SilverDragon - Rare Scanner
SilverDragon
SilverDragon tracks rares in World of Warcraft. It will try everything possible to notice them and tell you about them.
How does it search?
Vignettes
Those little skull icons you see on the minimap. If one of them is a rare SilverDragon knows about, it'll yell at you.
Targets
If you mouse over or target a rare mob, SilverDragon will notice it.
Nameplates
If you have enemy nameplates turned on, SilverDragon will keep an eye on them to look for the names of known rares.
Macro
SilverDragon can also create a macro to target any rares that are known in the current zone. You can stick this on your actionbars as a button to spam while chasing after a rare, or bind it to a key. This is sort of a last resort.
Chat
Some rares yell in zone chat. If SilverDragon notices those yells, it'll alert you.
Dark Magic
This abuses detection of when Blizzard blocks attempts to call a protected function (TargetUnit
) to work out when you're in targetting range of a unit with a given name
This inherently causes in-game errors, so it is disabled by default. Enable in the addon config under Scanning / Dark Magic
.
By default it's less-aggressive, scanning through rares in the zone without known vignettes at a rate of 1/second. However, you can turn that rate way up if you'd like. You can also turn on an option to automatically hide the error messages it causes, but beware that this will potentially cause taint issues that'll leave you needing to /reload
eventually.
How will I know when a rare is seen?
Frame
When a rare appears, SilverDragon will pop up a frame that you can click on to target it.
Warning: If you're in combat, secure action restrictions mean that it won't show up until combat finishes.
Sounds
You can choose from assorted sounds to play when a rare is seen. The sound can loop for a while, to make sure you don't miss it.
There's special settings for rares that drop mounts and world boss rares which you might want to call up a group for. If you're sitting mostly-AFK on a Time-Lost Proto Drake spawn, you probably want the sound that plays to be utterly ridiculous and go on for a good long while, to make sure you don't miss that sucker.
Messages
A notice can be sent to a number of places:
- your scrolling combat text
- your chat frame
- a channel in your chat frame (announcing it to your party, for instance)
- a popup window
- etc
History
A log of seen rares will be shown in a window, so you can easily glance over spawn times.
Other useful things?
Custom mobs
In SilverDragon's options you'll find a "Mobs" section. In the "Always" section, you can add any mob you want to be scanned for. All you need to know is the mob id.
So, let's say you wanted to keep an eye out for Lil Timmy in Stormwind, to buy the kitten he sells. You would...
- Go to his wowhead page.
- Grab his id from the URL. It's
8666
. - Enter
8666
into the "add" field, and click "okay". - Play with your new kitten.
Yes, this example dates me.
Ignoring mobs
If there's some mob you don't want to hear about for whatever reason, just go to the "Ignore" section of the options. Again, enter the mob's id into the "add" box, then click okay. Bam! You will never again be told that Vern is up.
(Actually, Vern is ignored by default. But you get the idea.)
Alternately, right-click the close button for the popup and that'll ignore it as well.
Syncs
SilverDragon will talk to itself. It can communicate with other copies of itself run by people in your party / guild, and tell you when they see a rare mob. (If there's a group of you camping all the Time-Lost Proto Drake spawns, say...)
You can turn this off completely, if you want to be private about it.
Tooltips
Some rares are part of an achievement. When you mouse over a rare mob, SilverDragon will add to the tooltip whether you've already killed it, so you know whether you need to rush for it.
Broker
SilverDragon includes a Broker plugin. It'll attach itself to the addon compartment and also your minimap, or a Broker container you have installed, and show you a list of the mobs it knows about in the current zone.
Other addons you may find useful
- AppearanceTooltip: integrates with the SilverDragon loot popups and shows transmog-known status.
- ServerRestartSound: plays a sound when the server's about to restart. If you're AFK-camping for a rare spawn, you probably want to know about this.
- ObjectScanner: A few rares are hidden away behind interacting with world-objects like the Edge of Reality. These have to be localized individually, so you need to work out what they're called in your language and set up a watch for tooltips mentioning them. This addon does that bit.
- ButtonBin: a broker display. SilverDragon's minimap icon will show up on it (or any other addon like it) instead of cluttering up your minimap, if you have it installed.
Is there a way to untrack every other item that can be dropped except mounts/pets/toys?
