, or bind it to a key. This is sort of a last resort.
Chat
Some rares yell in zone chat. If SilverDragon notices those yells, it'll alert you.
Dark Magic
This abuses detection of when Blizzard blocks attempts to call a protected function (TargetUnit
) to work out when you're in targetting range of a unit with a given name
This inherently causes in-game errors, so it is disabled by default. Enable in the addon config under Scanning / Dark Magic
.
By default it's less-aggressive, scanning through rares in the zone without known vignettes at a rate of 1/second. However, you can turn that rate way up if you'd like. You can also turn on an option to automatically hide the error messages it causes, but beware that this will potentially cause taint issues that'll leave you needing to /reload
eventually.
How will I know when a rare is seen?
Frame
When a rare appears, SilverDragon will pop up a frame that you can click on to target it.
Warning: If you're in combat, secure action restrictions mean that it won't show up until combat finishes.
Sounds
You can choose from assorted sounds to play when a rare is seen. The sound can loop for a while, to make sure you don't miss it.
There's special settings for rares that drop mounts and world boss rares which you might want to call up a group for. If you're sitting mostly-AFK on a Time-Lost Proto Drake spawn, you probably want the sound that plays to be utterly ridiculous and go on for a good long while, to make sure you don't miss that sucker.
Messages
A notice can be sent to a number of places:
- your scrolling combat text
- your chat frame
- a channel in your chat frame (announcing it to your party, for instance)
- a popup window
- etc
History
A log of seen rares will be shown in a window, so you can easily glance over spawn times.
Other useful things?
Custom mobs
In SilverDragon's options you'll find a "Mobs" section. In the "Always" section, you can add any mob you want to be scanned for. All you need to know is the mob id.
So, let's say you wanted to keep an eye out for Lil Timmy in Stormwind, to buy the kitten he sells. You would...
- Go to his wowhead page.
- Grab his id from the URL. It's
8666
. - Enter
8666
into the "add" field, and click "okay". - Play with your new kitten.
Yes, this example dates me.
Ignoring mobs
If there's some mob you don't want to hear about for whatever reason, just go to the "Ignore" section of the options. Again, enter the mob's id into the "add" box, then click okay. Bam! You will never again be told that Vern is up.
(Actually, Vern is ignored by default. But you get the idea.)
Alternately, right-click the close button for the popup and that'll ignore it as well.
Syncs
SilverDragon will talk to itself. It can communicate with other copies of itself run by people in your party / guild, and tell you when they see a rare mob. (If there's a group of you camping all the Time-Lost Proto Drake spawns, say...)
You can turn this off completely, if you want to be private about it.
Tooltips
Some rares are part of an achievement. When you mouse over a rare mob, SilverDragon will add to the tooltip whether you've already killed it, so you know whether you need to rush for it.
Broker
SilverDragon includes a Broker plugin. It'll attach itself to the addon compartment and also your minimap, or a Broker container you have installed, and show you a list of the mobs it knows about in the current zone.
Other addons you may find useful
- AppearanceTooltip: integrates with the SilverDragon loot popups and shows transmog-known status.
- ServerRestartSound: plays a sound when the server's about to restart. If you're AFK-camping for a rare spawn, you probably want to know about this.
- ObjectScanner: A few rares are hidden away behind interacting with world-objects like the Edge of Reality. These have to be localized individually, so you need to work out what they're called in your language and set up a watch for tooltips mentioning them. This addon does that bit.
- ButtonBin: a broker display. SilverDragon's minimap icon will show up on it (or any other addon like it) instead of cluttering up your minimap, if you have it installed.
If I go into the Vale or Uldum on an alt that didn't do the intro quest line, then silver dragon doesn't show "nearby mobs" or timers near on the minimap icon. I can see the rares, just there is no corruption border on the world map yet. So probably the non corrupted Vale has another ID from the corrupted ones?
Edit: the vale and uldum changes to 8.3 look when you finish the quest "Network Diagnostics".
For some reason the alpha version won't display when I see Vignettes on the map. Tried turning it on and off, reloading ui. Just can't get it.
Could an option be added to play sound through a different channel than master? It's blaringly loud compared to every other channel when you have those channels below max.
have now tested with a twink
silverdragen automatically recognizes the rares from zuldazar and legion and also from the other worlds
tomtom reliably displays the waypoints
with my main, silverdragen no longer automatically detects the rares, although I have activated the option to notify known rares
are the vignettes from blizzard and are they only shown on the minimap if you haven't killed the enemies yet?
The vignettes are from Blizzard, and only appear if the rare is going to be lootable. So for all the basic BfA rates that means you'll see them the first time you get a rare, and whenever it's the focus of a world quest. For warfront and assault rares, you'll see them daily.
There seems to be a small bug with the latest release when it comes to the HandyNotes interaction with SilverDragon.
Namely, the red skulls on the world map (for non-achievement rare mobs) in Uldum and Vale of Eternal Blossoms remain even though I have toggled the option off...
Makes for a pretty cluttered map :P
Hovering over the icons shows a "Quests Incomplete" tag, even though I have already killed most, if not all of them, before, so it seems like that fact is not getting updated or recognized?
Do they turn green after you kill them? Those mobs are pretty much all on daily quests, so it's expected that they'll keep on coming back...
Is there any way to configure this addon so that it only gives sound alerts/flashing for mobs that drop mounts?
Is it possible to disable the red flashing on the edges of my screen whenever a rare gets synced or detected? it's getting really annoying, and I can't find a way to disable it, it's not in the outputs options for SilverDragon, and having the edges of my screen flash when I fly through a rare dense area is an eye sore.
It is! You just have to go into the options, click "Outputs", and uncheck the "Flash" option.
Hello
First of all thank you for your great work.
But I have two feature requests.
1. is it possible for you to implement TomTom the way RareScanner does?
2. is it possible to have items like "Netherwing eggs" or "Mysterious camel figures" scanned as well? I tried to insert the item ID like a mop, but the addon did not react when I stood in front of an egg.
This would sometimes be very helpful.
For 1, I've put what I think you mean in the new alpha -- take a look and see if it works for you?
In reply to Kemayo:
Hello
Thanks for your answer, I'll try the alpha right now
In reply to Kemayo:
Good day
I have tested the alpha with today's update.
In Drenor the automatic scanning of the rare mops and the tom tom integration works great.
In Zuldazar and Legion, rare mops are no longer displayed automatically, only when I aim the mouse at a rare mop or target them with tabulator, tomtom is not displayed in this case.
I could not test vanilla etc. yet
Oh, and Mysterious Camel Figurines are doable, because they are NPCs. They're even already included, though I can't find any information on whether they still spawn in the 8.3 version of Uldum or whether you need to return to the earlier version for it.
In reply to Kemayo:
the camel figures in uldum are only found in the past.
thanks for your answer
Volume adjustments for the sounds would be great.
I'd rather not adjust my game's sound settings, just the settings for SilverDragon. The sounds I prefer for the alerts are all waaaay too loud for me.
btw buttonbin link above in the other addons information dead end link.
In reply to Dyeslee:
cuz it has the old www.curse.com url which is old ;)
www.curseforge.com/wow/addons/button-bin is now the new link he just needs to update his links on the description ;)
same as serverrestart and handynotes
wow classic 1.13.3
SilverDragon did not locate nor notify me of any rare mobs in Strat UD or Live when I ran these 2 instances last nite.. Did not put any kind of icon on minimap either..
I am using Chinchilla Minimap addon - I did not get any errors from either addon. Even after I target'd the rare mob, Silver dragon did not place a marker on minimap..
And yes I had the instance / dungeon option turned on.