GatherMate2
GatherMate2 is an addon to collect and track herbs, mines, fishing pools, gas clouds, archaelogy finds and treasures, and displays them on the world map and the mini map.
This is the Retail version of GatherMate2, the version for WoW Classic can be found here
GatherMate will remember the location of every herb you pick or every ore you mine, so that you can easily find the positions of the herbs and mines again. Once you come into range of a recorded spot, GatherMate will show an icon representing the type of herb/ore/fish/etc. on your mini map, directly allowing you to decide if its worth checking out. Additionally, all spots are shown on the World Map, to ease navigation to certain types of nodes and making gathering more fun.
To give you a head start, GatherMate2 also offers a pre-filled data module, so you don't need to discover all herbs and mines yourself, but instead can just start gathering right away. Simply install GatherMate2_Data and hit a few buttons to import all the provided data, and you're good to go.
Features
- Tracking of all gathering professions and more!
- Herbs
- Mines
- Gas Clouds
- Archaeology Digs
- Fishing Pools
- Treasures
- Display of all collected data on the World Map and the MiniMap
- Support for Routes
- Import data via GatherMate2_Data
- Share data in your guild with GatherMate_Sharing
Video about configuring this addon.
Usage
Using GatherMate2 is straight-forward.
After the installation, GatherMate2 is automatically active and collecting data.
You can configure which data should be shown on the World Map or MiniMap in the Configuration Dialog, which can be accessed either via the /gathermate slash command or be found in the Interface options in the WoW Menu.
Localization (Translation of Nodes)
GatherMate2 relies on the node names to be translated in all languages WoW supports. You can contribute additional translations for your language here using the Localization tool:
https://www.wowace.com/projects/gathermate2/localization
Any translations submitted through that tool will be automatically included in the next release.
GatherMate2_Data
GatherMate2_Data has been updated with all fresh data from Wowhead, including support for Shadowlands, and will be continously updated throughout the coming expansion.
If you are looking for a pre-filled database for GatherMate2, get GatherMate2_Data here:
https://www.curseforge.com/wow/addons/gathermate2_data
any suggestions how to solve my problem?
Time: 01/10/11 00:28:10
Count: 1
Stack: [C]: ?
...ddOns\GatherMate2\Libs\AceAddon-3.0\AceAddon-3.0.lua:176: in function `GetAddon'
Interface\AddOns\GatherMate2\Collector.lua:1: in main chunk
Locals: (*temporary) = "Usage: GetAddon(name): 'name' - Cannot find an AceAddon 'GatherMate2'."
Message: Interface\AddOns\GatherMate2\GatherMate2.lua:238: attempt to perform arithmetic on local 'radius' (a nil value)
Time: 01/09/11 18:01:12
Count: 2
Stack: (tail call): ?
Interface\AddOns\GatherMate2\GatherMate2.lua:238: in function `FindNearbyNode'
Interface\AddOns\GatherMate2\GatherMate2.lua:344: in function <Interface\AddOns\GatherMate2\GatherMate2.lua:334>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[4]"]:9: in function <[string "safecall Dispatcher[4]"]:5>
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:793: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:613>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[4]"]:9: in function <[string "safecall Dispatcher[4]"]:5>
(tail call): ?
Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire'
...Loot\Libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:22: in function <...Loot\Libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:19>
What could be wrong?
Ill check those lines when I get home.
gathermate_sharing should be working.
mattow were you talking about me?
should have [local] in front
or some goes global, caused some strange problem to me...
These worked fine in GM1.
South, deapsea monsterbelly or something like that. Unless I am misremembering.
eh not really those nodes were actually in an area that wasn't on the zone map, those islands were in the north sea far as i recall?
ahh. wasn't something similar happening with fishing nodes on those icebergs south of borean tundra?
no the problem is the outdated blizz api, which is still coded to switch map to continent view any time you're near an instance, since the area just outside dire maul is a dig site, the pings are bieng put on the continent map cause that's what blizzard set your current map to. if you dug with your map open, and zoomed back into actual zone, the pins would go on the feralas map instead, unfortunately that's not what most users really want to do. the ideal solution would to ignore user contributed pins on continent map and have ONE person who's reliable remember to always put map to right location before looting at that dig site. and also maybe yell at blizzard for being so retarded in first place. map shouldnot be set to continent view any time you get near an instance (only some instances still do this, dire maul is one of em, and does it even when you're 100-200 yards from the portal), that's poor outdated design.