Everytime I see a rare I get the clickable nameplate which shows in the left bottom corner which items it can drop with a green check marker, when I have everything already. There are things like transmog or other items, which I dont want to know about. Unchek the box "...include transmog as loot." under general does not fix this. Pretty sure there once was such a setting or something that allows me to track only mounts/pets/toys. There are everytime a thousend of things which are shown and is imo a waste of time to look every single rare up if it is worth to go for that mob because of a toy f.e. - or to find out it drops only another ugly shoulder mog.
Thanks in advance.
With the most recent updates I stopped getting alerted about specifically Disturbed Dirt and Expedition Packs - other treasure chest icons ("Loot") such as Magic Chests, Tuskarr Tackle etc all work fine. I looked through all the configurations and didn't see anything that might be causing this but is there something I can adjust to get those back or otherwise configure them?
In reply to hatakesc: Same here, can't figure out how to turn them back on
EDIT: Seems I finally figured this out. Under ClickTarget, the style was set to "SilverDragon" which shows no frame. Every other style option shows the frame, but not the "SilverDragon" style for me. THX Scrapbookee
In reply to Actariuus:
Do you have AddonSkins installed? This doesn't happen to me, but I heard complaints from people who use that.
A quick question, since 10.1 I no longer get a pop window where I can click on it, why is this?
Tomtom waypoints are wrong. E.g. Skornak. Also Skornak loot table is in error/game shows blank.
In reply to notanotherforumname:
Wrong how?
Thought I resolved this, but it seems I didn't. Since 10.1, I no longer get the popup when a rare is spotted. All I get is chat messages. I've always had both, so not sure how to resolve this. I haven't changed any settings.
Just uninstalled and deleted all settings for the addon, then reinstalled. No ClickTarget box is popping up for any rares even though ClickTarget is set to show for both mobs and treasures.
Even the test buttons won't show a frame anymore for me.
EDIT: Seems I finally figured this out. Under ClickTarget, the style was set to "SilverDragon" which shows no frame. Every other style option shows the frame, but not the "SilverDragon" style for me.
In reply to Scrapbookee:
Do you have AddonSkins installed? This doesn't happen to me, but I heard complaints from people who use that.
During Fight with Rare: Alcanon (Zaralek Cavern) I constantly and repeatedly getting this error
If i pulled and want to announce his HP is less then 100%....
If spam error...
2x SilverDragon/targets/queue.lua:123: Action[SetPoint] failed because[Cannot anchor to itself]: attempted from: SilverDragonPopupButton1:SetPoint.
[string "=[C]"]: in function `SetPoint'
[string "@SilverDragon/targets/queue.lua"]:123: in function `Reflow'
[string "@SilverDragon/targets/queue.lua"]:87: in function `?'
[string "@Ace3/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:114: in function <...Ons/Ace3/CallbackHandler-1.0/CallbackHandler-1.0.lua:114>
[string "=[C]"]: ?
[string "@Ace3/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:24: in function <...Ons/Ace3/CallbackHandler-1.0/CallbackHandler-1.0.lua:20>
[string "@Ace3/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:59: in function `Fire'
[string "@Ace3/AceEvent-3.0-4/AceEvent-3.0.lua"]:120: in function <Ace3/AceEvent-3.0/AceEvent-3.0.lua:119>
Can we have a way to split the "small treasures" types individually?
For instance, my dad doesn't want to do Disturbed Dirt at all, they're too hard for him to see.
And I only want tuskarr tackleboxes when I'm profiling to farm mining nodes, as far as I'm concerned they're a cooler faster form of fishing nodes.
Would enjoy an option to have scanning & announcing off while I am in a Dragonride Race Quest.
Distinguished because checkboxes like "guildies are scanning too" might send messages if you don't turn off both.
update for 10.1?
Great addon - any ETA for the new zone in patch 10.1?
Could Forbidden Hoard be added to map detection? There's only a notice when you get into range of it.
Vignette ID is 5463 for the locked chest, which is the more important one to know about
This is the greaatest rare finder addon of all! please please add the option to ignore rares In Forbidden reach for 24 hours after killed once then it resets. Thank You very much for all the years of a great addon!
Could you make it possible to sort mobs by alphabetic order, please? Also is there a way to have the popup window show during combat?
HOw do you have Silverdragon Stop announcing if you killed a Rare for the day, then announce again when a new day starts?